Player Matchup

Neith
Neith
Croggleton
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 111L
1,623 Elo+
Solo
Anubis
Anubis
Killerdids
Anubis
Level 28
God Stats
8W - 3L
1,781 SR
Queue Stats
349W - 231L
1,693 Elo+
Solo
Osiris
Osiris
M4STER3931
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 95L
1,562 Elo+
Solo
Jormungandr
Jormungandr
TC_Drako_013
Jormungandr
Level 17
God Stats
9W - 9L
1,741 SR
Queue Stats
177W - 239L
1,878 Elo+
Solo
Arachne
Arachne
aseriouspanda1
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,651 Elo+

VS

Team Averages
Level 29
1,602 SR
1,522 Elo+
Scylla
Scylla
CheSteDucado_
Scylla
Level 29
God Stats
5W - 1L
1,841 SR
Queue Stats
61W - 53L
1,468 Elo+
Party 1
Cerberus
Cerberus
TSM_FDEZ252003
Cerberus
Level 34
God Stats
33W - 17L
1,690 SR
Queue Stats
235W - 184L
1,596 Elo+
Party 1
Anubis
Anubis
Thermikxl2
Anubis
Level 28
God Stats
24W - 14L
1,596 SR
Queue Stats
85W - 75L
1,514 Elo+
Party 1
Izanami
Izanami
oscar_malaguita
Izanami
Level 22
God Stats
2W - 8L
1,221 SR
Queue Stats
44W - 46L
1,517 Elo+
Party 1
Fenrir
Fenrir
servilletamojada
Fenrir
Level 32
God Stats
5W - 5L
1,662 SR
Queue Stats
89W - 79L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
13 / 0 / 8
13,938
664
24,949
10,305
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Killerdids
Anubis
20
14 / 4 / 6
14,031
668
23,942
15,087
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
M4STER3931
Osiris
20
3 / 2 / 5
13,232
630
9,749
18,970
10,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
TC_Drako_013
Jormungandr
16
2 / 1 / 12
10,995
524
9,519
11,207
4,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 1 / 6
13,092
623
11,030
15,091
5,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,603
457
6,085
19,479
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
13
0 / 7 / 0
7,743
369
7,532
23,905
12,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Thermikxl2
Anubis
16
2 / 11 / 1
9,890
471
10,647
23,127
9,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 11 / 1
7,777
370
7,460
16,558
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 1
9,259
441
5,391
15,115
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
40
Kills
8
8
Deaths
40
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Neith
13
0
8
17
W
Anubis
Killerdids
Anubis
14
4
6
4.25
W
Osiris
M4STER3931
Osiris
3
2
5
2.75
W
Jormungandr
TC_Drako_013
Jormungandr
2
1
12
8
L
Cerberus
0
7
0
0
L
Anubis
Thermikxl2
Anubis
2
11
1
0.23
W
8
1
6
11
L
0
11
1
0.05
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,189
Damage
37,115
70,660
Taken
98,184
31,438
Mitigated
36,706
28,787
Healing
28,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,085
292
171
2,644
19,479
5,603
637
9,518
9,961
40,820
0
W
Neith
24,949
14,580
0
5,583
10,305
3,681
2,513
3,726
6,579
0
95,862
W
Anubis
Killerdids
Anubis
23,942
2,017
0
8,186
15,087
7,546
1,514
6,117
8,970
89,389
0
W
Osiris
M4STER3931
Osiris
9,749
2,881
0
7,392
18,970
10,697
3,038
6,714
12,256
0
99,141
W
Jormungandr
TC_Drako_013
Jormungandr
9,519
2,525
0
1,474
11,207
4,091
0
3,292
7,915
40,591
0
L
Cerberus
7,532
141
736
8,035
23,905
12,560
0
7,331
16,574
44,247
0
L
Anubis
Thermikxl2
Anubis
10,647
238
0
8,138
23,127
9,309
510
5,609
17,518
66,812
0
W
11,030
7,405
0
6,152
15,091
5,423
5,305
5,157
9,934
0
90,164
L
7,460
6,517
735
1,878
16,558
3,944
0
6,530
10,028
0
49,499
L
5,391
1,689
342
6,093
15,115
5,290
63
4,473
10,642
0
57,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,288
Gold Earned
44,272
639
Minions Killed
471
0
Camps Cleared
0
2,011,999
Distance Traveled
1,659,384
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,603
457
70
3
0
317,992
0
W
Neith
13,938
664
141
7
0
385,153
3
W
Anubis
14,031
668
138
7
0
362,151
3
W
Osiris
13,232
630
156
7
0
404,513
2
W
Jormungandr
10,995
524
64
3
0
428,869
3
L
Cerberus
7,743
369
80
4
0
384,701
1
L
Anubis
9,890
471
129
6
0
270,340
1
W
Arachne
13,092
623
140
7
0
431,313
1
L
Izanami
7,777
370
103
5
0
314,345
2
L
Fenrir
9,259
441
89
4
0
372,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role