Player Matchup

Osiris
Osiris
Gold I
Dani1283
Osiris
Gold I
Level 128
God Stats
2W - 1L
1,370 SR
Queue Stats
44W - 43L
1,642 MMR
Party 2
Tyr
Tyr
Gold II
Radiax10
Tyr
Gold II
Level 149
God Stats
25W - 9L
1,912 SR
Queue Stats
212W - 200L
1,582 MMR
Party 3
Anhur
Anhur
Gold I
cbdo
Anhur
Gold I
Level 152
God Stats
8W - 7L
1,340 SR
Queue Stats
128W - 123L
1,674 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
kimdokja
Ao Kuang
Gold III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
ser18der
Janus
Gold I
Level 129
God Stats
1W - 3L
1,198 SR
Queue Stats
44W - 42L
1,688 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,464 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,704 SR
1,636 MMR
Guan Yu
Guan Yu
Platinum IV
InnocentAds
Guan Yu
Platinum IV
Level 139
God Stats
20W - 14L
1,774 SR
Queue Stats
263W - 247L
1,613 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
KobePlaysSmite
Tsukuyomi
Silver I
Level 82
God Stats
4W - 2L
1,838 SR
Queue Stats
45W - 27L
1,694 MMR
Solo
Hercules
Hercules
Platinum II
NotK4riya
Hercules
Platinum II
Level 108
God Stats
52W - 46L
1,677 SR
Queue Stats
647W - 646L
1,828 MMR
Party 1
Heimdallr
Heimdallr
Gold II
PR0RMtv
Heimdallr
Gold II
Level 149
God Stats
9W - 8L
1,500 SR
Queue Stats
125W - 146L
1,367 MMR
Party 1
Chronos
Chronos
Gold II
XuuKeeAce
Chronos
Gold II
Level 45
God Stats
19W - 10L
1,730 SR
Queue Stats
74W - 72L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dani1283
Osiris
20
5 / 6 / 10
14,590
561
23,670
30,008
27,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 5 / 18
14,721
566
21,945
35,397
38,538
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
cbdo
Anhur
20
5 / 6 / 3
15,106
581
21,197
24,828
8,663
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
kimdokja
Ao Kuang
20
13 / 4 / 6
16,831
647
26,046
25,788
14,789
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
ser18der
Janus
20
6 / 4 / 14
14,620
562
23,650
15,789
5,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
ScyllaTiamatSetChang'e

VS

Bans
NemesisApolloGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InnocentAds
Guan Yu
19
6 / 7 / 3
12,576
484
24,945
37,683
46,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
KobePlaysSmite
Tsukuyomi
14
2 / 4 / 3
10,004
385
7,017
9,516
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
NotK4riya
Hercules
17
2 / 9 / 8
12,048
463
7,671
37,634
46,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
PR0RMtv
Heimdallr
20
9 / 4 / 4
15,130
582
30,157
24,650
13,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
XuuKeeAce
Chronos
18
6 / 10 / 2
12,527
482
17,475
33,966
14,175
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
34
Kills
25
25
Deaths
34
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dani1283
Osiris
5
6
10
1.67
L
Guan Yu
InnocentAds
Guan Yu
6
7
3
1.07
L
Tsukuyomi
KobePlaysSmite
Tsukuyomi
2
4
3
0.88
L
Hercules
NotK4riya
Hercules
2
9
8
0.67
L
Heimdallr
PR0RMtv
Heimdallr
9
4
4
2.75
W
5
5
18
2.8
L
Chronos
XuuKeeAce
Chronos
6
10
2
0.7
W
Anhur
cbdo
Anhur
5
6
3
1.08
W
Ao Kuang
kimdokja
Ao Kuang
13
4
6
4
W
Janus
ser18der
Janus
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,508
Damage
87,265
131,810
Taken
143,449
95,582
Mitigated
123,822
57,244
Healing
52,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dani1283
Osiris
23,670
9,254
0
13,207
30,008
27,933
1,650
1,418
28,590
15,995
76,860
L
Guan Yu
InnocentAds
Guan Yu
24,945
3,504
2,895
15,578
37,683
46,338
0
12,805
24,853
0
88,052
L
Tsukuyomi
KobePlaysSmite
Tsukuyomi
7,017
1,561
0
3,355
9,516
3,591
0
4,249
5,267
0
46,096
L
Hercules
NotK4riya
Hercules
7,671
1,750
0
11,414
37,634
46,022
0
13,690
23,919
0
43,703
L
Heimdallr
PR0RMtv
Heimdallr
30,157
11,811
0
5,945
24,650
13,696
1,390
5,948
18,702
0
131,547
W
21,945
4,044
0
15,888
35,397
38,538
248
3,427
31,363
0
57,559
L
Chronos
XuuKeeAce
Chronos
17,475
7,370
1,376
11,920
33,966
14,175
132
16,185
17,781
80,758
0
W
Anhur
cbdo
Anhur
21,197
12,520
0
11,952
24,828
8,663
6,335
2,913
21,915
0
119,647
W
Ao Kuang
kimdokja
Ao Kuang
26,046
5,592
0
9,737
25,788
14,789
670
4,821
20,967
160,640
0
W
Janus
ser18der
Janus
23,650
1,927
804
5,656
15,789
5,659
4,172
5,260
10,529
105,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,868
Gold Earned
62,285
679
Minions Killed
643
0
Camps Cleared
0
2,691,635
Distance Traveled
2,160,362
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,590
561
111
4
0
485,181
7
L
Guan Yu
12,576
484
143
6
0
466,217
4
L
Tsukuyomi
10,004
385
97
4
0
300,439
7
L
Hercules
12,048
463
74
3
0
508,153
0
L
Heimdallr
15,130
582
183
7
0
485,950
5
W
Tyr
14,721
566
48
2
0
657,558
2
L
Chronos
12,527
482
146
6
0
399,603
2
W
Anhur
15,106
581
179
7
0
472,884
8
W
Ao Kuang
16,831
647
187
7
0
556,178
3
W
Janus
14,620
562
154
6
0
519,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role