Player Matchup

Loki
Loki
BlackTracks
Loki
Level 127
God Stats
4W - 5L
1,580 SR
Queue Stats
694W - 476L
1,790 Elo+
Party 2
Danzaburou
Danzaburou
Faeded
Danzaburou
Level 149
God Stats
3W - 3L
1,535 SR
Queue Stats
163W - 105L
1,680 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsNemocake
Cu Chulainn
Level 17
God Stats
27W - 13L
1,598 SR
Queue Stats
38W - 26L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Namertag
Baron Samedi
Level 149
God Stats
3W - 2L
1,805 SR
Queue Stats
271W - 160L
1,760 Elo+
Party 2
Ares
Ares
coolroco101
Ares
Level 87
God Stats
11W - 1L
1,673 SR
Queue Stats
159W - 125L
1,592 Elo+
Party 2
Team Averages
Level 106
1,638 SR
1,678 Elo+

VS

Team Averages
Level 45
1,517 SR
1,467 Elo+
Da Ji
Da Ji
Hollowquincy
Da Ji
Level 24
God Stats
21W - 26L
1,447 SR
Queue Stats
87W - 132L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Oria12
Danzaburou
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 1
Izanami
Izanami
TheNameIsDaemon
Izanami
Level 42
God Stats
32W - 22L
1,504 SR
Queue Stats
370W - 350L
1,552 Elo+
Solo
Chronos
Chronos
Thomasrockz
Chronos
Level 81
God Stats
19W - 11L
1,651 SR
Queue Stats
320W - 476L
1,479 Elo+
Party 1
Ymir
Ymir
xoXLadyBluXox
Ymir
Level 75
God Stats
12W - 16L
1,485 SR
Queue Stats
291W - 446L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
8,724
545
7,527
10,761
4,136
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Faeded
Danzaburou
16
11 / 1 / 5
10,460
654
13,090
9,349
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ItsNemocake
Cu Chulainn
13
0 / 2 / 10
7,878
492
6,048
8,976
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Namertag
Baron Samedi
16
7 / 0 / 4
9,601
600
9,925
5,908
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 1 / 12
9,346
584
12,901
11,246
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,273
455
4,822
11,201
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Oria12
Danzaburou
12
0 / 6 / 2
6,973
436
1,712
8,157
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 0
8,213
513
3,106
8,954
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Thomasrockz
Chronos
11
3 / 9 / 1
7,559
472
11,134
16,267
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 9 / 2
7,014
438
5,534
18,099
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
32
Kills
7
7
Deaths
32
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Danzaburou
Faeded
Danzaburou
11
1
5
13.5
L
2
6
1
0.42
W
Cu Chulainn
ItsNemocake
Cu Chulainn
0
2
10
2.5
W
Baron Samedi
Namertag
Baron Samedi
7
0
4
9
L
Danzaburou
Oria12
Danzaburou
0
6
2
0.17
L
1
2
0
0.5
L
Chronos
Thomasrockz
Chronos
3
9
1
0.39
W
10
1
12
16
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,491
Damage
26,308
46,240
Taken
62,678
25,277
Mitigated
26,952
15,535
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,527
2,708
0
3,787
10,761
4,136
0
5,746
4,812
0
50,138
W
Danzaburou
Faeded
Danzaburou
13,090
7,032
0
5,078
9,349
3,359
2,090
2,575
6,666
0
73,834
L
4,822
1,563
0
2,329
11,201
4,195
618
1,418
9,783
0
36,961
W
Cu Chulainn
ItsNemocake
Cu Chulainn
6,048
1,269
0
526
8,976
5,957
618
1,852
7,066
1,584
28,973
W
Baron Samedi
Namertag
Baron Samedi
9,925
1,308
832
2,115
5,908
2,789
192
1,358
4,550
65,502
0
L
Danzaburou
Oria12
Danzaburou
1,712
653
0
219
8,157
3,471
250
3,123
4,990
0
24,089
L
3,106
1,615
0
1,388
8,954
2,908
0
4,333
4,321
0
59,340
L
Chronos
Thomasrockz
Chronos
11,134
3,743
0
1,974
16,267
5,402
958
5,725
10,434
36,413
0
W
12,901
836
0
3,197
11,246
9,036
141
4,585
6,478
26,415
0
L
5,534
527
0
576
18,099
10,976
136
8,142
9,734
26,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
37,032
422
Minions Killed
328
0
Camps Cleared
0
1,585,838
Distance Traveled
1,257,083
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,724
545
97
6
0
323,380
2
W
Danzaburou
10,460
654
131
8
0
300,754
3
L
Da Ji
7,273
455
69
4
0
272,374
0
W
Cu Chulainn
7,878
492
55
3
0
333,124
0
W
Baron Samedi
9,601
600
120
8
0
307,996
2
L
Danzaburou
6,973
436
45
3
0
180,013
0
L
Izanami
8,213
513
116
7
0
266,970
6
L
Chronos
7,559
472
59
4
0
271,662
3
W
Ares
9,346
584
19
1
0
320,584
1
L
Ymir
7,014
438
39
2
0
266,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role