Player Matchup

Artemis
Artemis
Berniesanders
Artemis
Level 28
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
InjectedLED187
Odin
Level 143
God Stats
55W - 67L
1,504 SR
Queue Stats
594W - 814L
1,376 Elo+
Party 2
Chang'e
Chang'e
baloneysocks
Chang'e
Level 69
God Stats
22W - 35L
1,583 SR
Queue Stats
604W - 836L
1,375 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,417 Elo+

VS

Team Averages
Level 92
1,795 SR
1,723 Elo+
Cerberus
Cerberus
Gandaldorf
Cerberus
Level 26
God Stats
16W - 6L
1,647 SR
Queue Stats
153W - 88L
1,660 Elo+
Party 1
Tiamat
Tiamat
Kyro0700
Tiamat
Level 103
God Stats
3W - 1L
1,924 SR
Queue Stats
133W - 68L
1,741 Elo+
Party 1
Neith
Neith
avro1
Neith
Level 146
God Stats
19W - 4L
1,815 SR
Queue Stats
147W - 92L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 5 / 1
9,894
618
10,147
15,048
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 0
9,328
583
5,542
17,192
10,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
baloneysocks
Chang'e
13
0 / 4 / 3
9,294
581
6,996
12,559
3,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gandaldorf
Cerberus
14
4 / 1 / 5
11,630
727
5,099
11,616
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Kyro0700
Tiamat
15
5 / 2 / 8
11,284
705
16,507
7,798
8,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
avro1
Neith
15
4 / 1 / 8
11,322
708
14,443
11,535
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
5
1
0.3
W
Cerberus
Gandaldorf
Cerberus
4
1
5
6.5
L
2
4
0
0.5
W
Tiamat
Kyro0700
Tiamat
5
2
8
4.5
W
Neith
avro1
Neith
4
1
8
8
L
Chang'e
baloneysocks
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
36,049
44,799
Taken
30,949
18,172
Mitigated
25,530
15,431
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,147
3,186
0
3,318
15,048
4,104
0
8,261
6,369
0
61,185
W
Cerberus
Gandaldorf
Cerberus
5,099
197
0
4,232
11,616
12,310
0
1,980
9,636
20,797
0
L
5,542
1,127
159
4,065
17,192
10,801
0
6,566
10,343
0
30,469
W
Tiamat
Kyro0700
Tiamat
16,507
1,851
0
2,917
7,798
8,634
92
1,916
5,882
48,640
0
W
Neith
avro1
Neith
14,443
6,343
0
4,264
11,535
4,586
2,829
3,162
8,373
0
62,855
L
Chang'e
baloneysocks
Chang'e
6,996
227
2,588
5,301
12,559
3,267
0
5,979
6,370
30,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
34,236
173
Minions Killed
211
0
Camps Cleared
0
869,523
Distance Traveled
926,624
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,894
618
83
5
0
255,877
5
W
Cerberus
11,630
727
46
3
0
321,895
1
L
Odin
9,328
583
44
3
0
289,257
5
W
Tiamat
11,284
705
72
5
0
302,609
4
W
Neith
11,322
708
93
6
0
302,120
4
L
Chang'e
9,294
581
46
3
0
324,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role