Player Matchup

Tiamat
Tiamat
AlphaRaccoon859
Tiamat
Level 18
God Stats
18W - 31L
1,160 SR
Queue Stats
98W - 114L
1,070 Elo+
Solo
Da Ji
Da Ji
Blesstingye
Da Ji
Level 28
God Stats
10W - 6L
1,609 SR
Queue Stats
143W - 208L
1,296 Elo+
Solo
Jing Wei
Jing Wei
REIGYMOON
Jing Wei
Level 20
God Stats
1W - 3L
1,176 SR
Queue Stats
2W - 4L
962 Elo+
Solo
Skadi
Skadi
TTV_No-Homo6
Skadi
Level 14
God Stats
4W - 4L
1,310 SR
Queue Stats
23W - 29L
1,124 Elo+
Solo
Bellona
Bellona
stream mobile
Bellona
Level 29
God Stats
90W - 112L
1,349 SR
Queue Stats
173W - 251L
1,237 Elo+
Solo
Team Averages
Level 22
1,321 SR
1,138 Elo+

VS

Team Averages
Level 27
1,448 SR
1,325 Elo+
Nemesis
Nemesis
Big_Ghost41190
Nemesis
Level 28
God Stats
16W - 18L
1,390 SR
Queue Stats
31W - 34L
1,246 Elo+
Solo
Scylla
Scylla
CerezaCrow
Scylla
Level 17
God Stats
1W - 1L
1,255 SR
Queue Stats
65W - 90L
1,232 Elo+
Solo
Cupid
Cupid
MagentaCress
Cupid
Level 40
God Stats
11W - 7L
1,506 SR
Queue Stats
18W - 20L
1,367 Elo+
Party 1
Achilles
Achilles
MegaSIoth
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
miike13
Poseidon
Level 27
God Stats
42W - 42L
1,589 SR
Queue Stats
439W - 469L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,537
346
3,002
5,007
1,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
4,847
303
527
1,442
362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
REIGYMOON
Jing Wei
13
1 / 6 / 1
7,341
459
2,491
12,341
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 6 / 1
7,720
483
6,630
11,297
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
13
3 / 5 / 0
8,162
510
5,826
10,817
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
10,575
661
4,296
11,716
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
CerezaCrow
Scylla
12
2 / 0 / 3
8,134
508
4,156
5,476
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 1
8,961
560
6,218
7,374
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
MegaSIoth
Achilles
14
5 / 3 / 0
9,547
597
3,226
8,451
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
miike13
Poseidon
14
4 / 1 / 5
9,596
600
4,806
10,546
3,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
21
22
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
3
1
2.17
L
0
0
0
0
W
Scylla
CerezaCrow
Scylla
2
0
3
3.5
W
4
1
1
4.5
W
Achilles
MegaSIoth
Achilles
5
3
0
1.67
L
Jing Wei
REIGYMOON
Jing Wei
1
6
1
0.25
L
3
6
1
0.58
W
Poseidon
miike13
Poseidon
4
1
5
6.5
L
Bellona
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
22,702
40,904
Taken
43,563
16,020
Mitigated
23,666
2,655
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,002
799
0
509
5,007
1,773
25
1,815
3,140
13,778
0
W
4,296
2,009
0
1,431
11,716
5,275
671
361
11,355
0
79,986
L
527
175
0
0
1,442
362
0
555
887
0
2,932
W
Scylla
CerezaCrow
Scylla
4,156
999
0
940
5,476
1,470
3,186
0
5,476
21,129
0
W
6,218
2,780
824
2,769
7,374
2,393
2,497
0
7,374
0
41,691
W
Achilles
MegaSIoth
Achilles
3,226
975
0
431
8,451
11,065
2,649
0
8,451
0
32,146
L
Jing Wei
REIGYMOON
Jing Wei
2,491
2,081
0
948
12,341
3,350
0
3,271
8,772
0
34,451
L
6,630
3,757
0
195
11,297
4,641
0
762
10,419
0
30,555
W
Poseidon
miike13
Poseidon
4,806
975
704
5,202
10,546
3,463
3,500
2,641
7,905
41,886
0
L
Bellona
5,826
4,162
0
1,003
10,817
5,894
51
2,137
8,524
0
41,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
46,813
222
Minions Killed
374
0
Camps Cleared
0
994,799
Distance Traveled
1,410,065
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,537
346
25
2
0
139,796
2
W
Nemesis
10,575
661
117
7
0
330,514
0
L
Da Ji
4,847
303
7
0
0
69,421
0
W
Scylla
8,134
508
37
2
0
270,376
1
W
Cupid
8,961
560
82
5
0
303,325
1
W
Achilles
9,547
597
63
4
0
263,884
0
L
Jing Wei
7,341
459
64
4
0
299,828
0
L
Skadi
7,720
483
44
3
0
265,150
0
W
Poseidon
9,596
600
75
5
0
241,966
3
L
Bellona
8,162
510
82
5
0
220,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role