Player Matchup

Ra
Ra
Coporjpa
Ra
Level 42
God Stats
2W - 10L
991 SR
Queue Stats
324W - 411L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
JC_101003
Heimdallr
Level 39
God Stats
5W - 12L
1,359 SR
Queue Stats
64W - 86L
1,356 Elo+
Party 3
Bellona
Bellona
Natiba
Bellona
Level 26
God Stats
8W - 20L
1,427 SR
Queue Stats
258W - 329L
1,350 Elo+
Party 1
Ymir
Ymir
ernestobrito1234
Ymir
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
62W - 79L
1,337 Elo+
Party 3
Loki
Loki
ikalzz_
Loki
Level 56
God Stats
3W - 7L
1,366 SR
Queue Stats
308W - 437L
1,392 Elo+
Party 1
Team Averages
Level 38
1,313 SR
1,355 Elo+

VS

Team Averages
Level 35
1,527 SR
1,356 Elo+
Anhur
Anhur
FLakoMuñoz
Anhur
Level 23
God Stats
17W - 20L
1,361 SR
Queue Stats
28W - 42L
1,283 Elo+
Party 2
Camazotz
Camazotz
MrBrotherNiggy
Camazotz
Level 24
God Stats
9W - 9L
1,551 SR
Queue Stats
27W - 39L
1,271 Elo+
Party 2
Arachne
Arachne
Zuninain
Arachne
Level 50
God Stats
16W - 16L
1,640 SR
Queue Stats
108W - 110L
1,512 Elo+
Party 2
Horus
Horus
kookbr
Horus
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 60L
1,333 Elo+
Solo
Olorun
Olorun
laucha_baroni
Olorun
Level 39
God Stats
6W - 9L
1,582 SR
Queue Stats
366W - 414L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
12,719
454
16,887
16,496
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JC_101003
Heimdallr
16
3 / 7 / 5
10,883
389
13,053
18,182
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Natiba
Bellona
19
5 / 8 / 5
12,688
453
20,231
26,745
23,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 4
10,748
384
4,191
22,974
21,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
ikalzz_
Loki
20
9 / 9 / 3
13,395
478
18,188
20,410
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 11
12,608
450
16,009
15,246
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
19
3 / 6 / 10
13,097
468
13,816
23,332
9,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Zuninain
Arachne
20
13 / 2 / 6
17,530
626
18,805
23,258
13,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
kookbr
Horus
17
0 / 3 / 10
11,646
416
7,319
18,220
12,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 6 / 4
14,137
505
23,574
20,751
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
23
Kills
31
31
Deaths
23
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
6
6
11
1.92
L
Heimdallr
JC_101003
Heimdallr
3
7
5
0.79
W
Camazotz
3
6
10
1.33
L
Bellona
Natiba
Bellona
5
8
5
0.94
W
Arachne
Zuninain
Arachne
13
2
6
8
L
2
4
4
1
L
Loki
ikalzz_
Loki
9
9
3
1.17
W
Horus
kookbr
Horus
0
3
10
1.67
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,550
Damage
79,523
104,807
Taken
100,807
66,217
Mitigated
50,956
17,960
Healing
36,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,887
939
2,412
5,780
16,496
7,023
315
6,689
9,807
85,933
0
W
16,009
7,226
0
0
15,246
5,666
1,532
1,658
13,560
0
46,736
L
Heimdallr
JC_101003
Heimdallr
13,053
3,076
0
1,793
18,182
6,180
2,602
2,806
15,376
0
63,032
W
Camazotz
13,816
2,278
0
8,934
23,332
9,706
652
3,134
19,982
0
74,912
L
Bellona
Natiba
Bellona
20,231
6,126
0
4,152
26,745
23,391
194
4,296
22,449
0
74,116
W
Arachne
Zuninain
Arachne
18,805
14,962
0
5,113
23,258
13,967
4,635
3,498
19,548
0
151,546
L
4,191
892
86
1,074
22,974
21,804
697
5,114
17,860
33,010
0
L
Loki
ikalzz_
Loki
18,188
4,889
0
2,663
20,410
7,819
0
4,669
15,741
0
73,267
W
Horus
kookbr
Horus
7,319
3,209
4,405
8,238
18,220
12,426
932
5,340
12,761
0
43,995
W
23,574
8,950
1,299
8,281
20,751
9,191
5,275
6,276
13,873
92,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
69,018
528
Minions Killed
598
0
Camps Cleared
0
2,393,847
Distance Traveled
2,688,899
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,719
454
157
6
0
565,122
1
W
Anhur
12,608
450
61
2
0
522,984
0
L
Heimdallr
10,883
389
91
3
0
365,848
2
W
Camazotz
13,097
468
110
4
0
516,640
3
L
Bellona
12,688
453
135
5
0
500,271
0
W
Arachne
17,530
626
212
8
0
618,622
3
L
Ymir
10,748
384
39
1
0
433,471
0
L
Loki
13,395
478
106
4
0
529,135
0
W
Horus
11,646
416
76
3
0
589,394
3
W
Olorun
14,137
505
139
5
0
441,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role