Player Matchup

Danzaburou
Danzaburou
AllmightyHavokl
Danzaburou
Level 82
God Stats
1W - 4L
1,791 SR
Queue Stats
77W - 76L
1,550 Elo+
Party 1
Tiamat
Tiamat
Executive LVL
Tiamat
Level 66
God Stats
63W - 65L
1,521 SR
Queue Stats
77W - 75L
1,528 Elo+
Party 1
Cerberus
Cerberus
OGxPaniK
Cerberus
Level 89
God Stats
19W - 25L
1,559 SR
Queue Stats
331W - 462L
1,450 Elo+
Party 1
Team Averages
Level 79
1,624 SR
1,509 Elo+

VS

Team Averages
Level 75
1,654 SR
1,704 Elo+
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EulaS1MP
Mulan
Level 18
God Stats
1W - 1L
1,782 SR
Queue Stats
8W - 2L
1,739 Elo+
Party 2
Nu Wa
Nu Wa
P4NESITO
Nu Wa
Level 129
God Stats
2W - 2L
1,680 SR
Queue Stats
42W - 13L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllmightyHavokl
Danzaburou
10
2 / 8 / 2
7,780
648
6,565
12,116
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 3
7,202
600
5,932
9,587
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OGxPaniK
Cerberus
9
2 / 4 / 2
7,784
649
4,043
15,330
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 1 / 8
9,607
801
11,907
9,559
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
EulaS1MP
Mulan
11
2 / 3 / 11
8,717
726
10,074
11,376
11,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
P4NESITO
Nu Wa
12
7 / 0 / 5
9,560
797
9,734
7,284
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
1
8
10
W
Danzaburou
AllmightyHavokl
Danzaburou
2
8
2
0.38
L
Mulan
EulaS1MP
Mulan
2
3
11
2.5
W
0
3
3
0.5
W
Cerberus
OGxPaniK
Cerberus
2
4
2
0.75
L
Nu Wa
P4NESITO
Nu Wa
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
31,715
37,033
Taken
28,219
22,209
Mitigated
17,593
5,680
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,907
5,580
0
408
9,559
3,568
1,176
2,861
6,546
0
53,386
W
Danzaburou
AllmightyHavokl
Danzaburou
6,565
2,521
0
1,792
12,116
3,757
0
3,454
8,506
0
28,610
L
Mulan
EulaS1MP
Mulan
10,074
1,772
0
1,420
11,376
11,508
448
4,336
6,663
0
25,151
W
5,932
707
0
1,514
9,587
8,992
0
2,653
6,716
18,992
0
W
Cerberus
OGxPaniK
Cerberus
4,043
291
508
1,866
15,330
9,460
0
3,202
11,880
18,280
0
L
Nu Wa
P4NESITO
Nu Wa
9,734
2,206
0
1,990
7,284
2,517
1,040
2,524
4,638
30,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
27,884
113
Minions Killed
156
0
Camps Cleared
0
610,255
Distance Traveled
607,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,607
801
73
6
0
205,754
0
W
Danzaburou
7,780
648
48
4
0
190,672
1
L
Mulan
8,717
726
28
2
0
219,937
3
W
Tiamat
7,202
600
32
3
0
208,971
0
W
Cerberus
7,784
649
33
3
0
210,612
3
L
Nu Wa
9,560
797
55
5
0
182,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role