Player Matchup

Jing Wei
Jing Wei
Akimakisu
Jing Wei
Level 67
God Stats
2W - 3L
1,243 SR
Queue Stats
283W - 203L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
HëinKel
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
andyfenix02
Nike
Level 124
God Stats
4W - 2L
1,563 SR
Queue Stats
300W - 226L
1,543 Elo+
Party 1
Team Averages
Level 70
1,435 SR
1,529 Elo+

VS

Team Averages
Level 47
1,486 SR
1,543 Elo+
Artemis
Artemis
Sycrome
Artemis
Level 29
God Stats
1W - 1L
1,823 SR
Queue Stats
156W - 67L
1,908 Elo+
Solo
Kukulkan
Kukulkan
Uniicory
Kukulkan
Level 8
God Stats
0W - 3L
1,136 SR
Queue Stats
20W - 31L
1,295 Elo+
Party 2
Ymir
Ymir
gushersboy
Ymir
Level 103
God Stats
10W - 11L
1,500 SR
Queue Stats
77W - 96L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akimakisu
Jing Wei
16
7 / 3 / 6
12,122
673
17,093
14,955
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
HëinKel
Aphrodite
15
3 / 3 / 9
11,256
625
6,819
16,499
10,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 10
12,139
674
17,701
15,691
18,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sycrome
Artemis
15
3 / 4 / 2
11,055
614
20,718
17,882
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Uniicory
Kukulkan
12
1 / 6 / 2
9,855
548
4,990
11,341
4,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 7 / 2
11,220
623
9,961
18,429
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
7
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Akimakisu
Jing Wei
7
3
6
3.33
W
Aphrodite
HëinKel
Aphrodite
3
3
9
2.5
L
Artemis
Sycrome
Artemis
3
4
2
1
L
Kukulkan
Uniicory
Kukulkan
1
6
2
0.33
W
7
1
10
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
35,669
47,145
Taken
47,652
34,008
Mitigated
28,306
27,453
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Akimakisu
Jing Wei
17,093
12,236
0
5,130
14,955
5,474
911
5,075
9,880
0
69,004
W
Aphrodite
HëinKel
Aphrodite
6,819
491
9,930
10,723
16,499
10,184
841
6,048
10,451
41,991
0
L
Artemis
Sycrome
Artemis
20,718
10,469
0
7,963
17,882
6,838
67
1,732
15,748
0
77,304
L
Kukulkan
Uniicory
Kukulkan
4,990
700
0
0
11,341
4,026
0
1,038
10,007
25,843
0
W
17,701
1,902
0
1,670
15,691
18,350
228
3,907
11,784
0
38,621
L
9,961
1,716
0
2,040
18,429
17,442
0
4,123
13,989
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
32,130
201
Minions Killed
196
0
Camps Cleared
0
945,186
Distance Traveled
894,544
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,122
673
101
6
0
319,356
1
W
Aphrodite
11,256
625
64
4
0
290,788
1
L
Artemis
11,055
614
109
6
0
293,058
6
L
Kukulkan
9,855
548
58
3
0
307,050
0
W
Nike
12,139
674
36
2
0
335,042
3
L
Ymir
11,220
623
29
2
0
294,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role