Player Matchup

Anubis
Anubis
PigNasty
Anubis
Level 39
God Stats
3W - 1L
1,429 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 1
Izanami
Izanami
THEConducter23
Izanami
Level 22
God Stats
1W - 1L
1,845 SR
Queue Stats
226W - 202L
1,488 Elo+
Solo
Mercury
Mercury
iEzbeel
Mercury
Level 6
God Stats
9W - 2L
1,938 SR
Queue Stats
46W - 39L
1,535 Elo+
Solo
Chaac
Chaac
snowman143
Chaac
Level 25
God Stats
5W - 2L
1,634 SR
Queue Stats
44W - 45L
1,494 Elo+
Party 1
Arachne
Arachne
xxDeadRabbit
Arachne
Level 29
God Stats
2W - 6L
1,601 SR
Queue Stats
105W - 84L
1,570 Elo+
Party 1
Team Averages
Level 24
1,689 SR
1,528 Elo+

VS

Team Averages
Level 23
1,520 SR
1,511 Elo+
Cerberus
Cerberus
CR Juan51
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 44L
1,531 Elo+
Party 2
Chaac
Chaac
Wolf8051
Chaac
Level 29
God Stats
27W - 39L
1,499 SR
Queue Stats
297W - 432L
1,303 Elo+
Solo
Arachne
Arachne
uWussTattletale
Arachne
Level 21
God Stats
0W - 1L
1,600 SR
Queue Stats
59W - 46L
1,636 Elo+
Solo
Izanami
Izanami
vanessa_pau
Izanami
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
156W - 160L
1,544 Elo+
Party 2
Hel
Hel
xAragon-_-
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PigNasty
Anubis
18
7 / 2 / 5
11,714
617
14,763
12,069
6,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 7
10,241
539
11,544
10,649
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
iEzbeel
Mercury
16
4 / 4 / 8
10,075
530
4,984
14,217
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
17
4 / 3 / 0
10,644
560
9,504
16,540
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
xxDeadRabbit
Arachne
18
6 / 3 / 10
11,342
597
12,931
18,610
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CR Juan51
Cerberus
13
3 / 5 / 4
8,049
424
7,611
18,359
9,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Wolf8051
Chaac
16
1 / 2 / 1
9,246
487
7,261
10,737
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 6 / 3
10,788
568
14,473
15,861
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
vanessa_pau
Izanami
14
2 / 8 / 3
8,968
472
9,200
13,245
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 2
9,100
479
6,012
12,982
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
16
16
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CR Juan51
Cerberus
3
5
4
1
W
Anubis
PigNasty
Anubis
7
2
5
4.75
W
4
4
7
1.88
L
Chaac
Wolf8051
Chaac
1
2
1
0.75
W
Mercury
iEzbeel
Mercury
4
4
8
2
W
Chaac
4
3
0
1.33
L
8
6
3
1.58
L
Izanami
vanessa_pau
Izanami
2
8
3
0.44
L
2
5
2
0.6
W
Arachne
xxDeadRabbit
Arachne
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
44,557
72,085
Taken
71,184
36,674
Mitigated
34,203
27,326
Healing
24,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CR Juan51
Cerberus
7,611
831
477
5,469
18,359
9,874
336
3,188
15,096
21,637
0
W
Anubis
PigNasty
Anubis
14,763
713
0
8,459
12,069
6,480
1,130
2,482
9,256
85,574
0
W
11,544
6,551
0
920
10,649
5,292
1,025
925
9,724
0
74,698
L
Chaac
Wolf8051
Chaac
7,261
1,073
0
3,262
10,737
9,873
384
1,330
9,046
0
49,379
W
Mercury
iEzbeel
Mercury
4,984
1,792
0
5,270
14,217
4,148
0
4,401
9,734
0
50,687
W
Chaac
9,504
1,863
0
6,972
16,540
12,463
820
2,782
13,191
0
54,610
L
14,473
10,503
0
5,848
15,861
6,379
520
1,984
13,817
0
62,855
L
Izanami
vanessa_pau
Izanami
9,200
5,275
0
1,481
13,245
4,252
2,111
2,988
10,257
0
50,309
L
6,012
828
2,753
5,551
12,982
3,825
0
5,273
7,709
49,500
0
W
Arachne
xxDeadRabbit
Arachne
12,931
8,803
0
5,705
18,610
8,291
1,356
2,591
15,957
0
99,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,016
Gold Earned
46,151
604
Minions Killed
412
0
Camps Cleared
0
1,824,654
Distance Traveled
1,791,615
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,049
424
25
1
0
337,462
1
W
Anubis
11,714
617
157
8
0
347,528
6
W
Izanami
10,241
539
126
7
0
337,509
1
L
Chaac
9,246
487
87
5
0
404,243
0
W
Mercury
10,075
530
83
4
0
399,483
3
W
Chaac
10,644
560
114
6
0
349,135
2
L
Arachne
10,788
568
99
5
0
393,594
12
L
Izanami
8,968
472
95
5
0
313,513
0
L
Hel
9,100
479
106
6
0
342,803
2
W
Arachne
11,342
597
124
7
0
390,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role