Player Matchup

Sol
Sol
Dokkachat
Sol
Level 31
God Stats
7W - 9L
1,649 SR
Queue Stats
28W - 37L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
Rogue HiveMind
Erlang Shen
Level 67
God Stats
36W - 35L
1,739 SR
Queue Stats
385W - 387L
1,510 Elo+
Party 1
Chaac
Chaac
StrayFlyer046
Chaac
Level 33
God Stats
3W - 5L
1,447 SR
Queue Stats
85W - 117L
1,427 Elo+
Solo
Cthulhu
Cthulhu
The Hustle 7
Cthulhu
Level 6
God Stats
6W - 7L
1,649 SR
Queue Stats
10W - 15L
1,635 Elo+
Party 1
Anubis
Anubis
lx Solace
Anubis
Level 87
God Stats
33W - 21L
1,672 SR
Queue Stats
495W - 537L
1,425 Elo+
Party 1
Team Averages
Level 45
1,631 SR
1,510 Elo+

VS

Team Averages
Level 64
1,516 SR
1,430 Elo+
Tiamat
Tiamat
FramesRock
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
FramesTinmar
Guan Yu
Level 65
God Stats
2W - 2L
1,369 SR
Queue Stats
36W - 36L
1,427 Elo+
Party 3
Medusa
Medusa
OffbeatPat
Medusa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 268L
1,446 Elo+
Party 2
Thoth
Thoth
TW3LVE M0ONS
Thoth
Level 124
God Stats
3W - 10L
1,727 SR
Queue Stats
233W - 276L
1,444 Elo+
Party 2
Anubis
Anubis
jairoiram
Anubis
Level 2
God Stats
1W - 3L
1,484 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,780
484
1,806
4,286
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Rogue HiveMind
Erlang Shen
14
7 / 1 / 9
8,622
616
6,667
8,198
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 2 / 3
7,853
561
7,968
14,959
6,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
The Hustle 7
Cthulhu
11
3 / 1 / 3
7,039
503
1,452
7,218
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
lx Solace
Anubis
13
10 / 1 / 3
8,538
610
10,054
8,294
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FramesRock
Tiamat
10
0 / 3 / 0
6,161
440
1,939
8,463
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
FramesTinmar
Guan Yu
13
2 / 3 / 0
7,496
535
6,545
10,424
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
OffbeatPat
Medusa
10
1 / 5 / 1
6,452
461
5,480
7,458
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 0
7,185
513
6,119
7,061
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jairoiram
Anubis
9
0 / 6 / 0
5,834
417
2,683
6,908
2,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
23
Kills
4
5
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Tiamat
FramesRock
Tiamat
0
3
0
0
L
Guan Yu
FramesTinmar
Guan Yu
2
3
0
0.67
L
Medusa
OffbeatPat
Medusa
1
5
1
0.3
W
Erlang Shen
Rogue HiveMind
Erlang Shen
7
1
9
11.5
W
2
2
3
1.75
L
1
6
0
0.17
W
Cthulhu
The Hustle 7
Cthulhu
3
1
3
4.5
L
Anubis
jairoiram
Anubis
0
6
0
0
W
Anubis
lx Solace
Anubis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
22,766
42,955
Taken
40,314
17,559
Mitigated
19,045
17,595
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,806
1,162
0
2,187
4,286
1,494
861
1,201
3,085
25,049
2,603
L
Tiamat
FramesRock
Tiamat
1,939
135
0
2,862
8,463
3,997
0
1,045
7,418
32,098
0
L
Guan Yu
FramesTinmar
Guan Yu
6,545
2,117
388
4,563
10,424
9,824
216
0
10,424
0
39,735
L
Medusa
OffbeatPat
Medusa
5,480
2,396
0
464
7,458
1,477
392
5,626
1,832
0
28,925
W
Erlang Shen
Rogue HiveMind
Erlang Shen
6,667
3,035
0
1,484
8,198
3,011
320
1,925
6,154
0
43,207
W
7,968
1,182
0
5,894
14,959
6,358
391
2,188
12,621
0
45,725
L
6,119
203
0
370
7,061
1,438
432
3,430
3,631
39,994
0
W
Cthulhu
The Hustle 7
Cthulhu
1,452
0
0
2,558
7,218
3,047
0
1,886
5,292
18,167
0
L
Anubis
jairoiram
Anubis
2,683
206
0
726
6,908
2,309
0
3,023
3,885
18,999
0
W
Anubis
lx Solace
Anubis
10,054
310
0
5,472
8,294
3,649
0
2,866
5,062
51,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
33,128
342
Minions Killed
309
0
Camps Cleared
0
1,326,580
Distance Traveled
1,357,554
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,780
484
72
5
0
244,424
4
L
Tiamat
6,161
440
56
4
0
283,717
1
L
Guan Yu
7,496
535
79
6
0
283,189
4
L
Medusa
6,452
461
43
3
0
270,695
0
W
Erlang Shen
8,622
616
69
5
0
316,504
6
W
Chaac
7,853
561
85
6
0
262,570
1
L
Thoth
7,185
513
92
7
0
278,407
2
W
Cthulhu
7,039
503
29
2
0
252,607
1
L
Anubis
5,834
417
39
3
0
241,546
0
W
Anubis
8,538
610
87
6
0
250,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role