Player Matchup

Kukulkan
Kukulkan
IvanLeon_RBB6
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,462 Elo+
Party 3
Izanami
Izanami
Libitinas_Curse
Izanami
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 14L
1,135 Elo+
Party 2
Kuzenbo
Kuzenbo
THOMA2TAYLOR
Kuzenbo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,145 Elo+
Party 2
Set
Set
harry2232323
Set
Level 83
God Stats
1W - 5L
1,484 SR
Queue Stats
171W - 168L
1,478 Elo+
Solo
Pele
Pele
xkiko319x
Pele
Level 67
God Stats
5W - 7L
1,469 SR
Queue Stats
52W - 53L
1,463 Elo+
Party 3
Team Averages
Level 64
1,491 SR
1,337 Elo+

VS

Team Averages
Level 74
1,534 SR
1,599 Elo+
Merlin
Merlin
ComicHickory977
Merlin
Level 23
God Stats
4W - 1L
1,777 SR
Queue Stats
61W - 37L
1,645 Elo+
Party 1
Tiamat
Tiamat
Faekes
Tiamat
Level 69
God Stats
7W - 2L
1,606 SR
Queue Stats
14W - 4L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
PuRe BaNtZz
Danzaburou
Level 75
God Stats
29W - 19L
1,495 SR
Queue Stats
80W - 45L
1,702 Elo+
Party 1
Athena
Athena
PuRe SKiiLs
Athena
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
161W - 111L
1,645 Elo+
Party 1
Tyr
Tyr
ohMeloo
Tyr
Level 83
God Stats
5W - 7L
1,292 SR
Queue Stats
350W - 382L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IvanLeon_RBB6
Kukulkan
18
2 / 4 / 4
10,740
565
7,431
14,382
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 9 / 2
7,517
396
1,249
11,224
3,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
THOMA2TAYLOR
Kuzenbo
13
0 / 4 / 2
7,366
388
4,541
14,225
9,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 5 / 1
9,890
521
8,105
18,329
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
18
8 / 3 / 1
11,227
591
11,426
15,474
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
11,598
610
9,909
9,170
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Faekes
Tiamat
15
4 / 1 / 6
9,985
526
10,730
8,558
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PuRe BaNtZz
Danzaburou
17
8 / 2 / 6
10,518
554
14,994
11,423
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
19
8 / 1 / 8
11,643
613
10,557
16,433
8,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
17
1 / 5 / 4
10,658
561
11,446
16,029
18,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
25
25
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Tiamat
Faekes
Tiamat
4
1
6
7
L
Kukulkan
IvanLeon_RBB6
Kukulkan
2
4
4
1
L
0
9
2
0.11
W
Danzaburou
PuRe BaNtZz
Danzaburou
8
2
6
5.5
W
Athena
8
1
8
12
L
Kuzenbo
THOMA2TAYLOR
Kuzenbo
0
4
2
0.25
L
3
5
1
0.7
W
Tyr
1
5
4
0.6
L
Pele
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
57,636
73,634
Taken
61,613
33,741
Mitigated
50,191
16,162
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,909
630
0
975
9,170
3,769
451
4,010
5,014
77,324
0
W
Tiamat
Faekes
Tiamat
10,730
912
0
2,497
8,558
13,577
105
3,335
5,137
45,548
0
L
Kukulkan
IvanLeon_RBB6
Kukulkan
7,431
1,298
0
1,774
14,382
4,714
158
10,699
3,338
69,273
0
L
1,249
1,201
0
1,105
11,224
3,026
795
3,660
7,564
0
37,557
W
Danzaburou
PuRe BaNtZz
Danzaburou
14,994
7,416
0
4,135
11,423
5,578
453
3,298
8,125
0
83,602
W
Athena
10,557
3,250
0
6,729
16,433
8,391
34
1,074
15,254
79,044
0
L
Kuzenbo
THOMA2TAYLOR
Kuzenbo
4,541
1,222
393
1,141
14,225
9,087
409
3,624
10,601
28,327
0
L
8,105
4,115
0
6,317
18,329
11,679
0
4,797
13,482
0
55,383
W
Tyr
11,446
1,882
0
4,007
16,029
18,876
0
0
15,461
155
69,716
L
Pele
11,426
3,108
0
5,432
15,474
5,235
756
8,058
7,298
0
68,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
54,402
542
Minions Killed
605
0
Camps Cleared
0
1,716,814
Distance Traveled
1,767,349
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,598
610
162
9
0
333,953
1
W
Tiamat
9,985
526
82
4
0
362,188
5
L
Kukulkan
10,740
565
138
7
0
369,696
0
L
Izanami
7,517
396
116
6
0
278,397
5
W
Danzaburou
10,518
554
123
6
0
333,473
2
W
Athena
11,643
613
121
6
0
429,850
5
L
Kuzenbo
7,366
388
49
3
0
351,290
3
L
Set
9,890
521
125
7
0
346,002
3
W
Tyr
10,658
561
117
6
0
307,885
2
L
Pele
11,227
591
114
6
0
371,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role