Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ox-Jimuru
Heimdallr
Level 64
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,438 SR
1,500 Elo+

VS

Team Averages
Level 63
1,612 SR
1,474 Elo+
Chaac
Chaac
Alzheer
Chaac
Level 44
God Stats
5W - 2L
1,789 SR
Queue Stats
14W - 10L
1,576 Elo+
Party 2
Medusa
Medusa
DocWho7
Medusa
Level 56
God Stats
49W - 75L
1,317 SR
Queue Stats
314W - 534L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
RafalRib
Baron Samedi
Level 88
God Stats
2W - 1L
1,731 SR
Queue Stats
14W - 10L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 2 / 11
11,937
796
23,428
11,370
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
12
2 / 9 / 13
9,684
646
8,029
16,849
13,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ox-Jimuru
Heimdallr
16
10 / 6 / 6
12,242
816
14,904
14,987
6,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alzheer
Chaac
16
7 / 4 / 10
12,193
813
12,608
18,871
14,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
DocWho7
Medusa
14
6 / 8 / 5
11,473
765
9,574
17,893
6,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RafalRib
Baron Samedi
15
4 / 7 / 12
11,392
759
12,697
16,462
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
19
Kills
17
17
Deaths
19
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
2
11
6.25
L
Geb
 
Geb
2
9
13
0.94
W
Chaac
Alzheer
Chaac
7
4
10
3
W
Medusa
DocWho7
Medusa
6
8
5
1.06
L
Heimdallr
Ox-Jimuru
Heimdallr
10
6
6
2.17
W
Baron Samedi
RafalRib
Baron Samedi
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
34,879
43,206
Taken
53,226
24,031
Mitigated
28,342
10,430
Healing
19,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,428
1,450
0
4,540
11,370
4,222
0
3,207
7,915
69,896
0
L
Geb
 
Geb
8,029
833
563
1,124
16,849
13,663
0
6,151
10,296
18,987
0
W
Chaac
Alzheer
Chaac
12,608
1,824
939
8,279
18,871
14,822
1,161
10,606
7,668
0
37,308
W
Medusa
DocWho7
Medusa
9,574
4,341
230
2,653
17,893
6,106
767
10,027
7,336
0
59,185
L
Heimdallr
Ox-Jimuru
Heimdallr
14,904
7,291
0
4,203
14,987
6,146
726
2,559
12,242
0
40,631
W
Baron Samedi
RafalRib
Baron Samedi
12,697
2,224
2,414
5,144
16,462
7,414
1,025
9,347
6,707
41,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
35,058
156
Minions Killed
195
0
Camps Cleared
0
759,835
Distance Traveled
821,555
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,937
796
85
6
0
254,364
0
L
Geb
9,684
646
16
1
0
252,463
5
W
Chaac
12,193
813
39
3
0
299,123
2
W
Medusa
11,473
765
82
5
0
282,611
1
L
Heimdallr
12,242
816
55
4
0
253,008
1
W
Baron Samedi
11,392
759
74
5
0
239,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role