Player Matchup

Izanami
Izanami
MattoCatto
Izanami
Level 66
God Stats
6W - 2L
1,534 SR
Queue Stats
27W - 18L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
TwerkforTwinkies
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
minorityman
Kuzenbo
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 12L
1,393 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,370 Elo+

VS

Team Averages
Level 59
1,409 SR
1,358 Elo+
Cthulhu
Cthulhu
Hoke-71
Cthulhu
Level 33
God Stats
1W - 2L
1,272 SR
Queue Stats
212W - 429L
1,179 Elo+
Solo
Ne Zha
Ne Zha
Skarlettt
Ne Zha
Level 109
God Stats
14W - 11L
1,636 SR
Queue Stats
37W - 40L
1,485 Elo+
Party 2
Thoth
Thoth
darkafton32
Thoth
Level 34
God Stats
0W - 1L
1,317 SR
Queue Stats
38W - 47L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MattoCatto
Izanami
16
5 / 2 / 1
12,074
671
10,666
8,350
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 4
10,667
593
10,268
8,912
3,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
minorityman
Kuzenbo
15
0 / 0 / 6
10,549
586
8,238
9,679
11,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoke-71
Cthulhu
12
0 / 3 / 4
9,858
548
2,048
11,917
4,797
Ne Zha
Skarlettt
Ne Zha
15
4 / 2 / 2
11,320
629
10,483
15,531
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 1 / 2
10,931
607
6,818
9,403
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
6
6
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hoke-71
Cthulhu
0
3
4
0.67
W
Izanami
MattoCatto
Izanami
5
2
1
2.75
L
Ne Zha
Skarlettt
Ne Zha
4
2
2
2.5
W
1
4
4
0.75
L
2
1
2
3
W
Kuzenbo
minorityman
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
19,349
26,941
Taken
36,851
17,950
Mitigated
15,065
2,941
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hoke-71
Cthulhu
2,048
93
679
579
11,917
4,797
0
5,429
6,488
21,284
0
W
Izanami
MattoCatto
Izanami
10,666
6,383
0
556
8,350
3,079
2,599
2,683
5,335
0
85,183
L
Ne Zha
Skarlettt
Ne Zha
10,483
1,963
0
5,070
15,531
6,935
0
8,159
7,372
0
45,747
W
10,268
67
0
2,135
8,912
3,018
406
2,063
6,613
50,982
0
L
6,818
97
0
0
9,403
3,333
306
4,979
4,424
64,609
0
W
Kuzenbo
minorityman
Kuzenbo
8,238
4,367
0
250
9,679
11,853
262
3,263
6,049
11,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
32,109
223
Minions Killed
234
0
Camps Cleared
0
1,044,097
Distance Traveled
1,021,781
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,858
548
38
2
0
323,732
3
W
Izanami
12,074
671
139
8
0
317,145
1
L
Ne Zha
11,320
629
81
5
0
347,353
1
W
Ah Puch
10,667
593
77
4
0
336,490
1
L
Thoth
10,931
607
115
6
0
350,696
2
W
Kuzenbo
10,549
586
7
0
0
390,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role