Player Matchup

Nu Wa
Nu Wa
ConnorCillz23
Nu Wa
Level 106
God Stats
5W - 6L
1,409 SR
Queue Stats
221W - 209L
1,497 Elo+
Party 1
Medusa
Medusa
RealFrostyy420
Medusa
Level 59
God Stats
2W - 0L
1,802 SR
Queue Stats
53W - 60L
1,491 Elo+
Party 1
Skadi
Skadi
SAMPARIS1234
Skadi
Level 65
God Stats
18W - 26L
1,480 SR
Queue Stats
39W - 54L
1,457 Elo+
Party 1
Sobek
Sobek
WindyWarmers
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
matheus101095
Odin
Level 148
God Stats
10W - 8L
1,535 SR
Queue Stats
125W - 135L
1,448 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,479 Elo+

VS

Team Averages
Level 96
1,576 SR
1,519 Elo+
Khepri
Khepri
Askingbob
Khepri
Level 69
God Stats
5W - 8L
1,557 SR
Queue Stats
162W - 168L
1,535 Elo+
Solo
Apollo
Apollo
CocolaloPW
Apollo
Level 142
God Stats
9W - 5L
1,496 SR
Queue Stats
311W - 316L
1,549 Elo+
Solo
Achilles
Achilles
GorillaSoup47
Achilles
Level 118
God Stats
55W - 54L
1,508 SR
Queue Stats
452W - 495L
1,469 Elo+
Solo
Tiamat
Tiamat
K30012
Tiamat
Level 82
God Stats
71W - 60L
1,678 SR
Queue Stats
544W - 505L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
endeasy
Tsukuyomi
Level 67
God Stats
6W - 8L
1,642 SR
Queue Stats
601W - 601L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,356
696
7,792
7,597
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 0
6,174
515
3,013
5,558
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 5
7,513
626
7,501
4,912
1,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 7
6,523
544
4,091
7,035
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 1
6,951
579
6,219
7,226
6,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Askingbob
Khepri
8
1 / 2 / 3
5,633
469
2,684
7,468
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
CocolaloPW
Apollo
10
3 / 4 / 1
6,064
505
4,769
6,435
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
GorillaSoup47
Achilles
11
0 / 3 / 0
6,290
524
4,006
10,232
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
K30012
Tiamat
10
0 / 6 / 1
6,110
509
5,115
9,776
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
endeasy
Tsukuyomi
12
1 / 2 / 0
6,509
542
1,926
8,526
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Askingbob
Khepri
1
2
3
1.25
L
Apollo
CocolaloPW
Apollo
3
4
1
0.88
W
7
0
5
9.5
L
Achilles
GorillaSoup47
Achilles
0
3
0
0
L
Tiamat
K30012
Tiamat
0
6
1
0.08
W
2
1
0
2
W
5
1
5
7.5
W
1
2
7
2.25
L
Tsukuyomi
endeasy
Tsukuyomi
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
18,500
32,328
Taken
42,437
17,295
Mitigated
20,681
11,650
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Askingbob
Khepri
2,684
216
0
2,718
7,468
4,393
0
2,807
4,661
12,462
0
L
Apollo
CocolaloPW
Apollo
4,769
3,019
0
635
6,435
2,069
0
2,849
3,586
0
23,304
W
7,792
1,965
0
3,790
7,597
2,492
0
1,872
5,599
52,040
0
L
Achilles
GorillaSoup47
Achilles
4,006
1,237
0
4,484
10,232
6,981
0
878
9,354
0
34,772
L
Tiamat
K30012
Tiamat
5,115
491
195
3,847
9,776
4,877
156
2,745
7,031
36,538
0
W
3,013
1,542
0
2,537
5,558
1,598
81
1,545
4,001
0
30,828
W
7,501
3,599
0
1,038
4,912
1,733
874
2,851
1,805
0
42,090
W
4,091
781
0
3,144
7,035
4,874
102
1,131
5,898
18,100
0
L
Tsukuyomi
endeasy
Tsukuyomi
1,926
449
0
3,400
8,526
2,361
0
2,604
5,922
0
41,576
W
6,219
1,306
0
1,141
7,226
6,598
224
0
6,851
0
39,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
30,606
344
Minions Killed
317
0
Camps Cleared
0
1,198,677
Distance Traveled
1,111,978
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,633
469
18
2
0
253,474
0
L
Apollo
6,064
505
45
4
0
193,234
1
W
Nu Wa
8,356
696
91
8
0
259,435
5
L
Achilles
6,290
524
85
7
0
196,190
3
L
Tiamat
6,110
509
80
7
0
202,980
2
W
Medusa
6,174
515
60
5
0
215,840
4
W
Skadi
7,513
626
94
8
0
249,106
0
W
Sobek
6,523
544
15
1
0
250,371
1
L
Tsukuyomi
6,509
542
89
7
0
266,100
2
W
Odin
6,951
579
84
7
0
223,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role