Player Matchup

Geb
Geb
Banbaro21
Geb
Level 8
God Stats
2W - 7L
1,333 SR
Queue Stats
105W - 135L
1,062 Elo+
Party 1
Zeus
Zeus
Fllicss
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Jing Wei
Jing Wei
NBAせんしゅ
Jing Wei
Level 25
God Stats
2W - 2L
1,233 SR
Queue Stats
21W - 34L
1,207 Elo+
Solo
Jormungandr
Jormungandr
Valk3658
Jormungandr
Level 37
God Stats
2W - 1L
1,335 SR
Queue Stats
77W - 81L
1,646 Elo+
Party 1
Nemesis
Nemesis
ghostCofDuty
Nemesis
Level 13
God Stats
1W - 5L
1,291 SR
Queue Stats
31W - 25L
1,348 Elo+
Solo
Team Averages
Level 18
1,339 SR
1,288 Elo+

VS

Team Averages
Level 18
1,463 SR
1,292 Elo+
Xbalanque
Xbalanque
CypherG_
Xbalanque
Level 14
God Stats
5W - 2L
1,382 SR
Queue Stats
51W - 47L
1,096 Elo+
Solo
Olorun
Olorun
PRED-xNunez
Olorun
Level 10
God Stats
9W - 8L
1,516 SR
Queue Stats
16W - 20L
1,295 Elo+
Solo
Bakasura
Bakasura
Rojo102594
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,411 Elo+
Solo
Mercury
Mercury
Sandervil2905
Mercury
Level 25
God Stats
28W - 35L
1,425 SR
Queue Stats
142W - 161L
1,323 Elo+
Solo
Horus
Horus
TheMonsterTrio
Horus
Level 24
God Stats
17W - 24L
1,489 SR
Queue Stats
235W - 243L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 6
17,701
443
14,961
30,145
16,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
Fllicss
Zeus
20
3 / 13 / 4
17,658
441
18,613
23,152
10,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
8
0 / 4 / 0
11,630
291
1,000
3,852
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Valk3658
Jormungandr
20
12 / 4 / 6
23,315
583
32,057
37,477
26,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ghostCofDuty
Nemesis
20
10 / 14 / 2
22,278
557
28,589
54,646
38,624
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CypherG_
Xbalanque
20
12 / 10 / 2
20,598
515
39,959
33,086
14,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
12 / 6 / 12
19,862
497
33,632
41,854
17,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Rojo102594
Bakasura
20
4 / 6 / 8
15,363
384
4,033
20,819
9,786
Mercury
20
13 / 8 / 6
20,259
506
28,449
39,999
18,012
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 2
12,495
312
934
5,669
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
29
Kills
41
44
Deaths
30
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Xbalanque
CypherG_
Xbalanque
12
10
2
1.3
L
Zeus
Fllicss
Zeus
3
13
4
0.38
L
Jing Wei
0
4
0
0
W
Olorun
12
6
12
3
W
Bakasura
Rojo102594
Bakasura
4
6
8
1.33
W
Mercury
13
8
6
2
W
0
0
2
1
L
Jormungandr
Valk3658
Jormungandr
12
4
6
3.75
L
Nemesis
ghostCofDuty
Nemesis
10
14
2
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,220
Damage
107,007
149,272
Taken
141,427
94,026
Mitigated
64,673
40,371
Healing
47,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,961
2,319
488
6,735
30,145
16,872
2,859
5,195
24,449
58,344
0
W
Xbalanque
CypherG_
Xbalanque
39,959
28,359
0
1,711
33,086
14,273
5,818
16,090
16,820
0
169,366
L
Zeus
Fllicss
Zeus
18,613
2,160
0
2,630
23,152
10,838
1,352
5,945
16,945
67,985
0
L
Jing Wei
1,000
439
0
0
3,852
916
302
598
3,136
0
10,028
W
Olorun
33,632
15,534
5,451
23,942
41,854
17,951
4,930
18,059
23,481
147,954
0
W
Bakasura
Rojo102594
Bakasura
4,033
2,834
0
4,047
20,819
9,786
355
8,947
11,554
0
21,993
W
Mercury
28,449
18,390
0
11,591
39,999
18,012
1,750
21,705
18,204
0
171,886
W
934
366
435
749
5,669
4,651
222
2,006
3,663
0
27,023
L
Jormungandr
Valk3658
Jormungandr
32,057
7,389
0
5,578
37,477
26,776
2,786
9,072
27,968
153,278
0
L
Nemesis
ghostCofDuty
Nemesis
28,589
15,838
269
24,671
54,646
38,624
3,357
12,683
41,107
0
239,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,582
Gold Earned
88,577
681
Minions Killed
726
0
Camps Cleared
0
2,549,854
Distance Traveled
2,727,830
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
17,701
443
54
1
0
666,576
0
W
Xbalanque
20,598
515
209
5
0
627,243
1
L
Zeus
17,658
441
111
3
0
348,745
0
L
Jing Wei
11,630
291
24
1
0
134,942
0
W
Olorun
19,862
497
202
5
0
673,966
8
W
Bakasura
15,363
384
75
2
0
528,324
0
W
Mercury
20,259
506
204
5
0
703,111
4
W
Horus
12,495
312
36
1
0
195,186
3
L
Jormungandr
23,315
583
246
6
0
725,158
3
L
Nemesis
22,278
557
246
6
0
674,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role