Player Matchup

Pele
Pele
Diamond II
FugueState
Pele
Diamond II
Level 158
God Stats
28W - 19L
1,730 SR
Queue Stats
657W - 645L
2,368 MMR
Solo
Serqet
Serqet
Masters
Inbowned
Serqet
Masters
Level 160
God Stats
11W - 7L
1,804 SR
Queue Stats
312W - 257L
2,524 MMR
Party 1
Guan Yu
Guan Yu
Masters
Kiinnng
Guan Yu
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 118L
2,589 MMR
Party 2
Raijin
Raijin
Masters
RpK1
Raijin
Masters
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
2,649 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
Zapman
Ah Muzen Cab
Masters
Level 160
God Stats
30W - 25L
1,692 SR
Queue Stats
747W - 671L
2,525 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,645 SR
2,531 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,530 SR
2,344 MMR
Apollo
Apollo
Diamond I
Aggressing
Apollo
Diamond I
Level 159
God Stats
3W - 2L
1,571 SR
Queue Stats
250W - 202L
2,462 MMR
Solo
Chronos
Chronos
Masters
Biteyyy
Chronos
Masters
Level 158
God Stats
24W - 8L
1,905 SR
Queue Stats
689W - 596L
3,060 MMR
Solo
Odin
Odin
Diamond II
Excitotoxin
Odin
Diamond II
Level 160
God Stats
4W - 7L
1,379 SR
Queue Stats
424W - 399L
2,409 MMR
Solo
Cerberus
Cerberus
Masters
SéventyOne
Cerberus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
daddyslittletoy
Agni
Masters
Level 160
God Stats
2W - 5L
1,297 SR
Queue Stats
693W - 660L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,828
683
3,473
5,040
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
Inbowned
Serqet
11
5 / 2 / 6
6,267
627
3,977
6,399
1,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Kiinnng
Guan Yu
11
1 / 1 / 2
6,276
628
7,127
8,262
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
RpK1
Raijin
13
7 / 2 / 2
7,596
760
4,845
6,182
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Zapman
Ah Muzen Cab
11
3 / 2 / 7
6,787
679
8,164
8,085
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetTsukuyomiScylla

VS

Bans
DanzaburouSobekAnhurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aggressing
Apollo
11
3 / 2 / 2
6,289
629
1,892
5,750
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Biteyyy
Chronos
8
0 / 7 / 3
4,908
491
4,452
7,814
1,465
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 2
5,375
538
2,846
7,321
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SéventyOne
Cerberus
10
0 / 3 / 1
5,612
561
4,712
11,958
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 2
5,888
589
4,703
5,218
1,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
7
7
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aggressing
Apollo
3
2
2
2
L
Chronos
Biteyyy
Chronos
0
7
3
0.21
L
2
5
2
0.6
W
4
0
4
6
W
Serqet
Inbowned
Serqet
5
2
6
4
W
Guan Yu
Kiinnng
Guan Yu
1
1
2
2
W
Raijin
RpK1
Raijin
7
2
2
4
L
Cerberus
SéventyOne
Cerberus
0
3
1
0.17
W
Ah Muzen Cab
Zapman
Ah Muzen Cab
3
2
7
3.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
18,605
33,968
Taken
38,061
11,873
Mitigated
13,566
12,658
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aggressing
Apollo
1,892
983
0
345
5,750
1,844
0
310
5,392
0
29,246
L
Chronos
Biteyyy
Chronos
4,452
1,859
0
463
7,814
1,465
0
1,181
6,326
23,170
0
L
2,846
756
0
1,556
7,321
2,275
0
809
6,308
0
9,858
W
3,473
776
0
2,311
5,040
1,533
0
310
4,680
0
37,124
W
Serqet
Inbowned
Serqet
3,977
393
382
1,769
6,399
1,992
0
2,836
3,563
0
24,633
W
Guan Yu
Kiinnng
Guan Yu
7,127
2,126
35
2,266
8,262
3,524
0
4,053
3,784
0
36,637
W
Raijin
RpK1
Raijin
4,845
439
0
882
6,182
2,257
244
3,291
2,891
47,562
0
L
Cerberus
SéventyOne
Cerberus
4,712
173
0
4,964
11,958
6,690
0
0
11,958
33,306
0
W
Ah Muzen Cab
Zapman
Ah Muzen Cab
8,164
4,150
0
5,013
8,085
2,567
258
2,902
5,183
0
43,012
L
4,703
636
0
538
5,218
1,292
0
2,219
2,761
33,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
28,072
379
Minions Killed
309
0
Camps Cleared
0
1,111,773
Distance Traveled
1,034,674
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,289
629
65
7
0
221,703
4
L
Chronos
4,908
491
52
5
0
195,548
2
L
Odin
5,375
538
15
2
0
206,537
2
W
Pele
6,828
683
79
8
0
238,362
5
W
Serqet
6,267
627
36
4
0
253,972
2
W
Guan Yu
6,276
628
76
8
0
220,375
3
W
Raijin
7,596
760
103
10
0
193,567
4
L
Cerberus
5,612
561
104
10
0
210,554
3
W
Ah Muzen Cab
6,787
679
85
9
0
205,497
4
L
Agni
5,888
589
73
7
0
200,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role