Player Matchup

Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
Raicos92
King Arthur
Platinum II
Level 143
God Stats
4W - 9L
1,368 SR
Queue Stats
184W - 169L
1,908 MMR
Solo
Cthulhu
Cthulhu
Diamond V
ZizuFN
Cthulhu
Diamond V
Level 96
God Stats
28W - 19L
1,731 SR
Queue Stats
247W - 248L
1,986 MMR
Solo
Hachiman
Hachiman
Platinum I
deanmcmillan02
Hachiman
Platinum I
Level 159
God Stats
10W - 13L
1,714 SR
Queue Stats
145W - 141L
1,876 MMR
Solo
Scylla
Scylla
Platinum IV
siren735
Scylla
Platinum IV
Level 152
God Stats
4W - 1L
1,773 SR
Queue Stats
193W - 189L
1,802 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,617 SR
1,814 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,674 SR
1,818 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Paul_Lister
Heimdallr
Platinum IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 108L
1,796 MMR
Solo
Nemesis
Nemesis
Diamond IV
SYSP_Syslex_
Nemesis
Diamond IV
Level 156
God Stats
7W - 2L
2,058 SR
Queue Stats
185W - 152L
2,067 MMR
Party 1
Geb
Geb
Platinum I
pollete27
Geb
Platinum I
Level 137
God Stats
48W - 30L
1,779 SR
Queue Stats
145W - 133L
1,907 MMR
Party 1
Agni
Agni
Platinum I
xInv3R
Agni
Platinum I
Level 127
God Stats
3W - 3L
1,533 SR
Queue Stats
212W - 212L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
4 / 5 / 4
11,679
467
13,473
27,104
14,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Raicos92
King Arthur
17
1 / 4 / 1
10,995
440
14,149
31,677
29,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
ZizuFN
Cthulhu
14
1 / 5 / 5
9,868
395
10,067
25,371
31,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
17
5 / 6 / 1
11,334
453
14,317
22,825
11,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
siren735
Scylla
17
2 / 4 / 3
11,234
449
11,670
15,864
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeApolloSetDanzaburouJanus

VS

Bans
TiamatCabrakanCu ChulainnAthenaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
2 / 2 / 14
13,354
534
19,987
24,281
22,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Paul_Lister
Heimdallr
19
1 / 3 / 8
12,574
503
8,131
12,863
5,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SYSP_Syslex_
Nemesis
20
18 / 0 / 4
16,042
642
38,488
26,719
15,996
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 19
12,428
497
9,404
20,569
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
xInv3R
Agni
19
1 / 5 / 9
12,405
496
13,443
12,046
4,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
23
24
Deaths
13
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
4
1.2
W
Sun Wukong
 
Sun Wukong
2
2
14
4.5
W
Heimdallr
Paul_Lister
Heimdallr
1
3
8
1.67
L
King Arthur
Raicos92
King Arthur
1
4
1
0.38
W
Nemesis
SYSP_Syslex_
Nemesis
18
0
4
20
L
Cthulhu
ZizuFN
Cthulhu
1
5
5
0.7
L
Hachiman
5
6
1
0.92
W
1
3
19
3.5
L
Scylla
siren735
Scylla
2
4
3
0.88
W
Agni
xInv3R
Agni
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
89,453
122,841
Taken
96,478
94,330
Mitigated
66,998
41,842
Healing
37,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,473
8,984
0
13,539
27,104
14,274
0
5,321
21,783
0
66,073
W
Sun Wukong
 
Sun Wukong
19,987
3,627
0
6,351
24,281
22,190
791
2,343
21,107
0
85,641
W
Heimdallr
Paul_Lister
Heimdallr
8,131
3,095
0
4,001
12,863
5,963
8,675
2,906
9,461
0
88,345
L
King Arthur
Raicos92
King Arthur
14,149
1,313
0
11,245
31,677
29,533
96
3,690
27,962
118
85,726
W
Nemesis
SYSP_Syslex_
Nemesis
38,488
24,339
0
15,450
26,719
15,996
1,362
4,996
19,644
0
164,591
L
Cthulhu
ZizuFN
Cthulhu
10,067
257
229
4,088
25,371
31,431
0
8,010
17,361
40,161
0
L
Hachiman
14,317
8,126
0
9,602
22,825
11,501
910
2,483
20,342
0
77,357
W
9,404
507
0
7,682
20,569
18,083
362
6,740
12,820
32,393
0
L
Scylla
siren735
Scylla
11,670
967
0
3,139
15,864
7,591
190
3,293
12,546
85,877
0
W
Agni
xInv3R
Agni
13,443
1,342
356
3,948
12,046
4,766
1,298
5,081
6,614
82,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
66,803
636
Minions Killed
688
0
Camps Cleared
0
2,248,263
Distance Traveled
2,458,106
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,679
467
145
6
0
489,371
7
W
Sun Wukong
13,354
534
136
5
0
472,641
2
W
Heimdallr
12,574
503
157
6
0
451,798
1
L
King Arthur
10,995
440
155
6
0
482,531
6
W
Nemesis
16,042
642
211
8
0
597,454
0
L
Cthulhu
9,868
395
54
2
0
470,311
7
L
Hachiman
11,334
453
124
5
0
388,345
2
W
Geb
12,428
497
15
1
0
474,346
9
L
Scylla
11,234
449
158
6
0
417,705
12
W
Agni
12,405
496
169
7
0
461,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role