Player Matchup

Cthulhu
Cthulhu
CarazoLosLlanos
Cthulhu
Level 16
God Stats
67W - 60L
1,529 SR
Queue Stats
178W - 201L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hazer_Kira
Cu Chulainn
Level 27
God Stats
19W - 10L
1,425 SR
Queue Stats
61W - 65L
1,357 Elo+
Party 3
Izanami
Izanami
expert2795
Izanami
Level 29
God Stats
41W - 26L
1,720 SR
Queue Stats
175W - 185L
1,501 Elo+
Solo
Set
Set
nikulcho
Set
Level 25
God Stats
5W - 11L
1,306 SR
Queue Stats
47W - 52L
1,360 Elo+
Party 3
Janus
Janus
reyber_10
Janus
Level 18
God Stats
10W - 10L
1,447 SR
Queue Stats
186W - 208L
1,358 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,386 Elo+

VS

Team Averages
Level 18
1,410 SR
1,296 Elo+
Cthulhu
Cthulhu
KylekillsCartman
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 2
Izanami
Izanami
Patashov1
Izanami
Level 28
God Stats
21W - 24L
1,450 SR
Queue Stats
119W - 134L
1,460 Elo+
Solo
Kali
Kali
RC2825
Kali
Level 23
God Stats
0W - 3L
1,239 SR
Queue Stats
122W - 114L
1,351 Elo+
Solo
Ymir
Ymir
maaik_10
Ymir
Level 28
God Stats
18W - 9L
1,750 SR
Queue Stats
25W - 17L
1,554 Elo+
Solo
Fenrir
Fenrir
minty-feather7
Fenrir
Level 4
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 6
6,759
614
4,242
6,308
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Hazer_Kira
Cu Chulainn
12
5 / 0 / 3
6,970
634
3,418
6,054
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
expert2795
Izanami
12
5 / 2 / 6
7,212
656
5,479
6,708
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
9 / 1 / 3
6,836
621
4,925
3,282
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
reyber_10
Janus
11
9 / 1 / 5
7,664
697
6,646
2,314
555
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 11 / 1
3,851
350
2,192
8,061
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Patashov1
Izanami
8
1 / 7 / 2
5,343
486
2,319
6,566
1,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
RC2825
Kali
8
2 / 6 / 1
5,365
488
1,749
7,690
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
2 / 3 / 0
5,196
472
2,846
7,360
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 8 / 0
4,038
367
515
7,111
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
34
Kills
5
5
Deaths
35
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Cu Chulainn
Hazer_Kira
Cu Chulainn
5
0
3
6.5
L
0
11
1
0.05
L
Izanami
Patashov1
Izanami
1
7
2
0.29
L
Kali
RC2825
Kali
2
6
1
0.42
W
Izanami
expert2795
Izanami
5
2
6
4
L
Ymir
2
3
0
0.67
L
0
8
0
0
W
9
1
3
10.5
W
Janus
reyber_10
Janus
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
9,621
24,666
Taken
36,788
10,994
Mitigated
11,757
5,489
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,242
682
60
684
6,308
4,693
175
1,283
4,985
18,089
0
W
Cu Chulainn
Hazer_Kira
Cu Chulainn
3,418
685
0
1,267
6,054
2,440
1,190
209
5,801
0
32,789
L
2,192
635
0
52
8,061
2,213
0
2,352
5,409
4,831
0
L
Izanami
Patashov1
Izanami
2,319
1,524
0
88
6,566
1,374
0
1,166
5,275
0
24,511
L
Kali
RC2825
Kali
1,749
1,060
0
1,074
7,690
2,843
558
1,986
5,519
0
19,827
W
Izanami
expert2795
Izanami
5,479
3,358
0
2,936
6,708
1,994
2,448
2,026
4,638
0
44,793
L
Ymir
2,846
1,156
0
1,702
7,360
3,516
0
2,086
5,074
9,855
0
L
515
515
0
639
7,111
1,811
0
2,254
4,623
0
5,125
W
4,925
2,891
0
292
3,282
1,312
0
610
2,568
0
21,636
W
Janus
reyber_10
Janus
6,646
722
0
250
2,314
555
1,172
582
1,636
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
23,793
273
Minions Killed
115
0
Camps Cleared
0
981,096
Distance Traveled
911,812
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,759
614
26
2
0
235,504
0
W
Cu Chulainn
6,970
634
67
6
0
177,687
1
L
Cthulhu
3,851
350
4
0
0
206,411
0
L
Izanami
5,343
486
46
4
0
197,800
0
L
Kali
5,365
488
36
3
0
165,194
0
W
Izanami
7,212
656
78
7
0
171,080
1
L
Ymir
5,196
472
17
2
0
165,242
0
L
Fenrir
4,038
367
12
1
0
177,165
0
W
Set
6,836
621
46
4
0
214,578
0
W
Janus
7,664
697
56
5
0
182,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role