Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Reset_Death
Thanatos
Level 64
God Stats
7W - 6L
1,101 SR
Queue Stats
219W - 205L
1,416 Elo+
Party 2
Anubis
Anubis
Tipsy_Jokerr
Anubis
Level 27
God Stats
2W - 1L
1,517 SR
Queue Stats
174W - 197L
1,575 Elo+
Party 1
Cerberus
Cerberus
dRIP_BullGod69
Cerberus
Level 29
God Stats
9W - 5L
1,856 SR
Queue Stats
19W - 11L
1,550 Elo+
Party 2
Apollo
Apollo
dRIP_RAI
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,414 Elo+
Party 2
Team Averages
Level 61
1,495 SR
1,491 Elo+

VS

Team Averages
Level 63
1,502 SR
1,412 Elo+
Danzaburou
Danzaburou
Cyraxbtw
Danzaburou
Level 29
God Stats
22W - 14L
1,563 SR
Queue Stats
127W - 154L
1,388 Elo+
Party 3
Camazotz
Camazotz
EnAnO_98_PR
Camazotz
Level 62
God Stats
3W - 5L
1,491 SR
Queue Stats
155W - 198L
1,336 Elo+
Party 3
Bacchus
Bacchus
Farsefactor
Bacchus
Level 42
God Stats
6W - 6L
1,538 SR
Queue Stats
187W - 166L
1,574 Elo+
Solo
Vamana
Vamana
J_Uchiha03
Vamana
Level 67
God Stats
8W - 11L
1,401 SR
Queue Stats
110W - 152L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
xElla58x
Nu Wa
Level 116
God Stats
19W - 20L
1,519 SR
Queue Stats
166W - 185L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
3 / 1 / 1
13,848
629
9,499
11,031
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Reset_Death
Thanatos
20
8 / 1 / 7
13,085
595
9,641
20,012
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
20
6 / 1 / 3
13,902
632
14,300
12,865
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
17
4 / 2 / 12
12,490
568
9,861
15,977
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
dRIP_RAI
Apollo
20
11 / 6 / 7
14,164
644
20,392
22,277
10,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyraxbtw
Danzaburou
17
6 / 9 / 2
11,338
515
14,969
15,446
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
EnAnO_98_PR
Camazotz
15
1 / 7 / 2
9,426
428
6,361
18,463
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Farsefactor
Bacchus
14
2 / 4 / 6
8,615
392
6,184
12,369
11,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
J_Uchiha03
Vamana
17
1 / 4 / 2
10,491
477
7,949
17,518
22,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
xElla58x
Nu Wa
14
1 / 8 / 4
9,354
425
9,306
17,673
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
32
Kills
11
11
Deaths
32
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
Danzaburou
Cyraxbtw
Danzaburou
6
9
2
0.78
L
Camazotz
EnAnO_98_PR
Camazotz
1
7
2
0.29
L
Bacchus
Farsefactor
Bacchus
2
4
6
1.25
L
Vamana
J_Uchiha03
Vamana
1
4
2
0.5
W
Thanatos
Reset_Death
Thanatos
8
1
7
11.5
W
Anubis
6
1
3
7.5
W
Cerberus
4
2
12
5
W
Apollo
dRIP_RAI
Apollo
11
6
7
2.42
L
Nu Wa
xElla58x
Nu Wa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,693
Damage
44,769
82,162
Taken
81,469
49,101
Mitigated
48,243
45,483
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,499
6,116
0
2,062
11,031
7,161
1,494
1,266
9,647
0
112,532
L
Danzaburou
Cyraxbtw
Danzaburou
14,969
9,472
682
1,208
15,446
3,984
0
5,217
10,213
0
71,016
L
Camazotz
EnAnO_98_PR
Camazotz
6,361
2,313
0
6,691
18,463
5,978
0
4,017
14,302
0
58,276
L
Bacchus
Farsefactor
Bacchus
6,184
400
0
498
12,369
11,870
0
6,120
6,121
24,191
0
L
Vamana
J_Uchiha03
Vamana
7,949
3,741
0
6,557
17,518
22,205
552
529
16,983
0
69,417
W
Thanatos
Reset_Death
Thanatos
9,641
3,680
0
19,370
20,012
8,474
1,317
3,548
16,168
0
86,985
W
Anubis
14,300
1,183
0
9,145
12,865
6,103
5,716
4,797
7,804
98,089
0
W
Cerberus
9,861
512
0
3,926
15,977
16,682
664
3,370
12,441
35,585
0
W
Apollo
dRIP_RAI
Apollo
20,392
15,480
0
10,980
22,277
10,681
6,173
4,121
18,024
0
123,988
L
Nu Wa
xElla58x
Nu Wa
9,306
2,474
0
4,017
17,673
4,206
150
7,536
9,689
52,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
49,224
745
Minions Killed
473
0
Camps Cleared
0
2,164,621
Distance Traveled
1,970,073
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,848
629
196
9
0
463,115
11
L
Danzaburou
11,338
515
89
4
0
336,383
2
L
Camazotz
9,426
428
98
4
0
450,288
0
L
Bacchus
8,615
392
36
2
0
428,733
3
L
Vamana
10,491
477
155
7
0
385,162
2
W
Thanatos
13,085
595
133
6
0
466,416
13
W
Anubis
13,902
632
186
8
0
361,004
5
W
Cerberus
12,490
568
75
3
0
449,017
2
W
Apollo
14,164
644
155
7
0
425,069
0
L
Nu Wa
9,354
425
95
4
0
369,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role