Player Matchup

Thanatos
Thanatos
Bronze III
GargantuannDaddy
Thanatos
Bronze III
Level 52
God Stats
1W - 4L
1,481 SR
Queue Stats
28W - 27L
1,355 MMR
Party 2
Skadi
Skadi
Silver III
I-vPsycho-I
Skadi
Silver III
Level 47
God Stats
1W - 3L
1,374 SR
Queue Stats
14W - 28L
1,493 MMR
Party 2
Ganesha
Ganesha
Gold III
Im_x_Gustavo
Ganesha
Gold III
Level 103
God Stats
0W - 1L
1,766 SR
Queue Stats
149W - 152L
1,625 MMR
Party 3
Nemesis
Nemesis
Bronze III
Ken-x-Touka6_6_6
Nemesis
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,465 MMR
Solo
Nu Wa
Nu Wa
Silver I
vBasso__
Nu Wa
Silver I
Level 81
God Stats
34W - 21L
1,602 SR
Queue Stats
230W - 224L
1,243 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,545 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,509 SR
1,446 MMR
Kukulkan
Kukulkan
Gold V
Fetec
Kukulkan
Gold V
Level 125
God Stats
18W - 8L
1,645 SR
Queue Stats
24W - 23L
1,492 MMR
Party 4
Fenrir
Fenrir
Gold V
PoisonousFiddle
Fenrir
Gold V
Level 124
God Stats
4W - 4L
1,477 SR
Queue Stats
30W - 27L
1,448 MMR
Party 4
Bacchus
Bacchus
Gold II
Pyrrhiccup
Bacchus
Gold II
Level 128
God Stats
14W - 12L
1,312 SR
Queue Stats
371W - 379L
1,457 MMR
Solo
Anhur
Anhur
Bronze III
Suimasen
Anhur
Bronze III
Level 144
God Stats
3W - 5L
1,313 SR
Queue Stats
7W - 8L
1,369 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Tk So Saucy
Sun Wukong
Silver I
Level 122
God Stats
1W - 2L
1,801 SR
Queue Stats
23W - 22L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 4
9,913
472
5,104
14,925
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 10 / 1
10,840
516
7,814
15,018
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Im_x_Gustavo
Ganesha
14
2 / 7 / 11
9,988
476
8,201
18,464
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 1
9,140
435
5,247
15,160
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
vBasso__
Nu Wa
15
4 / 8 / 5
10,382
494
15,158
15,807
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiCu ChulainnKumbhakarnaPersephoneDanzaburou

VS

Bans
HeraKing ArthurSetNikeCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fetec
Kukulkan
17
8 / 4 / 12
11,966
570
17,169
11,789
4,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
10 / 5 / 12
11,783
561
10,168
18,132
10,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pyrrhiccup
Bacchus
18
6 / 2 / 21
12,030
573
10,927
18,936
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Suimasen
Anhur
17
11 / 3 / 9
11,484
547
15,133
15,334
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tk So Saucy
Sun Wukong
20
8 / 1 / 3
13,009
619
10,091
11,060
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
14
Kills
43
43
Deaths
15
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fetec
Kukulkan
8
4
12
3.5
L
4
10
4
0.6
L
3
10
1
0.35
L
Ganesha
Im_x_Gustavo
Ganesha
2
7
11
1.07
L
1
8
1
0.19
W
10
5
12
3.2
W
Bacchus
Pyrrhiccup
Bacchus
6
2
21
8.25
W
Anhur
Suimasen
Anhur
11
3
9
5.17
W
Sun Wukong
Tk So Saucy
Sun Wukong
8
1
3
9.5
L
Nu Wa
vBasso__
Nu Wa
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
63,488
79,374
Taken
75,251
42,342
Mitigated
46,783
11,700
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fetec
Kukulkan
17,169
1,653
0
663
11,789
4,004
136
5,783
5,767
93,832
0
L
5,104
1,539
0
5,065
14,925
5,097
0
4,764
10,161
0
48,765
L
7,814
4,003
0
849
15,018
4,346
2,499
5,154
9,864
0
62,124
L
Ganesha
Im_x_Gustavo
Ganesha
8,201
773
0
1,047
18,464
17,790
424
8,367
10,097
24,351
0
L
5,247
879
0
2,073
15,160
9,934
0
3,854
11,306
0
46,748
W
10,168
2,528
0
6,995
18,132
10,499
0
4,273
13,620
0
71,655
W
Bacchus
Pyrrhiccup
Bacchus
10,927
1,166
0
6,991
18,936
18,388
135
6,566
12,071
58,174
0
W
Anhur
Suimasen
Anhur
15,133
7,022
0
4,864
15,334
4,695
4,879
3,742
11,435
0
75,053
W
Sun Wukong
Tk So Saucy
Sun Wukong
10,091
2,133
0
4,005
11,060
9,197
395
1,900
8,999
0
84,393
L
Nu Wa
vBasso__
Nu Wa
15,158
3,697
171
2,495
15,807
5,175
0
5,957
9,850
52,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
60,272
393
Minions Killed
582
0
Camps Cleared
0
1,698,351
Distance Traveled
1,925,310
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,966
570
149
7
0
364,126
3
L
Thanatos
9,913
472
72
3
0
345,109
1
L
Skadi
10,840
516
116
6
0
343,508
1
L
Ganesha
9,988
476
9
0
0
335,150
5
L
Nemesis
9,140
435
99
5
0
372,972
3
W
Fenrir
11,783
561
107
5
0
419,012
0
W
Bacchus
12,030
573
54
3
0
406,543
0
W
Anhur
11,484
547
96
5
0
348,832
0
W
Sun Wukong
13,009
619
176
8
0
386,797
5
L
Nu Wa
10,382
494
97
5
0
301,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role