Player Matchup

Athena
Athena
CAutION000ME
Athena
Level 77
God Stats
10W - 10L
1,602 SR
Queue Stats
399W - 392L
1,504 Elo+
Party 1
Chaac
Chaac
ElBureeto
Chaac
Level 121
God Stats
3W - 4L
1,354 SR
Queue Stats
21W - 20L
1,487 Elo+
Party 1
Ullr
Ullr
Oh Yup Facts
Ullr
Level 129
God Stats
23W - 33L
1,535 SR
Queue Stats
362W - 420L
1,485 Elo+
Party 1
Fenrir
Fenrir
Omegared225
Fenrir
Level 114
God Stats
12W - 10L
1,519 SR
Queue Stats
166W - 173L
1,518 Elo+
Party 1
Nox
Nox
Thicactionrandy
Nox
Level 45
God Stats
6W - 11L
1,456 SR
Queue Stats
58W - 81L
1,437 Elo+
Party 1
Team Averages
Level 97
1,493 SR
1,486 Elo+

VS

Team Averages
Level 72
1,506 SR
1,537 Elo+
Ra
Ra
BaldHead_Lol
Ra
Level 43
God Stats
4W - 6L
1,418 SR
Queue Stats
136W - 150L
1,454 Elo+
Solo
Chaac
Chaac
GSG-Fatality
Chaac
Level 119
God Stats
6W - 3L
1,550 SR
Queue Stats
285W - 256L
1,618 Elo+
Party 2
Ymir
Ymir
GSG-Undead
Ymir
Level 123
God Stats
10W - 6L
1,616 SR
Queue Stats
362W - 347L
1,536 Elo+
Party 2
Loki
Loki
GstShaco
Loki
Level 27
God Stats
8W - 5L
1,602 SR
Queue Stats
29W - 18L
1,611 Elo+
Party 2
Anhur
Anhur
KingBrezy801
Anhur
Level 46
God Stats
1W - 3L
1,344 SR
Queue Stats
376W - 363L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 4
8,939
470
6,068
14,745
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ElBureeto
Chaac
14
1 / 5 / 2
8,701
458
8,367
18,947
21,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 1
8,882
467
10,308
8,624
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
3 / 3 / 2
8,920
469
5,242
9,377
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 0
8,347
439
3,343
8,954
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 7
10,737
565
4,833
6,824
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
2 / 2 / 4
9,433
496
15,431
16,167
15,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
9,002
474
4,444
10,826
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
17
10 / 2 / 5
11,004
579
11,578
12,634
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 3
9,214
485
5,112
9,616
2,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
18
18
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Athena
1
3
4
1
L
Chaac
ElBureeto
Chaac
1
5
2
0.4
W
2
2
4
2
W
3
2
4
2.5
W
Loki
10
2
5
6.25
W
2
3
3
1.17
L
4
2
1
2.25
L
Fenrir
3
3
2
1.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
41,398
60,647
Taken
56,067
42,827
Mitigated
35,560
19,331
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,833
347
1,298
3,587
6,824
2,965
524
1,985
4,839
84,950
0
L
Athena
6,068
1,090
0
3,924
14,745
9,981
631
3,411
11,334
38,775
0
L
Chaac
ElBureeto
Chaac
8,367
1,700
0
7,494
18,947
21,725
237
1,803
17,144
0
48,330
W
15,431
4,850
0
7,418
16,167
15,699
288
1,754
13,904
0
68,781
W
4,444
614
0
2,441
10,826
7,686
776
3,032
7,703
27,018
0
W
Loki
11,578
3,515
0
4,554
12,634
6,500
0
1,170
11,366
0
69,572
W
5,112
2,018
0
4,392
9,616
2,710
896
1,470
8,146
0
56,679
L
10,308
4,636
0
2,661
8,624
3,449
687
683
7,941
0
61,348
L
Fenrir
5,242
1,438
0
2,892
9,377
4,143
0
455
8,922
0
39,117
L
3,343
156
0
2,360
8,954
3,529
54
2,925
6,029
50,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
49,390
444
Minions Killed
546
0
Camps Cleared
0
1,644,094
Distance Traveled
1,845,745
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,737
565
179
9
0
399,772
2
L
Athena
8,939
470
59
3
0
375,204
4
L
Chaac
8,701
458
87
5
0
326,381
2
W
Chaac
9,433
496
118
6
0
345,774
0
W
Ymir
9,002
474
35
2
0
359,074
4
W
Loki
11,004
579
117
6
0
394,486
1
W
Anhur
9,214
485
97
5
0
346,639
3
L
Ullr
8,882
467
108
6
0
362,754
7
L
Fenrir
8,920
469
77
4
0
280,630
0
L
Nox
8,347
439
113
6
0
299,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role