Player Matchup

Cthulhu
Cthulhu
DefenderLiam20
Cthulhu
Level 5
God Stats
5W - 5L
1,222 SR
Queue Stats
7W - 10L
1,127 Elo+
Party 1
Bellona
Bellona
Dianelys
Bellona
Level 26
God Stats
40W - 45L
1,401 SR
Queue Stats
68W - 123L
1,287 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fireball102006
Ah Muzen Cab
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 14L
1,195 Elo+
Party 1
Sobek
Sobek
Whitehawk121
Sobek
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 19L
1,127 Elo+
Party 1
Ratatoskr
Ratatoskr
WifiWolf23
Ratatoskr
Level 4
God Stats
9W - 9L
1,183 SR
Queue Stats
9W - 11L
1,087 Elo+
Party 1
Team Averages
Level 9
1,361 SR
1,165 Elo+

VS

Team Averages
Level 15
1,509 SR
1,265 Elo+
Chang'e
Chang'e
DummyGay
Chang'e
Level 23
God Stats
49W - 32L
1,551 SR
Queue Stats
96W - 85L
1,393 Elo+
Solo
Ymir
Ymir
SuperFlarb
Ymir
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 34L
1,185 Elo+
Solo
Thanatos
Thanatos
balin_volante7
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,275 Elo+
Solo
Ra
Ra
chemolkz
Ra
Level 8
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
The Morrigan
The Morrigan
madmanjohnny
The Morrigan
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
315W - 362L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 11
15,589
866
8,037
26,781
20,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Dianelys
Bellona
20
1 / 2 / 15
16,516
918
4,797
15,788
11,418
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Fireball102006
Ah Muzen Cab
20
18 / 11 / 4
19,946
1,108
62,853
28,956
12,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 2 / 5
16,876
938
10,767
13,974
15,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ratatoskr
WifiWolf23
Ratatoskr
20
5 / 2 / 14
17,417
968
28,167
32,587
18,564
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DummyGay
Chang'e
20
9 / 8 / 10
18,478
1,027
38,746
37,417
15,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 9 / 7
15,805
878
7,187
38,283
22,797
Thanatos
17
0 / 1 / 0
12,748
708
674
768
191
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
3 / 5 / 9
16,408
912
20,268
25,005
16,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
madmanjohnny
The Morrigan
20
10 / 6 / 7
17,978
999
36,069
20,324
9,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
29
Kills
23
23
Deaths
29
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
W
Bellona
Dianelys
Bellona
1
2
15
4.25
L
Chang'e
DummyGay
Chang'e
9
8
10
1.75
W
Ah Muzen Cab
Fireball102006
Ah Muzen Cab
18
11
4
1.82
L
1
9
7
0.5
W
4
2
5
3.25
W
Ratatoskr
WifiWolf23
Ratatoskr
5
2
14
6
L
Thanatos
0
1
0
0
L
3
5
9
1.5
L
The Morrigan
madmanjohnny
The Morrigan
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,621
Damage
102,944
118,086
Taken
121,797
77,607
Mitigated
64,257
25,126
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,037
2,048
992
5,829
26,781
20,119
0
22,737
4,044
34,181
0
W
Bellona
Dianelys
Bellona
4,797
71
0
265
15,788
11,418
0
13,307
2,481
65
15,534
L
Chang'e
DummyGay
Chang'e
38,746
5,085
3,479
9,488
37,417
15,730
0
5,326
32,091
75,025
0
W
Ah Muzen Cab
Fireball102006
Ah Muzen Cab
62,853
40,154
0
8,178
28,956
12,298
0
26,476
2,480
0
139,672
L
7,187
2,214
0
0
38,283
22,797
0
5,433
32,850
34,311
0
W
10,767
726
0
2,723
13,974
15,208
0
11,465
2,509
23,780
0
W
Ratatoskr
WifiWolf23
Ratatoskr
28,167
14,950
0
7,139
32,587
18,564
0
26,904
5,683
0
63,251
L
Thanatos
674
280
0
107
768
191
0
124
644
0
1,085
L
20,268
5,386
1,031
3,878
25,005
16,185
0
2,774
22,231
50,859
0
L
The Morrigan
madmanjohnny
The Morrigan
36,069
3,746
99
897
20,324
9,354
0
5,212
15,055
55,213
2,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,344
Gold Earned
81,417
310
Minions Killed
294
3
Camps Cleared
12
1,423,581
Distance Traveled
1,203,812
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,589
866
70
4
1
233,202
0
W
Bellona
16,516
918
24
1
1
362,917
1
L
Chang'e
18,478
1,027
97
5
1
310,230
0
W
Ah Muzen Cab
19,946
1,108
133
7
0
263,225
0
L
Ymir
15,805
878
66
4
3
254,456
0
W
Sobek
16,876
938
23
1
1
197,785
2
W
Ratatoskr
17,417
968
60
3
0
366,452
2
L
Thanatos
12,748
708
0
0
0
21,012
0
L
Ra
16,408
912
64
4
8
291,522
0
L
The Morrigan
17,978
999
67
4
0
326,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role