Player Matchup

Arachne
Arachne
Cloud_Flexinn
Arachne
Level 90
God Stats
58W - 34L
1,629 SR
Queue Stats
116W - 114L
1,452 Elo+
Solo
Khepri
Khepri
Hypnotixs
Khepri
Level 114
God Stats
2W - 0L
1,856 SR
Queue Stats
4W - 3L
1,509 Elo+
Solo
Hel
Hel
OrganizedAnxiety
Hel
Level 69
God Stats
27W - 20L
1,554 SR
Queue Stats
166W - 160L
1,465 Elo+
Party 2
Chang'e
Chang'e
Tea-Trader
Chang'e
Level 84
God Stats
26W - 26L
1,695 SR
Queue Stats
197W - 190L
1,476 Elo+
Party 2
Ullr
Ullr
cj_9831
Ullr
Level 61
God Stats
1W - 1L
1,246 SR
Queue Stats
194W - 198L
1,456 Elo+
Party 2
Team Averages
Level 84
1,596 SR
1,472 Elo+

VS

Team Averages
Level 85
1,712 SR
1,500 Elo+
Skadi
Skadi
SpokeniKxmoi
Skadi
Level 76
God Stats
1W - 1L
1,934 SR
Queue Stats
37W - 34L
1,468 Elo+
Party 1
Nox
Nox
Star Rav3n
Nox
Level 125
God Stats
39W - 42L
1,635 SR
Queue Stats
215W - 216L
1,509 Elo+
Solo
Bellona
Bellona
eleyeneka
Bellona
Level 88
God Stats
0W - 2L
1,460 SR
Queue Stats
70W - 60L
1,537 Elo+
Solo
Arachne
Arachne
machogonzalez03
Arachne
Level 66
God Stats
5W - 3L
2,029 SR
Queue Stats
95W - 94L
1,462 Elo+
Party 1
Vulcan
Vulcan
shibboleth4
Vulcan
Level 69
God Stats
2W - 3L
1,502 SR
Queue Stats
27W - 21L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
8 / 5 / 3
10,812
569
12,920
20,218
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Hypnotixs
Khepri
13
0 / 4 / 6
8,500
447
2,262
15,833
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
6 / 1 / 6
10,449
550
10,666
8,926
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Tea-Trader
Chang'e
16
10 / 3 / 8
10,831
570
18,165
12,471
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
cj_9831
Ullr
13
1 / 5 / 5
8,127
428
2,752
12,222
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 5
9,368
493
17,466
12,537
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 6
8,897
468
5,347
11,957
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
eleyeneka
Bellona
15
2 / 2 / 6
9,303
490
5,801
10,535
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 3 / 4
9,416
496
12,889
14,907
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 10 / 4
8,177
430
7,129
14,244
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
25
Kills
18
18
Deaths
25
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
5
3
1.9
W
Khepri
Hypnotixs
Khepri
0
4
6
0.75
W
6
1
6
9
L
8
6
5
1.75
L
0
4
6
0.75
W
Chang'e
Tea-Trader
Chang'e
10
3
8
4.67
W
Ullr
cj_9831
Ullr
1
5
5
0.7
L
Bellona
eleyeneka
Bellona
2
2
6
2.5
L
7
3
4
3
L
Vulcan
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,765
Damage
48,632
69,670
Taken
64,180
36,980
Mitigated
30,935
29,266
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,920
8,191
0
5,364
20,218
8,200
200
2,679
17,401
0
82,818
W
Khepri
Hypnotixs
Khepri
2,262
189
0
2,421
15,833
14,990
329
3,061
12,712
22,158
0
W
10,666
1,266
4,767
5,567
8,926
4,368
456
1,046
7,840
60,611
0
L
17,466
10,463
0
359
12,537
4,804
2,544
5,909
6,504
0
55,574
L
5,347
736
0
1,060
11,957
6,755
267
5,921
5,838
30,444
0
W
Chang'e
Tea-Trader
Chang'e
18,165
1,037
620
4,814
12,471
4,719
642
3,301
9,052
57,758
0
W
Ullr
cj_9831
Ullr
2,752
1,377
1,074
4,639
12,222
4,703
2,796
2,134
10,048
0
39,769
L
Bellona
eleyeneka
Bellona
5,801
1,483
0
1,024
10,535
9,255
0
4,932
5,437
0
46,194
L
12,889
9,821
0
4,702
14,907
5,198
0
5,540
9,171
141
43,446
L
Vulcan
7,129
3,165
0
2,906
14,244
4,923
304
7,675
6,137
46,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,719
Gold Earned
45,161
498
Minions Killed
390
0
Camps Cleared
0
1,845,896
Distance Traveled
1,671,802
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,812
569
121
6
0
393,178
1
W
Khepri
8,500
447
26
1
0
334,209
0
W
Hel
10,449
550
131
7
0
369,545
0
L
Skadi
9,368
493
67
4
0
325,913
2
L
Nox
8,897
468
44
2
0
363,123
6
W
Chang'e
10,831
570
118
6
0
376,696
0
W
Ullr
8,127
428
102
5
0
372,268
0
L
Bellona
9,303
490
102
5
0
339,155
6
L
Arachne
9,416
496
76
4
0
339,352
2
L
Vulcan
8,177
430
101
5
0
304,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role