Player Matchup

Izanami
Izanami
IamPedro18
Izanami
Level 81
God Stats
22W - 21L
1,700 SR
Queue Stats
199W - 234L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Manson_027
Sun Wukong
Level 20
God Stats
6W - 15L
1,362 SR
Queue Stats
33W - 44L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Only_Matthew-_-
Guan Yu
Level 20
God Stats
2W - 6L
1,347 SR
Queue Stats
20W - 22L
1,419 Elo+
Party 1
Nemesis
Nemesis
corbettkey07
Nemesis
Level 18
God Stats
5W - 3L
1,861 SR
Queue Stats
47W - 52L
1,427 Elo+
Solo
Ra
Ra
playcaio0803
Ra
Level 34
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 71L
1,433 Elo+
Party 1
Team Averages
Level 35
1,554 SR
1,454 Elo+

VS

Team Averages
Level 19
1,462 SR
1,403 Elo+
Yemoja
Yemoja
Hikaru69
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Osiris
Osiris
alienovel
Osiris
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
469W - 523L
1,407 Elo+
Solo
Neith
Neith
cesardaniel52
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,115 Elo+
Solo
Hel
Hel
godlevelnoob
Hel
Level 29
God Stats
0W - 5L
1,208 SR
Queue Stats
103W - 111L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsBDENERGY
Tsukuyomi
Level 27
God Stats
33W - 26L
1,601 SR
Queue Stats
443W - 408L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IamPedro18
Izanami
20
20 / 1 / 6
20,203
808
30,147
19,607
9,077
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Manson_027
Sun Wukong
19
5 / 6 / 9
13,018
521
13,009
18,994
11,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 14
15,031
601
8,646
22,870
20,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
corbettkey07
Nemesis
8
4 / 1 / 2
9,578
383
2,744
3,092
755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 8
13,933
557
6,958
16,129
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hikaru69
Yemoja
14
1 / 8 / 2
10,240
410
2,843
17,797
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
alienovel
Osiris
19
4 / 12 / 2
12,960
518
11,852
23,271
23,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 12 / 0
11,743
470
2,624
17,189
6,367
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 3
12,159
486
7,219
11,308
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
itsBDENERGY
Tsukuyomi
20
9 / 4 / 4
13,505
540
16,223
21,399
10,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
40
Kills
16
17
Deaths
40
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Hikaru69
Yemoja
1
8
2
0.25
W
Izanami
IamPedro18
Izanami
20
1
6
23
W
Sun Wukong
Manson_027
Sun Wukong
5
6
9
1.58
W
8
4
14
3.75
L
Osiris
alienovel
Osiris
4
12
2
0.42
L
0
12
0
0
W
Nemesis
corbettkey07
Nemesis
4
1
2
5
L
2
4
3
0.88
L
Tsukuyomi
itsBDENERGY
Tsukuyomi
9
4
4
2.75
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,504
Damage
40,761
80,692
Taken
90,964
49,105
Mitigated
62,736
29,937
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Hikaru69
Yemoja
2,843
927
1,675
887
17,797
15,298
1,073
2,684
14,809
26,965
0
W
Izanami
IamPedro18
Izanami
30,147
23,115
0
9,710
19,607
9,077
7,040
2,347
17,188
0
227,726
W
Sun Wukong
Manson_027
Sun Wukong
13,009
3,823
0
3,267
18,994
11,571
594
214
18,780
0
63,869
W
8,646
2,199
1,487
7,747
22,870
20,762
700
4,949
17,785
0
58,327
L
Osiris
alienovel
Osiris
11,852
4,203
0
1,337
23,271
23,799
1,758
3,082
20,149
449
78,729
L
2,624
711
0
2,387
17,189
6,367
4,589
603
16,546
0
68,579
W
Nemesis
corbettkey07
Nemesis
2,744
1,608
0
755
3,092
755
208
431
2,631
0
9,160
L
7,219
623
2,528
4,622
11,308
6,537
1,945
1,829
9,425
71,014
0
L
Tsukuyomi
itsBDENERGY
Tsukuyomi
16,223
3,433
0
7,959
21,399
10,735
802
4,366
16,925
0
91,610
W
6,958
1,490
2,091
4,880
16,129
6,940
1,269
7,014
8,747
78,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,763
Gold Earned
60,607
626
Minions Killed
581
0
Camps Cleared
0
1,977,594
Distance Traveled
2,084,749
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,240
410
46
2
0
353,327
0
W
Izanami
20,203
808
272
11
0
473,289
4
W
Sun Wukong
13,018
521
80
3
0
435,770
0
W
Guan Yu
15,031
601
108
4
0
533,138
0
L
Osiris
12,960
518
120
5
0
368,296
5
L
Neith
11,743
470
133
5
0
404,837
0
W
Nemesis
9,578
383
16
1
0
108,614
2
L
Hel
12,159
486
143
6
0
481,540
0
L
Tsukuyomi
13,505
540
139
6
0
476,749
5
W
Ra
13,933
557
150
6
0
426,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role