Player Matchup

Jormungandr
Jormungandr
BackupGiraffe
Jormungandr
Level 86
God Stats
6W - 2L
1,896 SR
Queue Stats
288W - 245L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
popmopmoon
Tsukuyomi
Level 81
God Stats
29W - 25L
1,326 SR
Queue Stats
245W - 259L
1,414 Elo+
Solo
Eset
Eset
sr_phizy
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,460 Elo+
Party 2
Skadi
Skadi
wicked8246
Skadi
Level 128
God Stats
2W - 4L
1,713 SR
Queue Stats
456W - 487L
1,468 Elo+
Solo
Serqet
Serqet
xjdanzx
Serqet
Level 129
God Stats
3W - 2L
1,435 SR
Queue Stats
104W - 93L
1,541 Elo+
Party 2
Team Averages
Level 97
1,574 SR
1,473 Elo+

VS

Team Averages
Level 119
1,477 SR
1,466 Elo+
Aphrodite
Aphrodite
Lone_Explosive
Aphrodite
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 96L
1,496 Elo+
Party 3
Ra
Ra
PedroDeLeon3
Ra
Level 105
God Stats
14W - 21L
1,423 SR
Queue Stats
1,555W - 1,503L
1,428 Elo+
Solo
Mercury
Mercury
TheRealDr_Bob
Mercury
Level 108
God Stats
15W - 18L
1,291 SR
Queue Stats
714W - 734L
1,421 Elo+
Party 1
Merlin
Merlin
naqdog
Merlin
Level 135
God Stats
4W - 2L
1,882 SR
Queue Stats
75W - 56L
1,543 Elo+
Party 3
Apollo
Apollo
roach0405
Apollo
Level 145
God Stats
0W - 2L
1,290 SR
Queue Stats
282W - 307L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BackupGiraffe
Jormungandr
17
8 / 1 / 7
10,810
569
12,474
20,157
12,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
popmopmoon
Tsukuyomi
17
6 / 5 / 8
10,248
539
16,175
15,726
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
1 / 5 / 5
8,061
424
3,361
9,581
3,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
17
7 / 3 / 1
10,706
563
8,742
10,216
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
xjdanzx
Serqet
14
7 / 5 / 8
9,051
476
9,609
13,218
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lone_Explosive
Aphrodite
13
2 / 5 / 7
8,710
458
7,981
16,534
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 5 / 3
9,597
505
9,505
12,930
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
14
4 / 7 / 6
9,167
482
5,770
13,998
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
naqdog
Merlin
16
3 / 7 / 1
9,831
517
10,308
12,187
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
roach0405
Apollo
16
3 / 5 / 2
9,919
522
6,326
13,470
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
29
Kills
19
19
Deaths
29
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BackupGiraffe
Jormungandr
8
1
7
11.5
L
Aphrodite
Lone_Explosive
Aphrodite
2
5
7
1.1
L
7
5
3
1.7
L
Mercury
4
7
6
1
L
Merlin
naqdog
Merlin
3
7
1
0.5
W
Tsukuyomi
popmopmoon
Tsukuyomi
6
5
8
2
L
Apollo
roach0405
Apollo
3
5
2
0.8
W
Eset
1
5
5
0.7
W
Skadi
7
3
1
2.5
W
Serqet
xjdanzx
Serqet
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
39,890
68,898
Taken
69,119
34,165
Mitigated
34,870
16,027
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BackupGiraffe
Jormungandr
12,474
2,885
0
6,603
20,157
12,272
18
9,597
10,560
50,251
0
L
Aphrodite
Lone_Explosive
Aphrodite
7,981
1,115
1,741
8,195
16,534
15,472
523
3,720
12,180
35,065
0
L
9,505
732
872
4,128
12,930
5,437
391
3,000
9,742
53,722
0
L
Mercury
5,770
2,498
0
3,063
13,998
4,478
0
2,641
10,710
0
40,149
L
Merlin
naqdog
Merlin
10,308
430
0
1,760
12,187
4,400
0
5,006
6,691
59,860
0
W
Tsukuyomi
popmopmoon
Tsukuyomi
16,175
4,701
0
4,965
15,726
6,912
642
5,607
10,119
0
77,383
L
Apollo
roach0405
Apollo
6,326
2,275
647
3,599
13,470
5,083
648
542
12,788
0
63,431
W
Eset
3,361
330
0
1,591
9,581
3,448
451
4,929
4,652
35,681
0
W
Skadi
8,742
4,961
99
1,269
10,216
3,638
1,425
1,937
8,279
0
57,432
W
Serqet
xjdanzx
Serqet
9,609
975
321
1,179
13,218
7,895
141
5,724
7,494
0
25,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
47,224
435
Minions Killed
469
0
Camps Cleared
0
1,733,609
Distance Traveled
1,634,144
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,810
569
102
5
0
350,946
6
L
Aphrodite
8,710
458
43
2
0
295,311
5
L
Ra
9,597
505
89
5
0
319,361
6
L
Mercury
9,167
482
69
4
0
406,034
3
L
Merlin
9,831
517
125
7
0
279,372
0
W
Tsukuyomi
10,248
539
111
6
0
380,228
0
L
Apollo
9,919
522
143
8
0
334,066
2
W
Eset
8,061
424
70
4
0
307,946
2
W
Skadi
10,706
563
122
6
0
313,051
2
W
Serqet
9,051
476
30
2
0
381,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role