Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GOLDEN SHOTGUN6
Ah Muzen Cab
Level 22
God Stats
13W - 6L
1,426 SR
Queue Stats
94W - 84L
1,367 Elo+
Party 1
Bakasura
Bakasura
ICEZephyr
Bakasura
Level 26
God Stats
4W - 2L
1,145 SR
Queue Stats
163W - 136L
1,266 Elo+
Solo
Chaac
Chaac
Lachiipp
Chaac
Level 27
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 3L
1,125 Elo+
Solo
Ra
Ra
Tehrm8782
Ra
Level 25
God Stats
3W - 1L
1,713 SR
Queue Stats
111W - 120L
1,418 Elo+
Party 1
Agni
Agni
halberdd
Agni
Level 29
God Stats
8W - 5L
1,509 SR
Queue Stats
101W - 96L
1,371 Elo+
Solo
Team Averages
Level 26
1,509 SR
1,309 Elo+

VS

Team Averages
Level 16
1,407 SR
1,226 Elo+
Jing Wei
Jing Wei
Jerald_Of_Rivia
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,212 Elo+
Solo
Merlin
Merlin
R3negade_X_Prime
Merlin
Level 9
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 8L
1,186 Elo+
Solo
Janus
Janus
Void Juno
Janus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,228 Elo+
Solo
Olorun
Olorun
VultureRexx
Olorun
Level 16
God Stats
5W - 12L
1,149 SR
Queue Stats
18W - 36L
1,190 Elo+
Solo
Chaac
Chaac
WiryTomasprox
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 128L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GOLDEN SHOTGUN6
Ah Muzen Cab
1
0 / 0 / 0
4,360
311
0
0
0
Bakasura
ICEZephyr
Bakasura
13
6 / 3 / 4
8,657
618
9,410
10,101
3,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Lachiipp
Chaac
16
11 / 0 / 1
9,559
683
9,476
10,862
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
8 / 1 / 2
7,837
560
8,585
9,114
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
11
4 / 1 / 4
6,911
494
3,965
6,712
2,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 3 / 0
8,187
585
1,557
7,608
2,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 9 / 0
6,748
482
3,232
10,329
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Void Juno
Janus
10
2 / 6 / 0
6,560
469
3,384
5,784
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
9
1 / 8 / 1
6,468
462
4,915
10,621
5,220
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
6,096
435
6,510
9,135
4,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
29
Kills
5
5
Deaths
30
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GOLDEN SHOTGUN6
Ah Muzen Cab
0
0
0
0
W
Bakasura
ICEZephyr
Bakasura
6
3
4
2.67
L
Jing Wei
1
3
0
0.33
W
Chaac
Lachiipp
Chaac
11
0
1
11.5
L
1
9
0
0.11
W
8
1
2
9
L
Janus
Void Juno
Janus
2
6
0
0.33
L
Olorun
1
8
1
0.19
L
0
4
3
0.38
W
Agni
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
19,598
36,789
Taken
43,477
16,661
Mitigated
17,270
16,625
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GOLDEN SHOTGUN6
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
ICEZephyr
Bakasura
9,410
6,769
0
2,001
10,101
3,729
342
1,486
8,611
0
29,291
L
Jing Wei
1,557
1,047
0
1,126
7,608
2,441
2,094
1,162
5,872
0
45,421
W
Chaac
Lachiipp
Chaac
9,476
3,137
0
7,362
10,862
8,003
708
4,471
6,391
0
55,753
L
3,232
609
0
910
10,329
3,150
568
0
10,049
29,324
0
W
8,585
1,980
241
3,586
9,114
2,860
235
2,048
6,940
43,716
0
L
Janus
Void Juno
Janus
3,384
251
0
100
5,784
1,570
485
2,682
2,894
30,363
0
L
Olorun
4,915
2,267
90
940
10,621
5,220
1,131
4,587
5,410
21,503
0
L
6,510
2,262
0
2,064
9,135
4,889
0
3,581
5,166
0
22,241
W
Agni
3,965
976
0
3,435
6,712
2,069
1,714
3,178
3,316
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
34,059
296
Minions Killed
293
0
Camps Cleared
0
1,043,920
Distance Traveled
1,182,529
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,360
311
0
0
0
0
0
W
Bakasura
8,657
618
70
5
0
301,191
1
L
Jing Wei
8,187
585
106
8
0
225,453
2
W
Chaac
9,559
683
109
8
0
263,857
1
L
Merlin
6,748
482
61
4
0
214,863
0
W
Ra
7,837
560
72
5
0
249,057
2
L
Janus
6,560
469
41
3
0
248,314
0
L
Olorun
6,468
462
51
4
0
233,827
1
L
Chaac
6,096
435
34
2
0
260,072
0
W
Agni
6,911
494
45
3
0
229,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role