Player Matchup

Danzaburou
Danzaburou
FrankT01
Danzaburou
Level 26
God Stats
5W - 1L
1,655 SR
Queue Stats
15W - 10L
1,411 Elo+
Party 1
Mercury
Mercury
Six9Balla
Mercury
Level 14
God Stats
7W - 7L
1,411 SR
Queue Stats
24W - 19L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Tonynoturro
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
juegoremal
Ratatoskr
Level 4
God Stats
2W - 2L
1,222 SR
Queue Stats
4W - 4L
1,197 Elo+
Party 1
Raijin
Raijin
l-lSc0RP10nl-l
Raijin
Level 25
God Stats
7W - 2L
1,785 SR
Queue Stats
39W - 35L
1,388 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,400 Elo+

VS

Team Averages
Level 12
1,571 SR
1,371 Elo+
Ra
Ra
Ganoca
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 2
Bellona
Bellona
Himura-_Renshin
Bellona
Level 15
God Stats
4W - 5L
1,529 SR
Queue Stats
13W - 19L
1,408 Elo+
Solo
Nemesis
Nemesis
Tyranty
Nemesis
Level 24
God Stats
13W - 9L
1,825 SR
Queue Stats
138W - 114L
1,616 Elo+
Solo
Neith
Neith
YuumiGo
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 2
Chaac
Chaac
ronaldo101
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrankT01
Danzaburou
12
2 / 1 / 6
7,586
506
9,154
9,272
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Six9Balla
Mercury
18
10 / 2 / 3
10,560
704
12,862
10,570
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Tonynoturro
Kuzenbo
13
3 / 1 / 6
7,351
490
3,958
5,922
4,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
juegoremal
Ratatoskr
9
3 / 5 / 0
6,516
434
2,679
6,686
1,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 4 / 5
7,141
476
6,042
6,951
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 5 / 0
5,949
397
3,326
6,423
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 2
5,754
384
1,962
11,229
7,352
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Tyranty
Nemesis
17
9 / 3 / 0
10,194
680
8,091
13,481
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
YuumiGo
Neith
9
0 / 7 / 0
5,753
384
3,152
9,470
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
13
4 / 1 / 1
7,996
533
5,564
10,401
8,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
13
13
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FrankT01
Danzaburou
2
1
6
5
L
Ra
0
5
0
0
L
0
4
2
0.25
W
Mercury
Six9Balla
Mercury
10
2
3
5.75
W
Kuzenbo
Tonynoturro
Kuzenbo
3
1
6
6
L
Nemesis
Tyranty
Nemesis
9
3
0
3
L
Neith
YuumiGo
Neith
0
7
0
0
W
Ratatoskr
juegoremal
Ratatoskr
3
5
0
0.6
W
2
4
5
1.13
L
Chaac
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
22,095
39,401
Taken
51,004
15,603
Mitigated
26,433
9,626
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FrankT01
Danzaburou
9,154
4,006
0
4,605
9,272
3,362
378
1,613
7,533
0
50,994
L
Ra
3,326
362
776
683
6,423
1,833
205
2,087
4,336
30,035
0
L
1,962
274
511
3,053
11,229
7,352
245
2,823
8,406
0
12,935
W
Mercury
Six9Balla
Mercury
12,862
6,462
0
4,140
10,570
3,847
888
48
10,506
0
83,737
W
Kuzenbo
Tonynoturro
Kuzenbo
3,958
1,531
0
131
5,922
4,659
142
1,235
4,578
11,686
0
L
Nemesis
Tyranty
Nemesis
8,091
3,392
0
6,178
13,481
5,818
2,435
1,122
12,359
0
68,404
L
Neith
YuumiGo
Neith
3,152
1,511
0
960
9,470
2,731
240
2,074
7,396
0
18,413
W
Ratatoskr
juegoremal
Ratatoskr
2,679
1,018
0
500
6,686
1,735
319
0
6,686
0
26,292
W
6,042
334
0
250
6,951
2,000
665
129
6,772
32,154
0
L
Chaac
5,564
640
0
3,940
10,401
8,699
1,148
1,894
8,507
0
36,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
35,646
351
Minions Killed
347
0
Camps Cleared
0
1,441,694
Distance Traveled
1,324,612
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,586
506
103
7
0
254,691
1
L
Ra
5,949
397
71
5
0
277,917
3
L
Bellona
5,754
384
20
1
0
258,344
1
W
Mercury
10,560
704
138
9
0
325,670
2
W
Kuzenbo
7,351
490
13
1
0
310,115
2
L
Nemesis
10,194
680
134
9
0
295,143
1
L
Neith
5,753
384
41
3
0
250,647
2
W
Ratatoskr
6,516
434
45
3
0
281,661
1
W
Raijin
7,141
476
52
3
0
269,557
2
L
Chaac
7,996
533
81
5
0
242,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role