Player Matchup

Nike
Nike
AleexG
Nike
Level 25
God Stats
20W - 11L
1,434 SR
Queue Stats
46W - 58L
1,214 Elo+
Party 3
Sobek
Sobek
Coyottex
Sobek
Level 125
God Stats
2W - 2L
1,435 SR
Queue Stats
74W - 118L
1,310 Elo+
Party 1
Scylla
Scylla
KHeeren
Scylla
Level 83
God Stats
3W - 5L
1,285 SR
Queue Stats
170W - 168L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
andreitaa_novoa
Tsukuyomi
Level 67
God Stats
12W - 16L
1,533 SR
Queue Stats
294W - 335L
1,296 Elo+
Party 3
Cernunnos
Cernunnos
jordani005
Cernunnos
Level 89
God Stats
7W - 12L
1,441 SR
Queue Stats
119W - 178L
1,298 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,317 Elo+

VS

Team Averages
Level 54
1,644 SR
1,411 Elo+
Izanami
Izanami
AgentDenying
Izanami
Level 67
God Stats
43W - 23L
1,722 SR
Queue Stats
211W - 191L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
Deathkklaat
Erlang Shen
Level 57
God Stats
4W - 2L
1,733 SR
Queue Stats
45W - 45L
1,360 Elo+
Solo
Fenrir
Fenrir
TheWacho01
Fenrir
Level 46
God Stats
4W - 4L
1,703 SR
Queue Stats
101W - 160L
1,369 Elo+
Party 2
Chaac
Chaac
WoldoW
Chaac
Level 69
God Stats
15W - 8L
1,682 SR
Queue Stats
74W - 81L
1,446 Elo+
Solo
Hel
Hel
patrifranco_
Hel
Level 29
God Stats
4W - 9L
1,380 SR
Queue Stats
19W - 35L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AleexG
Nike
17
3 / 7 / 4
10,925
455
18,616
29,971
23,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
Coyottex
Sobek
15
5 / 6 / 9
10,368
432
10,718
32,654
37,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KHeeren
Scylla
19
2 / 4 / 6
11,480
478
14,324
16,158
7,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
andreitaa_novoa
Tsukuyomi
18
6 / 6 / 6
11,489
479
11,897
17,819
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
jordani005
Cernunnos
18
4 / 7 / 8
11,116
463
12,418
20,273
10,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentDenying
Izanami
20
19 / 3 / 4
16,242
677
39,667
21,631
7,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Deathkklaat
Erlang Shen
20
5 / 3 / 0
14,597
608
17,335
22,829
15,667
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TheWacho01
Fenrir
20
2 / 4 / 6
13,023
543
10,370
20,778
17,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
WoldoW
Chaac
18
3 / 7 / 11
12,572
524
17,274
26,542
14,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
0 / 3 / 6
12,022
501
7,917
16,072
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
20
Kills
29
30
Deaths
20
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentDenying
Izanami
19
3
4
7
L
Nike
AleexG
Nike
3
7
4
0.71
L
Sobek
Coyottex
Sobek
5
6
9
1.58
W
Erlang Shen
Deathkklaat
Erlang Shen
5
3
0
1.67
L
Scylla
KHeeren
Scylla
2
4
6
1.25
W
Fenrir
TheWacho01
Fenrir
2
4
6
1.25
W
Chaac
WoldoW
Chaac
3
7
11
1.21
L
Tsukuyomi
andreitaa_novoa
Tsukuyomi
6
6
6
1.5
L
Cernunnos
jordani005
Cernunnos
4
7
8
1.14
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,973
Damage
92,563
116,875
Taken
107,852
87,426
Mitigated
60,866
21,735
Healing
48,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentDenying
Izanami
39,667
33,213
0
6,297
21,631
7,624
8,983
4,803
16,778
0
143,592
L
Nike
AleexG
Nike
18,616
3,986
0
7,828
29,971
23,805
402
1,735
28,172
4,830
57,543
L
Sobek
Coyottex
Sobek
10,718
1,817
0
4,234
32,654
37,251
180
2,787
29,665
34,874
0
W
Erlang Shen
Deathkklaat
Erlang Shen
17,335
8,472
0
10,991
22,829
15,667
2,877
4,342
17,903
1,161
89,563
L
Scylla
KHeeren
Scylla
14,324
1,248
0
2,421
16,158
7,264
0
2,985
12,879
92,864
0
W
Fenrir
TheWacho01
Fenrir
10,370
2,252
0
9,118
20,778
17,033
0
5,877
14,826
300
89,852
W
Chaac
WoldoW
Chaac
17,274
4,574
393
12,957
26,542
14,159
2,707
9,012
17,430
0
57,665
L
Tsukuyomi
andreitaa_novoa
Tsukuyomi
11,897
2,919
0
3,514
17,819
8,601
0
1,091
16,688
0
64,544
L
Cernunnos
jordani005
Cernunnos
12,418
4,987
210
3,528
20,273
10,505
192
0
20,273
0
69,501
W
7,917
1,509
2,403
6,722
16,072
6,383
1,289
7,176
8,821
61,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
68,456
513
Minions Killed
650
0
Camps Cleared
0
2,146,274
Distance Traveled
2,181,908
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,242
677
174
7
0
427,531
0
L
Nike
10,925
455
113
5
0
387,070
0
L
Sobek
10,368
432
29
1
0
461,091
3
W
Erlang Shen
14,597
608
167
7
0
427,222
1
L
Scylla
11,480
478
171
7
0
435,721
8
W
Fenrir
13,023
543
121
5
0
470,818
2
W
Chaac
12,572
524
84
4
0
463,438
3
L
Tsukuyomi
11,489
479
84
4
0
472,466
0
L
Cernunnos
11,116
463
116
5
0
389,926
3
W
Hel
12,022
501
104
4
0
392,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role