Player Matchup

Khepri
Khepri
Albertitouk92
Khepri
Level 27
God Stats
7W - 6L
1,454 SR
Queue Stats
51W - 62L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EDYMAIDEN
Tsukuyomi
Level 21
God Stats
7W - 8L
1,612 SR
Queue Stats
36W - 36L
1,387 Elo+
Party 1
Bellona
Bellona
I Naador I
Bellona
Level 24
God Stats
1W - 1L
1,358 SR
Queue Stats
50W - 48L
1,544 Elo+
Solo
Janus
Janus
gatucaleyeru
Janus
Level 24
God Stats
12W - 13L
1,065 SR
Queue Stats
52W - 64L
1,351 Elo+
Party 1
Izanami
Izanami
kaptainhuitsix
Izanami
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 41L
1,373 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,402 Elo+

VS

Team Averages
Level 31
1,574 SR
1,464 Elo+
Ares
Ares
DarkVoid2198
Ares
Level 18
God Stats
3W - 1L
1,622 SR
Queue Stats
7W - 5L
1,108 Elo+
Solo
Izanami
Izanami
DemonDz-9302
Izanami
Level 27
God Stats
69W - 39L
1,749 SR
Queue Stats
301W - 309L
1,526 Elo+
Party 2
Anubis
Anubis
Luffy_l_abruti02
Anubis
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 175L
1,520 Elo+
Party 2
Kali
Kali
Sasuke_Uchiwa335
Kali
Level 81
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 135L
1,559 Elo+
Party 2
Medusa
Medusa
TahiaDzz93
Medusa
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
337W - 362L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
10,667
485
5,010
13,114
16,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
EDYMAIDEN
Tsukuyomi
20
16 / 4 / 5
13,543
616
17,860
16,218
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
I Naador I
Bellona
18
3 / 4 / 9
11,879
540
11,123
12,588
13,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 3 / 6
12,855
584
11,563
11,611
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 9
10,395
473
10,426
12,534
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,990
500
4,817
19,177
20,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DemonDz-9302
Izanami
15
5 / 10 / 2
10,315
469
8,755
16,278
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 12 / 1
8,844
402
3,510
15,237
8,958
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 6 / 5
12,472
567
13,882
18,418
9,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
TahiaDzz93
Medusa
16
1 / 3 / 2
9,692
441
2,984
9,391
7,255
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
36
Kills
18
19
Deaths
37
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
4
6
8
1.33
L
Izanami
DemonDz-9302
Izanami
5
10
2
0.6
W
Tsukuyomi
EDYMAIDEN
Tsukuyomi
16
4
5
4.63
W
Bellona
I Naador I
Bellona
3
4
9
1.88
L
0
12
1
0.04
L
8
6
5
1.75
L
Medusa
TahiaDzz93
Medusa
1
3
2
0.67
W
8
3
6
3.67
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
33,948
66,065
Taken
78,501
48,839
Mitigated
51,746
12,518
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,010
1,199
0
250
13,114
16,697
136
2,359
10,755
23,787
0
L
4,817
581
0
2,022
19,177
20,633
582
2,422
16,635
30,563
0
L
Izanami
DemonDz-9302
Izanami
8,755
5,909
845
2,388
16,278
5,823
2,476
4,312
11,860
0
54,654
W
Tsukuyomi
EDYMAIDEN
Tsukuyomi
17,860
7,045
0
6,642
16,218
7,144
1,015
1,050
15,168
0
94,764
W
Bellona
I Naador I
Bellona
11,123
3,034
0
1,742
12,588
13,091
1,596
580
12,008
0
64,745
L
3,510
146
0
1,982
15,237
8,958
510
4,226
10,703
34,686
0
L
13,882
7,069
633
7,178
18,418
9,077
2,070
2,851
15,483
0
70,130
L
Medusa
TahiaDzz93
Medusa
2,984
902
0
557
9,391
7,255
1,906
2,010
7,247
0
46,962
W
11,563
1,276
132
2,826
11,611
5,327
2,809
2,367
9,244
67,407
0
W
10,426
5,801
0
926
12,534
6,580
5,157
1,971
10,563
0
50,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,339
Gold Earned
52,313
465
Minions Killed
400
0
Camps Cleared
0
1,981,078
Distance Traveled
1,839,493
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,667
485
29
1
0
407,892
5
L
Ares
10,990
500
35
2
0
407,206
5
L
Izanami
10,315
469
97
4
0
367,361
1
W
Tsukuyomi
13,543
616
112
5
0
431,363
13
W
Bellona
11,879
540
125
6
0
369,789
1
L
Anubis
8,844
402
67
3
0
254,630
0
L
Kali
12,472
567
119
5
0
410,903
0
L
Medusa
9,692
441
82
4
0
399,393
4
W
Janus
12,855
584
139
6
0
381,304
3
W
Izanami
10,395
473
60
3
0
390,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role