Player Matchup

Tsukuyomi
Tsukuyomi
Ampbit
Tsukuyomi
Level 31
God Stats
7W - 1L
1,500 SR
Queue Stats
53W - 20L
1,764 Elo+
Solo
Ganesha
Ganesha
Brudiv
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Livi50
Set
Level 77
God Stats
28W - 9L
1,905 SR
Queue Stats
368W - 304L
1,699 Elo+
Party 2
Artemis
Artemis
WitchyMercy
Artemis
Level 28
God Stats
21W - 17L
1,683 SR
Queue Stats
120W - 86L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
angelsxbroken
Kuzenbo
Level 122
God Stats
7W - 8L
1,579 SR
Queue Stats
260W - 226L
1,570 Elo+
Party 2
Team Averages
Level 65
1,633 SR
1,620 Elo+

VS

Team Averages
Level 58
1,561 SR
1,554 Elo+
Nike
Nike
Bodyguard1986
Nike
Level 36
God Stats
1W - 2L
1,540 SR
Queue Stats
99W - 107L
1,532 Elo+
Solo
Thor
Thor
Certainish
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,475 Elo+
Party 3
Neith
Neith
Emphoric
Neith
Level 122
God Stats
7W - 7L
1,484 SR
Queue Stats
175W - 166L
1,488 Elo+
Party 3
Athena
Athena
Misrue
Athena
Level 89
God Stats
12W - 9L
1,602 SR
Queue Stats
57W - 44L
1,603 Elo+
Party 1
Chang'e
Chang'e
Pognoff
Chang'e
Level 26
God Stats
2W - 2L
1,677 SR
Queue Stats
51W - 33L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ampbit
Tsukuyomi
13
9 / 1 / 2
7,262
726
8,311
6,513
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Brudiv
Ganesha
9
0 / 3 / 9
5,924
592
2,957
7,595
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Livi50
Set
13
4 / 0 / 2
7,373
737
8,132
6,997
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
WitchyMercy
Artemis
10
2 / 1 / 1
5,895
590
2,466
5,523
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
10
6 / 2 / 3
6,238
624
5,793
7,328
5,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,033
503
2,415
8,540
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 1
5,033
503
2,219
7,515
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Emphoric
Neith
9
2 / 5 / 1
5,334
533
4,288
7,282
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Misrue
Athena
7
0 / 2 / 3
4,644
464
1,395
4,521
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Pognoff
Chang'e
11
4 / 6 / 1
6,365
637
8,528
9,238
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
7
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ampbit
Tsukuyomi
9
1
2
10
L
0
4
0
0
W
Ganesha
Brudiv
Ganesha
0
3
9
1.5
L
1
4
1
0.38
L
Neith
Emphoric
Neith
2
5
1
0.5
W
Set
Livi50
Set
4
0
2
5
L
Athena
Misrue
Athena
0
2
3
0.75
L
Chang'e
Pognoff
Chang'e
4
6
1
0.75
W
Artemis
WitchyMercy
Artemis
2
1
1
2.5
W
Kuzenbo
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
18,845
33,956
Taken
37,096
14,605
Mitigated
11,178
13,145
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ampbit
Tsukuyomi
8,311
2,808
0
2,122
6,513
1,995
26
1,876
4,523
0
43,278
L
2,415
486
0
2,283
8,540
3,756
0
0
8,329
0
26,168
W
Ganesha
Brudiv
Ganesha
2,957
603
0
1,699
7,595
2,756
0
3,185
4,298
14,545
0
L
2,219
783
0
1,456
7,515
2,039
0
1,539
5,976
0
16,810
L
Neith
Emphoric
Neith
4,288
1,914
0
1,715
7,282
1,529
0
1,868
5,414
0
26,251
W
Set
Livi50
Set
8,132
3,876
0
4,229
6,997
2,528
0
502
6,212
0
45,742
L
Athena
Misrue
Athena
1,395
480
0
1,096
4,521
1,326
0
1,794
2,515
8,303
0
L
Chang'e
Pognoff
Chang'e
8,528
748
248
2,245
9,238
2,528
0
3,549
5,689
35,326
0
W
Artemis
WitchyMercy
Artemis
2,466
959
0
2,964
5,523
1,423
774
279
5,244
0
29,432
W
Kuzenbo
5,793
966
0
2,131
7,328
5,903
0
3,627
3,481
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
26,409
310
Minions Killed
213
0
Camps Cleared
0
1,007,308
Distance Traveled
818,810
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,262
726
83
8
0
245,806
1
L
Nike
5,033
503
49
5
0
160,776
1
W
Ganesha
5,924
592
5
1
0
195,434
0
L
Thor
5,033
503
38
4
0
198,781
1
L
Neith
5,334
533
53
5
0
157,057
2
W
Set
7,373
737
108
11
0
210,649
0
L
Athena
4,644
464
8
1
0
115,487
2
L
Chang'e
6,365
637
65
7
0
186,709
2
W
Artemis
5,895
590
69
7
0
158,183
0
W
Kuzenbo
6,238
624
45
5
0
197,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role