Player Matchup

Ne Zha
Ne Zha
Bronze III
Ampbit
Ne Zha
Bronze III
Level 31
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
JOLUDELLA
Kumbhakarna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Mahne x Kino
Amaterasu
Bronze III
Level 48
God Stats
0W - 2L
1,760 SR
Queue Stats
31W - 50L
1,580 MMR
Solo
Agni
Agni
Gold IV
datpresto
Agni
Gold IV
Level 127
God Stats
5W - 6L
1,497 SR
Queue Stats
401W - 392L
1,583 MMR
Party 2
Izanami
Izanami
Gold III
tbrigz
Izanami
Gold III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 87L
1,491 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,598 SR
1,551 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,612 SR
1,552 MMR
Ares
Ares
Bronze III
Chachuan
Ares
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Mr Gesonel
Bellona
Bronze III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
ScotieDoesntKno
Mulan
Gold II
Level 145
God Stats
1W - 1L
1,864 SR
Queue Stats
301W - 293L
1,554 MMR
Party 1
Scylla
Scylla
Gold I
sfenton1389
Scylla
Gold I
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 126L
1,595 MMR
Solo
Heimdallr
Heimdallr
Gold I
tarhan26
Heimdallr
Gold I
Level 124
God Stats
34W - 33L
1,698 SR
Queue Stats
212W - 209L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ampbit
Ne Zha
10
1 / 1 / 5
7,153
421
2,802
6,155
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
JOLUDELLA
Kumbhakarna
12
1 / 1 / 3
7,681
452
3,731
14,541
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Mahne x Kino
Amaterasu
13
6 / 4 / 0
8,252
485
8,173
12,762
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
13
3 / 3 / 1
8,405
494
11,087
8,272
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tbrigz
Izanami
16
3 / 1 / 0
9,137
537
8,240
12,414
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiSetJanusApolloRa

VS

Bans
DanzaburouAnhurGebRamaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 2 / 3
7,406
436
8,036
10,556
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Mr Gesonel
Bellona
13
2 / 6 / 0
8,110
477
5,092
13,057
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 2
9,038
532
8,266
13,985
9,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
3 / 2 / 3
9,125
537
8,945
6,436
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
tarhan26
Heimdallr
16
3 / 2 / 0
9,381
552
5,919
12,111
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
10
10
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ampbit
Ne Zha
1
1
5
3.5
W
Ares
0
2
3
0.75
L
Kumbhakarna
JOLUDELLA
Kumbhakarna
1
1
3
2.5
L
Amaterasu
Mahne x Kino
Amaterasu
6
4
0
1.5
W
Bellona
Mr Gesonel
Bellona
2
6
0
0.33
W
2
2
2
1.5
L
Agni
3
3
1
1.17
W
Scylla
3
2
3
2.25
W
Heimdallr
tarhan26
Heimdallr
3
2
0
1.5
L
Izanami
tbrigz
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
36,258
54,144
Taken
56,145
26,543
Mitigated
34,657
13,966
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ampbit
Ne Zha
2,802
1,412
0
2,763
6,155
1,853
440
557
5,514
0
29,360
W
Ares
8,036
556
0
1,792
10,556
7,770
109
4,968
5,280
16,382
0
L
Kumbhakarna
JOLUDELLA
Kumbhakarna
3,731
560
0
1,306
14,541
8,354
32
8,314
6,023
18,487
0
L
Amaterasu
Mahne x Kino
Amaterasu
8,173
3,761
0
2,950
12,762
9,143
664
2,847
9,422
0
33,840
W
Bellona
Mr Gesonel
Bellona
5,092
2,431
0
2,397
13,057
9,787
846
0
13,057
0
37,282
W
8,266
1,765
0
8,319
13,985
9,209
0
4,559
9,154
0
68,739
L
Agni
11,087
564
0
1,377
8,272
2,887
550
3,018
5,214
57,560
0
W
Scylla
8,945
1,206
0
1,160
6,436
2,333
78
2,758
3,474
67,851
0
W
Heimdallr
tarhan26
Heimdallr
5,919
3,131
0
5,674
12,111
5,558
491
1,657
10,362
0
71,396
L
Izanami
tbrigz
Izanami
8,240
4,996
0
5,570
12,414
4,306
722
1,824
10,552
0
77,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
43,060
399
Minions Killed
467
0
Camps Cleared
0
1,488,074
Distance Traveled
1,584,217
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,153
421
67
4
0
217,696
1
W
Ares
7,406
436
11
1
0
355,439
5
L
Kumbhakarna
7,681
452
20
1
0
344,638
3
L
Amaterasu
8,252
485
44
3
0
306,538
2
W
Bellona
8,110
477
72
4
0
271,713
3
W
Mulan
9,038
532
114
7
0
362,442
5
L
Agni
8,405
494
120
7
0
327,185
11
W
Scylla
9,125
537
146
9
0
334,427
3
W
Heimdallr
9,381
552
124
7
0
260,196
3
L
Izanami
9,137
537
148
9
0
292,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role