Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RezokVI
Baron Samedi
Level 64
God Stats
1W - 0L
1,222 SR
Queue Stats
21W - 19L
1,471 Elo+
Party 2
Fenrir
Fenrir
You-Salty-Virgen
Fenrir
Level 118
God Stats
55W - 41L
1,660 SR
Queue Stats
214W - 176L
1,615 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,529 Elo+

VS

Team Averages
Level 66
1,519 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
ProfLavaHot
Ah Muzen Cab
Level 45
God Stats
3W - 1L
1,701 SR
Queue Stats
131W - 136L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
StickyJoker58
Kukulkan
Level 50
God Stats
2W - 1L
1,766 SR
Queue Stats
267W - 292L
1,519 Elo+
Solo
Thanatos
Thanatos
killerkid625
Thanatos
Level 104
God Stats
0W - 3L
1,088 SR
Queue Stats
59W - 54L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 13
9,963
712
7,709
15,976
18,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RezokVI
Baron Samedi
13
5 / 5 / 9
9,800
700
7,236
8,432
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
11 / 0 / 5
11,042
789
10,785
8,403
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ProfLavaHot
Ah Muzen Cab
12
1 / 5 / 4
8,736
624
8,644
8,766
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
StickyJoker58
Kukulkan
13
3 / 7 / 2
9,334
667
9,996
10,652
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
killerkid625
Thanatos
11
2 / 7 / 2
8,959
640
5,895
11,448
3,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
13
9.5
L
Ah Muzen Cab
ProfLavaHot
Ah Muzen Cab
1
5
4
0.6
W
Baron Samedi
RezokVI
Baron Samedi
5
5
9
1.9
L
Kukulkan
StickyJoker58
Kukulkan
3
7
2
0.57
W
11
0
5
13.5
L
Thanatos
killerkid625
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
24,535
32,811
Taken
30,866
27,029
Mitigated
10,805
6,291
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,709
346
233
2,283
15,976
18,613
24
3,375
12,289
36,151
0
L
Ah Muzen Cab
ProfLavaHot
Ah Muzen Cab
8,644
4,436
0
1,117
8,766
3,227
364
6,195
2,391
0
24,120
W
Baron Samedi
RezokVI
Baron Samedi
7,236
385
986
1,733
8,432
3,550
213
2,891
5,333
28,690
0
L
Kukulkan
StickyJoker58
Kukulkan
9,996
767
677
2,403
10,652
3,737
132
3,511
6,952
39,439
0
W
10,785
890
0
1,056
8,403
4,866
538
3,020
5,127
0
25,553
L
Thanatos
killerkid625
Thanatos
5,895
293
0
5,481
11,448
3,841
0
4,730
6,530
0
24,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
27,029
146
Minions Killed
144
0
Camps Cleared
0
791,434
Distance Traveled
722,010
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,963
712
48
3
0
253,482
0
L
Ah Muzen Cab
8,736
624
37
3
0
247,573
2
W
Baron Samedi
9,800
700
65
5
0
213,468
0
L
Kukulkan
9,334
667
81
6
0
226,936
2
W
Fenrir
11,042
789
33
2
0
324,484
2
L
Thanatos
8,959
640
26
2
0
247,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role