Player Matchup

Thor
Thor
AngryAsparagus5
Thor
Level 16
God Stats
5W - 4L
1,498 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 1
Neith
Neith
Butternuubs
Neith
Level 77
God Stats
4W - 3L
1,671 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1
Hercules
Hercules
Chridd
Hercules
Level 17
God Stats
7W - 7L
1,532 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
GoatJuice999
Cthulhu
Level 10
God Stats
2W - 1L
1,611 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 1
Raijin
Raijin
Noleum
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,562 SR
1,516 Elo+

VS

Team Averages
Level 19
1,550 SR
1,467 Elo+
Skadi
Skadi
C0RND0GD0G
Skadi
Level 13
God Stats
1W - 4L
1,528 SR
Queue Stats
9W - 7L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
TheBoppiMugner
Sylvanus
Level 16
God Stats
4W - 4L
1,604 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 2
Chaac
Chaac
Y-U-R-O__
Chaac
Level 24
God Stats
19W - 13L
1,697 SR
Queue Stats
109W - 118L
1,475 Elo+
Solo
Ne Zha
Ne Zha
blaezed
Ne Zha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,520 Elo+
Solo
Anubis
Anubis
tony2time
Anubis
Level 27
God Stats
2W - 7L
1,419 SR
Queue Stats
39W - 72L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,704
422
4,498
16,988
6,843
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 6 / 8
11,182
486
10,058
12,269
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Chridd
Hercules
16
3 / 6 / 7
10,916
475
7,284
20,095
18,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
GoatJuice999
Cthulhu
14
3 / 4 / 0
9,297
404
6,973
14,614
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Noleum
Raijin
20
15 / 0 / 4
15,744
685
23,135
12,419
5,362
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 6 / 6
12,057
524
17,034
18,164
7,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
18
7 / 5 / 8
11,444
498
11,375
22,871
22,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Y-U-R-O__
Chaac
3
0 / 0 / 1
6,572
286
0
604
125
Ne Zha
blaezed
Ne Zha
16
7 / 5 / 0
10,608
461
10,291
16,810
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
tony2time
Anubis
14
1 / 7 / 1
9,619
418
2,632
12,226
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
23
Kills
22
23
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
7
4
0.29
W
2
6
8
1
L
Skadi
7
6
6
1.67
W
Hercules
Chridd
Hercules
3
6
7
1.08
W
Cthulhu
GoatJuice999
Cthulhu
3
4
0
0.75
W
Raijin
Noleum
Raijin
15
0
4
17
L
Sylvanus
7
5
8
2.2
L
Chaac
Y-U-R-O__
Chaac
0
0
1
0.5
L
Ne Zha
blaezed
Ne Zha
7
5
0
1.4
L
Anubis
tony2time
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,948
Damage
41,332
76,385
Taken
70,675
44,950
Mitigated
42,071
20,069
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,498
802
0
4,167
16,988
6,843
960
1,230
15,758
224
56,168
W
10,058
3,534
0
2,273
12,269
3,664
920
1,979
10,290
0
84,431
L
Skadi
17,034
10,154
0
2,976
18,164
7,583
5,395
8,969
8,894
0
81,057
W
Hercules
Chridd
Hercules
7,284
2,607
294
6,647
20,095
18,836
842
2,800
15,555
0
39,714
W
Cthulhu
GoatJuice999
Cthulhu
6,973
201
0
2,748
14,614
10,245
0
4,391
10,223
27,529
0
W
Raijin
Noleum
Raijin
23,135
2,897
0
3,940
12,419
5,362
2,588
4,612
7,807
127,996
0
L
Sylvanus
11,375
3,338
2,082
7,704
22,871
22,948
1,067
9,006
13,340
47,532
6,606
L
Chaac
Y-U-R-O__
Chaac
0
0
0
0
604
125
0
555
0
0
0
L
Ne Zha
blaezed
Ne Zha
10,291
3,494
0
5,688
16,810
6,247
0
3,324
13,346
0
61,542
L
Anubis
tony2time
Anubis
2,632
306
0
2,192
12,226
5,168
0
7,177
4,763
42,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,843
Gold Earned
50,300
551
Minions Killed
421
0
Camps Cleared
0
2,075,384
Distance Traveled
1,340,202
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,704
422
87
4
0
368,908
3
W
Neith
11,182
486
118
5
0
391,853
4
L
Skadi
12,057
524
150
7
0
352,447
2
W
Hercules
10,916
475
75
3
0
432,235
1
W
Cthulhu
9,297
404
32
1
0
451,778
0
W
Raijin
15,744
685
239
10
0
430,610
7
L
Sylvanus
11,444
498
80
3
0
367,058
1
L
Chaac
6,572
286
0
0
0
12,690
0
L
Ne Zha
10,608
461
111
5
0
359,367
2
L
Anubis
9,619
418
80
3
0
248,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role