Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Chrismillion
Loki
Level 51
God Stats
7W - 6L
1,504 SR
Queue Stats
28W - 36L
1,419 Elo+
Party 1
Vulcan
Vulcan
DoNz14WoRtH
Vulcan
Level 85
God Stats
2W - 3L
1,523 SR
Queue Stats
27W - 34L
1,434 Elo+
Party 1
Ares
Ares
Red-3_3-
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 1
Skadi
Skadi
TornTB killer
Skadi
Level 74
God Stats
5W - 4L
1,787 SR
Queue Stats
192W - 181L
1,457 Elo+
Solo
Team Averages
Level 64
1,563 SR
1,435 Elo+

VS

Team Averages
Level 98
1,460 SR
1,485 Elo+
King Arthur
King Arthur
BrimOffense
King Arthur
Level 60
God Stats
16W - 12L
1,266 SR
Queue Stats
259W - 244L
1,492 Elo+
Party 2
Izanami
Izanami
Civilmaicon
Izanami
Level 158
God Stats
11W - 17L
1,387 SR
Queue Stats
456W - 460L
1,499 Elo+
Solo
Tiamat
Tiamat
Coruptedmask
Tiamat
Level 83
God Stats
24W - 22L
1,719 SR
Queue Stats
275W - 273L
1,518 Elo+
Solo
Pele
Pele
TAXJAXVE16
Pele
Level 124
God Stats
1W - 5L
1,346 SR
Queue Stats
134W - 129L
1,420 Elo+
Solo
Khepri
Khepri
Trashpanda125
Khepri
Level 66
God Stats
54W - 36L
1,582 SR
Queue Stats
154W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 0
7,858
604
6,819
9,135
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 1
7,889
607
2,359
6,414
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
13
2 / 0 / 0
7,263
559
3,425
3,538
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
11
3 / 3 / 2
6,265
482
3,497
9,659
5,621
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 5
7,664
590
5,297
7,043
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrimOffense
King Arthur
12
2 / 3 / 0
6,766
520
5,143
9,844
5,494
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Civilmaicon
Izanami
9
1 / 4 / 1
5,907
454
4,431
7,204
2,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
12
2 / 2 / 1
6,987
537
2,698
5,684
3,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 2
6,917
532
3,747
7,127
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,593
430
2,601
5,520
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
L
King Arthur
BrimOffense
King Arthur
2
3
0
0.67
W
3
1
1
3.5
L
Izanami
Civilmaicon
Izanami
1
4
1
0.38
L
Tiamat
2
2
1
1.25
W
Vulcan
2
0
0
2
W
Ares
3
3
2
1.33
L
2
1
2
3
W
2
1
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,397
Damage
18,620
35,789
Taken
35,379
19,039
Mitigated
16,567
8,650
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,819
812
0
4,610
9,135
8,072
772
0
9,135
0
45,196
L
King Arthur
BrimOffense
King Arthur
5,143
957
0
2,327
9,844
5,494
0
0
9,278
0
32,216
W
2,359
467
0
0
6,414
2,043
73
227
6,109
0
61,820
L
Izanami
Civilmaicon
Izanami
4,431
2,341
0
2,324
7,204
2,053
142
1,487
5,717
0
35,222
L
Tiamat
2,698
282
341
1,575
5,684
3,795
274
2,516
3,158
33,218
0
W
Vulcan
3,425
744
0
836
3,538
1,146
803
552
2,864
44,633
0
W
Ares
3,497
212
360
516
9,659
5,621
442
2,342
7,183
15,233
0
L
3,747
615
0
2,826
7,127
2,197
0
1,881
5,246
0
41,721
W
5,297
2,979
0
2,328
7,043
2,157
552
1,844
5,199
0
56,489
L
2,601
124
282
816
5,520
3,028
0
1,038
4,482
12,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
32,170
420
Minions Killed
342
0
Camps Cleared
0
1,310,836
Distance Traveled
1,249,658
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,858
604
92
7
0
259,328
2
L
King Arthur
6,766
520
74
6
0
242,267
2
W
Loki
7,889
607
110
8
0
268,948
1
L
Izanami
5,907
454
75
6
0
204,451
2
L
Tiamat
6,987
537
89
7
0
231,470
2
W
Vulcan
7,263
559
91
7
0
262,246
1
W
Ares
6,265
482
24
2
0
278,979
3
L
Pele
6,917
532
86
7
0
305,007
7
W
Skadi
7,664
590
103
8
0
241,335
1
L
Khepri
5,593
430
18
1
0
266,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role