Player Matchup

Ymir
Ymir
Gold V
Cr24ayten
Ymir
Gold V
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
179W - 186L
1,267 MMR
Party 1
Anhur
Anhur
Bronze III
Suicopath
Anhur
Bronze III
Level 109
God Stats
0W - 1L
1,908 SR
Queue Stats
1W - 3L
1,495 MMR
Solo
Vulcan
Vulcan
Silver III
Zebrowo
Vulcan
Silver III
Level 54
God Stats
1W - 1L
1,554 SR
Queue Stats
77W - 77L
1,445 MMR
Solo
Loki
Loki
Silver III
acnalogia919
Loki
Silver III
Level 124
God Stats
0W - 1L
1,237 SR
Queue Stats
65W - 84L
1,465 MMR
Solo
Scylla
Scylla
Gold I
meegs05
Scylla
Gold I
Level 101
God Stats
3W - 3L
1,548 SR
Queue Stats
124W - 122L
1,642 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,549 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,522 SR
1,492 MMR
Cerberus
Cerberus
Silver I
Ahbadom
Cerberus
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold II
ChrisFonC
Chang'e
Gold II
Level 144
God Stats
6W - 0L
1,857 SR
Queue Stats
30W - 26L
1,576 MMR
Party 2
Sol
Sol
Gold II
Exonerize
Sol
Gold II
Level 154
God Stats
3W - 1L
1,417 SR
Queue Stats
128W - 117L
1,490 MMR
Solo
Mercury
Mercury
Gold V
Icer107
Mercury
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,439 MMR
Solo
Artio
Artio
Silver III
SkarletXXx
Artio
Silver III
Level 49
God Stats
1W - 3L
1,338 SR
Queue Stats
11W - 24L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 2
8,934
406
5,229
18,048
14,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Suicopath
Anhur
19
2 / 7 / 1
11,338
515
6,141
15,541
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Zebrowo
Vulcan
18
4 / 4 / 0
10,962
498
17,510
15,291
10,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 10 / 2
9,606
437
4,443
15,393
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
meegs05
Scylla
16
0 / 2 / 2
9,817
446
16,546
11,095
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTsukuyomiApolloPersephoneDanzaburou

VS

Bans
Cu ChulainnSobekNemesisFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahbadom
Cerberus
17
6 / 2 / 9
12,610
573
10,157
17,103
20,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
ChrisFonC
Chang'e
19
8 / 2 / 8
13,429
610
15,212
16,575
7,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 0 / 3
15,159
689
18,096
19,697
7,725
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Icer107
Mercury
20
7 / 0 / 7
15,087
686
13,949
17,692
9,468
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
17
0 / 5 / 6
11,693
532
2,517
22,204
20,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
28
28
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ahbadom
Cerberus
6
2
9
5.25
W
Chang'e
ChrisFonC
Chang'e
8
2
8
6
L
Ymir
1
5
2
0.4
W
7
0
3
8.5
W
Mercury
Icer107
Mercury
7
0
7
10.5
W
Artio
0
5
6
0.6
L
Anhur
Suicopath
Anhur
2
7
1
0.36
L
Vulcan
Zebrowo
Vulcan
4
4
0
1
L
2
10
2
0.3
L
Scylla
meegs05
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,869
Damage
59,931
75,368
Taken
93,271
37,371
Mitigated
65,295
12,677
Healing
50,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ahbadom
Cerberus
10,157
801
0
4,049
17,103
20,562
0
9,347
7,756
42,019
0
W
Chang'e
ChrisFonC
Chang'e
15,212
962
6,033
9,947
16,575
7,062
855
9,111
7,464
85,299
0
L
Ymir
5,229
1,028
0
1,856
18,048
14,450
0
13,447
4,576
18,591
0
W
18,096
8,579
0
14,335
19,697
7,725
10,249
3,967
15,730
153,893
0
W
Mercury
Icer107
Mercury
13,949
7,048
0
9,435
17,692
9,468
3,509
6,013
11,679
0
123,805
W
Artio
2,517
141
336
6,761
22,204
20,478
1,683
12,108
9,932
52,689
0
L
Anhur
Suicopath
Anhur
6,141
2,228
0
2,466
15,541
5,319
3,164
8,536
6,900
0
90,545
L
Vulcan
Zebrowo
Vulcan
17,510
7,152
0
3,753
15,291
10,536
152
9,578
5,373
85,389
0
L
4,443
889
0
2,991
15,393
3,650
207
7,828
7,460
0
40,357
L
Scylla
meegs05
Scylla
16,546
519
0
1,611
11,095
3,416
0
6,469
4,601
83,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
67,978
542
Minions Killed
714
0
Camps Cleared
0
1,975,277
Distance Traveled
2,177,595
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,610
573
65
3
0
441,398
5
W
Chang'e
13,429
610
150
7
0
421,817
8
L
Ymir
8,934
406
19
1
0
387,501
7
W
Sol
15,159
689
205
9
0
367,960
5
W
Mercury
15,087
686
198
9
0
558,239
3
W
Artio
11,693
532
96
4
0
388,181
1
L
Anhur
11,338
515
148
7
0
364,229
1
L
Vulcan
10,962
498
146
7
0
418,944
4
L
Loki
9,606
437
81
4
0
373,827
8
L
Scylla
9,817
446
148
7
0
430,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role