Player Matchup

Bellona
Bellona
DaveD0w0
Bellona
Level 28
God Stats
6W - 3L
1,515 SR
Queue Stats
68W - 69L
1,497 Elo+
Solo
Thanatos
Thanatos
Drexshot
Thanatos
Level 18
God Stats
4W - 6L
1,231 SR
Queue Stats
7W - 8L
1,320 Elo+
Party 1
Cupid
Cupid
GeneralGuffy
Cupid
Level 17
God Stats
59W - 52L
1,431 SR
Queue Stats
176W - 194L
1,355 Elo+
Party 2
Thoth
Thoth
GimliMore
Thoth
Level 25
God Stats
60W - 39L
1,483 SR
Queue Stats
496W - 413L
1,443 Elo+
Party 2
Yemoja
Yemoja
TameSpark67354
Yemoja
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 7L
1,351 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,393 Elo+

VS

Team Averages
Level 15
1,503 SR
1,403 Elo+
Thanatos
Thanatos
Atenanefth
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
N1NJAMON
Cabrakan
Level 29
God Stats
35W - 38L
1,655 SR
Queue Stats
120W - 124L
1,443 Elo+
Solo
Hera
Hera
Nekolai5278
Hera
Level 29
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 10L
1,127 Elo+
Solo
Xbalanque
Xbalanque
NoahhP
Xbalanque
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 77L
1,445 Elo+
Solo
Achilles
Achilles
TrumpPlays1
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaveD0w0
Bellona
17
7 / 3 / 0
10,576
557
7,421
11,734
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Drexshot
Thanatos
16
5 / 2 / 3
9,620
506
7,053
14,554
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 1
8,536
449
3,647
7,334
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
GimliMore
Thoth
16
5 / 1 / 5
10,519
554
6,752
9,173
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 2
8,305
437
1,293
6,352
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atenanefth
Thanatos
15
1 / 7 / 1
9,098
479
2,697
14,758
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
N1NJAMON
Cabrakan
15
2 / 3 / 4
9,471
498
7,522
8,794
8,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 1
9,670
509
7,144
8,965
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
NoahhP
Xbalanque
16
4 / 3 / 2
9,521
501
10,518
10,273
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
TrumpPlays1
Achilles
1
0 / 0 / 0
5,250
276
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
19
Kills
9
9
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Atenanefth
Thanatos
1
7
1
0.21
W
Bellona
DaveD0w0
Bellona
7
3
0
2.33
W
Thanatos
Drexshot
Thanatos
5
2
3
3.25
W
2
1
1
2.5
W
Thoth
GimliMore
Thoth
5
1
5
7.5
L
Cabrakan
N1NJAMON
Cabrakan
2
3
4
1.33
L
2
6
1
0.42
L
Xbalanque
NoahhP
Xbalanque
4
3
2
1.67
W
0
2
2
0.5
L
Achilles
TrumpPlays1
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
27,881
49,147
Taken
42,790
26,165
Mitigated
19,908
19,814
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Atenanefth
Thanatos
2,697
1,369
0
9,592
14,758
5,214
1,145
1,289
13,382
0
48,026
W
Bellona
DaveD0w0
Bellona
7,421
3,652
0
2,688
11,734
10,148
1,675
5,066
6,668
0
64,289
W
Thanatos
Drexshot
Thanatos
7,053
2,217
0
14,311
14,554
5,512
408
3,390
11,164
0
65,313
W
3,647
1,502
110
701
7,334
2,286
1,485
857
6,477
0
53,026
W
Thoth
GimliMore
Thoth
6,752
275
0
558
9,173
3,590
0
4,669
4,504
58,296
0
L
Cabrakan
N1NJAMON
Cabrakan
7,522
535
72
2,386
8,794
8,523
461
2,142
6,530
34,683
0
L
7,144
2,015
0
585
8,965
2,908
265
2,296
6,306
66,826
0
L
Xbalanque
NoahhP
Xbalanque
10,518
5,698
0
2,527
10,273
3,263
0
1,682
8,527
0
66,169
W
1,293
132
1,031
415
6,352
4,629
437
684
5,668
25,738
0
L
Achilles
TrumpPlays1
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
43,010
524
Minions Killed
396
0
Camps Cleared
0
1,732,744
Distance Traveled
1,349,936
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,098
479
106
6
0
342,197
2
W
Bellona
10,576
557
125
7
0
357,295
3
W
Thanatos
9,620
506
115
6
0
353,426
2
W
Cupid
8,536
449
100
5
0
346,084
0
W
Thoth
10,519
554
131
7
0
363,760
3
L
Cabrakan
9,471
498
60
3
0
359,950
7
L
Hera
9,670
509
118
6
0
329,316
2
L
Xbalanque
9,521
501
112
6
0
318,473
8
W
Yemoja
8,305
437
53
3
0
312,179
5
L
Achilles
5,250
276
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role