Player Matchup

Ganesha
Ganesha
Brudiv
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Livi50
Osiris
Level 77
God Stats
19W - 16L
1,630 SR
Queue Stats
368W - 304L
1,687 Elo+
Party 3
Achilles
Achilles
Subkiller22
Achilles
Level 155
God Stats
67W - 43L
1,847 SR
Queue Stats
340W - 245L
1,641 Elo+
Party 3
Nu Wa
Nu Wa
WitchyMercy
Nu Wa
Level 28
God Stats
47W - 37L
1,607 SR
Queue Stats
120W - 86L
1,551 Elo+
Party 3
He Bo
He Bo
angelsxbroken
He Bo
Level 122
God Stats
8W - 9L
1,502 SR
Queue Stats
260W - 226L
1,555 Elo+
Party 3
Team Averages
Level 90
1,617 SR
1,587 Elo+

VS

Team Averages
Level 73
1,663 SR
1,771 Elo+
Thoth
Thoth
Gisbany
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,815 Elo+
Party 2
Mercury
Mercury
Jaquavius
Mercury
Level 128
God Stats
5W - 2L
1,758 SR
Queue Stats
66W - 36L
1,926 Elo+
Party 2
Jing Wei
Jing Wei
Misrue
Jing Wei
Level 89
God Stats
6W - 4L
1,637 SR
Queue Stats
57W - 44L
1,615 Elo+
Party 1
Ymir
Ymir
OWSLA OFFICIAL
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,815 Elo+
Party 2
Apollo
Apollo
Pognoff
Apollo
Level 26
God Stats
9W - 2L
1,921 SR
Queue Stats
51W - 33L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brudiv
Ganesha
11
0 / 0 / 9
6,534
594
4,606
7,293
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Livi50
Osiris
12
3 / 1 / 3
6,756
614
5,113
7,984
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Subkiller22
Achilles
13
7 / 0 / 0
7,581
689
4,650
6,496
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 5
6,794
618
3,053
5,544
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 1 / 2
7,736
703
8,519
8,002
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gisbany
Thoth
9
0 / 5 / 1
5,312
483
3,397
5,584
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Jaquavius
Mercury
9
3 / 6 / 1
5,689
517
5,563
8,796
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Misrue
Jing Wei
8
1 / 5 / 1
5,300
482
3,044
7,156
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,329
394
864
5,347
1,729
Shoes

Shoes

+6%
Movement Speed

Apollo
Pognoff
Apollo
9
1 / 4 / 0
5,280
480
5,032
8,891
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
5
5
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Brudiv
Ganesha
0
0
9
4.5
L
Thoth
Gisbany
Thoth
0
5
1
0.1
L
Mercury
Jaquavius
Mercury
3
6
1
0.58
W
Osiris
Livi50
Osiris
3
1
3
4.5
L
Jing Wei
Misrue
Jing Wei
1
5
1
0.3
L
0
4
1
0.13
L
Apollo
Pognoff
Apollo
1
4
0
0.25
W
Achilles
Subkiller22
Achilles
7
0
0
7
W
4
3
5
2.17
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
17,900
35,319
Taken
35,774
15,698
Mitigated
10,165
15,702
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Brudiv
Ganesha
4,606
765
0
1,820
7,293
3,516
0
1,237
5,934
21,188
0
L
Thoth
Gisbany
Thoth
3,397
317
0
500
5,584
1,461
0
2,139
3,355
24,659
0
L
Mercury
Jaquavius
Mercury
5,563
3,100
0
530
8,796
2,418
0
3,250
5,478
0
26,791
W
Osiris
Livi50
Osiris
5,113
1,573
0
4,784
7,984
4,212
258
50
7,934
0
35,279
L
Jing Wei
Misrue
Jing Wei
3,044
2,300
0
1,137
7,156
2,056
0
997
6,091
0
18,204
L
864
321
0
0
5,347
1,729
0
3,175
2,098
5,784
0
L
Apollo
Pognoff
Apollo
5,032
3,514
0
1,942
8,891
2,501
0
6,275
2,574
0
28,973
W
Achilles
Subkiller22
Achilles
4,650
1,510
0
4,484
6,496
3,638
0
388
5,986
0
41,683
W
3,053
627
0
516
5,544
1,650
626
936
4,400
33,421
0
W
8,519
1,046
0
4,098
8,002
2,682
0
1,168
6,804
40,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
25,910
340
Minions Killed
214
0
Camps Cleared
0
1,108,623
Distance Traveled
1,051,266
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,534
594
10
1
0
222,529
0
L
Thoth
5,312
483
53
5
0
184,618
1
L
Mercury
5,689
517
52
5
0
248,990
0
W
Osiris
6,756
614
69
6
0
254,857
0
L
Jing Wei
5,300
482
41
4
0
205,488
1
L
Ymir
4,329
394
11
1
0
201,151
1
L
Apollo
5,280
480
57
5
0
211,019
1
W
Achilles
7,581
689
94
9
0
251,566
2
W
Nu Wa
6,794
618
84
8
0
174,387
1
W
He Bo
7,736
703
83
8
0
205,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role