Player Matchup

Tyr
Tyr
Insanity_Trooll
Tyr
Level 121
God Stats
10W - 10L
1,657 SR
Queue Stats
692W - 688L
1,437 Elo+
Party 1
Medusa
Medusa
Junaid__Ali22
Medusa
Level 43
God Stats
75W - 61L
1,537 SR
Queue Stats
94W - 88L
1,460 Elo+
Party 3
Tiamat
Tiamat
PAIN_FUrY1
Tiamat
Level 105
God Stats
43W - 24L
1,652 SR
Queue Stats
1,341W - 1,291L
1,477 Elo+
Party 1
Mulan
Mulan
PAIN_MAJESTY
Mulan
Level 100
God Stats
8W - 7L
1,376 SR
Queue Stats
433W - 405L
1,464 Elo+
Party 1
Chronos
Chronos
usman_ali2728
Chronos
Level 66
God Stats
7W - 11L
1,626 SR
Queue Stats
153W - 148L
1,514 Elo+
Party 3
Team Averages
Level 87
1,570 SR
1,470 Elo+

VS

Team Averages
Level 60
1,441 SR
1,415 Elo+
Ravana
Ravana
Archer771
Ravana
Level 109
God Stats
8W - 12L
1,436 SR
Queue Stats
184W - 190L
1,473 Elo+
Solo
Awilix
Awilix
Bhela-Bartokh
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 103L
1,449 Elo+
Party 2
Bellona
Bellona
Er_Codice_07
Bellona
Level 3
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 7L
1,222 Elo+
Party 2
Bacchus
Bacchus
PrincipeJaket
Bacchus
Level 35
God Stats
2W - 5L
1,387 SR
Queue Stats
138W - 151L
1,437 Elo+
Party 2
Cupid
Cupid
aleandre1587
Cupid
Level 48
God Stats
39W - 30L
1,610 SR
Queue Stats
160W - 156L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,074
507
1,403
6,290
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 6
5,486
549
4,696
2,733
716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
PAIN_FUrY1
Tiamat
12
3 / 0 / 7
6,707
671
4,001
1,714
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 2
6,618
662
3,948
5,454
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
11
4 / 0 / 8
6,521
652
4,383
5,243
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Archer771
Ravana
9
0 / 4 / 0
4,938
494
2,347
5,930
2,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,484
448
2,493
5,786
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Er_Codice_07
Bellona
9
0 / 2 / 0
4,837
484
206
4,928
2,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
7
1 / 3 / 1
4,562
456
2,338
6,219
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
4,695
470
3,840
5,189
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
Archer771
Ravana
0
4
0
0
L
0
4
0
0
L
Bellona
Er_Codice_07
Bellona
0
2
0
0
W
1
2
1
0.75
W
1
0
6
4
W
Tiamat
PAIN_FUrY1
Tiamat
3
0
7
6.5
W
6
0
2
7
L
Bacchus
1
3
1
0.5
L
1
2
1
0.75
W
Chronos
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
11,224
21,434
Taken
28,052
10,520
Mitigated
10,068
9,589
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Archer771
Ravana
2,347
804
0
1,000
5,930
2,109
0
1,780
4,060
0
26,844
L
2,493
994
0
628
5,786
1,709
204
1,926
3,713
0
17,473
L
Bellona
Er_Codice_07
Bellona
206
60
0
963
4,928
2,350
188
2,085
2,843
0
14,501
W
1,403
212
0
2,108
6,290
4,747
0
1,413
4,877
0
12,018
W
4,696
1,414
0
1,680
2,733
716
912
321
2,412
0
26,714
W
Tiamat
PAIN_FUrY1
Tiamat
4,001
505
0
1,260
1,714
1,585
31
0
1,714
32,004
0
W
3,948
998
0
3,305
5,454
2,056
0
255
5,199
0
29,162
L
Bacchus
2,338
277
0
456
6,219
2,776
0
1,654
4,451
8,040
0
L
3,840
1,917
48
1,871
5,189
1,124
0
548
4,601
0
20,149
W
Chronos
4,383
1,777
0
1,236
5,243
1,416
657
349
4,894
30,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
23,516
255
Minions Killed
215
0
Camps Cleared
0
959,157
Distance Traveled
928,456
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,938
494
67
7
0
178,277
4
L
Awilix
4,484
448
36
4
0
177,631
4
L
Bellona
4,837
484
56
6
0
204,047
0
W
Tyr
5,074
507
17
2
0
185,633
3
W
Medusa
5,486
549
51
5
0
167,556
0
W
Tiamat
6,707
671
65
7
0
192,726
1
W
Mulan
6,618
662
68
7
0
232,002
1
L
Bacchus
4,562
456
11
1
0
203,397
0
L
Cupid
4,695
470
45
5
0
165,104
1
W
Chronos
6,521
652
54
5
0
181,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role