Player Matchup

Kukulkan
Kukulkan
KDMGamer01
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo
Ymir
Ymir
SKrubzgaming1
Ymir
Level 50
God Stats
60W - 43L
1,644 SR
Queue Stats
212W - 215L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
cybr_abuse
Danzaburou
Level 85
God Stats
10W - 4L
1,820 SR
Queue Stats
49W - 57L
1,498 Elo+
Party 2
Team Averages
Level 52
1,655 SR
1,438 Elo+

VS

Team Averages
Level 69
1,511 SR
1,465 Elo+
Zeus
Zeus
Wh1tErAiN89
Zeus
Level 66
God Stats
94W - 97L
1,480 SR
Queue Stats
353W - 345L
1,499 Elo+
Party 1
Medusa
Medusa
fourbe119ours
Medusa
Level 15
God Stats
9W - 9L
1,565 SR
Queue Stats
35W - 36L
1,391 Elo+
Solo
Nemesis
Nemesis
richie91587
Nemesis
Level 126
God Stats
12W - 10L
1,489 SR
Queue Stats
358W - 347L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KDMGamer01
Kukulkan
10
4 / 3 / 2
8,224
685
3,772
6,440
1,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 9
9,482
790
4,750
10,372
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
cybr_abuse
Danzaburou
13
7 / 1 / 7
9,737
811
12,334
9,017
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,330
694
8,661
7,690
2,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 4
7,699
642
4,411
7,290
2,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
richie91587
Nemesis
11
3 / 5 / 3
7,859
655
6,197
11,813
6,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KDMGamer01
Kukulkan
4
3
2
1.67
W
3
2
9
3.75
L
2
5
2
0.6
W
Danzaburou
cybr_abuse
Danzaburou
7
1
7
10.5
L
1
4
4
0.75
L
Nemesis
richie91587
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
19,269
25,829
Taken
26,793
14,277
Mitigated
11,631
9,514
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KDMGamer01
Kukulkan
3,772
382
0
450
6,440
1,982
670
1,715
4,725
19,561
0
W
4,750
519
577
4,291
10,372
8,975
132
3,882
6,490
13,625
0
L
8,661
1,160
0
1,849
7,690
2,147
0
2,594
5,096
26,510
0
W
Danzaburou
cybr_abuse
Danzaburou
12,334
5,724
118
4,078
9,017
3,320
1,267
3,088
5,929
0
54,041
L
4,411
2,349
198
855
7,290
2,662
0
2,322
4,968
0
23,090
L
Nemesis
richie91587
Nemesis
6,197
2,157
0
4,286
11,813
6,822
0
3,702
8,111
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
23,888
139
Minions Killed
98
0
Camps Cleared
0
634,438
Distance Traveled
624,917
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,224
685
45
4
0
205,136
1
W
Ymir
9,482
790
19
2
0
223,628
3
L
Zeus
8,330
694
41
3
0
194,945
3
W
Danzaburou
9,737
811
75
6
0
205,674
0
L
Medusa
7,699
642
38
3
0
185,451
3
L
Nemesis
7,859
655
19
2
0
244,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role