Player Matchup

Sobek
Sobek
A HELPLESSS ANT
Sobek
Level 154
God Stats
3W - 4L
1,543 SR
Queue Stats
353W - 289L
1,658 Elo+
Party 2
Athena
Athena
GRIZZLYnBUSH
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
Kingofoats97
Xbalanque
Level 102
God Stats
15W - 16L
1,546 SR
Queue Stats
349W - 306L
1,590 Elo+
Solo
Sylvanus
Sylvanus
The Gorillaz II
Sylvanus
Level 149
God Stats
3W - 6L
1,744 SR
Queue Stats
291W - 259L
1,591 Elo+
Party 4
Thoth
Thoth
vV Melee Vv
Thoth
Level 128
God Stats
18W - 11L
1,687 SR
Queue Stats
30W - 25L
1,588 Elo+
Party 4
Team Averages
Level 124
1,604 SR
1,588 Elo+

VS

Team Averages
Level 127
1,687 SR
1,591 Elo+
Ganesha
Ganesha
BigAl227
Ganesha
Level 93
God Stats
11W - 6L
1,813 SR
Queue Stats
321W - 299L
1,604 Elo+
Party 3
Kukulkan
Kukulkan
ExGlobalSniper
Kukulkan
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
183W - 167L
1,584 Elo+
Party 1
Osiris
Osiris
Harryos35
Osiris
Level 138
God Stats
24W - 27L
1,567 SR
Queue Stats
530W - 495L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Rampage Meteor
Sun Wukong
Level 120
God Stats
53W - 46L
1,559 SR
Queue Stats
271W - 262L
1,596 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xMPx Infamous
Ah Muzen Cab
Level 159
God Stats
25W - 17L
1,797 SR
Queue Stats
540W - 540L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,614
506
11,004
14,971
17,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
15
6 / 6 / 3
9,630
507
11,867
16,846
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Kingofoats97
Xbalanque
17
3 / 5 / 6
10,533
554
13,271
15,232
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
13
3 / 0 / 6
8,788
463
5,934
10,720
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 2
11,012
580
11,347
6,337
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigAl227
Ganesha
12
0 / 2 / 7
8,137
428
4,709
12,512
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
2 / 8 / 3
7,974
420
4,552
9,643
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Harryos35
Osiris
15
2 / 3 / 2
9,367
493
7,597
17,910
17,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Rampage Meteor
Sun Wukong
15
5 / 2 / 3
9,887
520
7,078
14,301
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
xMPx Infamous
Ah Muzen Cab
17
4 / 7 / 2
10,313
543
13,697
19,964
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
22
Kills
13
14
Deaths
22
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Ganesha
BigAl227
Ganesha
0
2
7
1.75
L
Kukulkan
2
8
3
0.44
W
Athena
6
6
3
1.25
L
Osiris
Harryos35
Osiris
2
3
2
1
W
Xbalanque
Kingofoats97
Xbalanque
3
5
6
1.2
L
Sun Wukong
Rampage Meteor
Sun Wukong
5
2
3
3.25
W
Sylvanus
3
0
6
6
W
6
2
2
3.5
L
Ah Muzen Cab
xMPx Infamous
Ah Muzen Cab
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
37,633
64,106
Taken
74,330
42,091
Mitigated
42,369
21,538
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,004
986
0
6,144
14,971
17,687
73
965
14,006
48,328
0
L
Ganesha
BigAl227
Ganesha
4,709
346
0
1,826
12,512
8,436
0
8,796
3,691
17,447
0
L
Kukulkan
4,552
401
0
784
9,643
3,065
0
7,397
2,246
46,329
0
W
Athena
11,867
3,465
328
4,673
16,846
7,056
129
2,909
13,937
49,588
0
L
Osiris
Harryos35
Osiris
7,597
2,791
0
7,231
17,910
17,154
340
12,164
5,095
0
55,589
W
Xbalanque
Kingofoats97
Xbalanque
13,271
3,592
0
1,775
15,232
5,447
0
651
14,581
0
79,337
L
Sun Wukong
Rampage Meteor
Sun Wukong
7,078
1,979
0
4,150
14,301
6,933
48
7,155
6,971
0
59,640
W
Sylvanus
5,934
1,139
1,977
4,893
10,720
9,736
110
2,406
8,314
26,749
0
W
11,347
205
0
1,748
6,337
2,165
0
2,330
4,007
90,425
0
L
Ah Muzen Cab
xMPx Infamous
Ah Muzen Cab
13,697
7,151
0
9,160
19,964
6,781
978
3,789
16,175
0
88,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
45,678
535
Minions Killed
491
0
Camps Cleared
0
1,755,401
Distance Traveled
1,703,051
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,614
506
83
4
0
360,240
1
L
Ganesha
8,137
428
12
1
0
363,779
6
L
Kukulkan
7,974
420
89
5
0
247,510
5
W
Athena
9,630
507
79
4
0
366,285
0
L
Osiris
9,367
493
118
6
0
376,851
0
W
Xbalanque
10,533
554
167
9
0
331,049
1
L
Sun Wukong
9,887
520
121
6
0
387,239
5
W
Sylvanus
8,788
463
42
2
0
340,320
2
W
Thoth
11,012
580
164
9
0
357,507
3
L
Ah Muzen Cab
10,313
543
151
8
0
327,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role