Player Matchup

Scylla
Scylla
 
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LET-ME-PLAY-101
Danzaburou
Level 16
God Stats
17W - 14L
1,517 SR
Queue Stats
17W - 14L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordFuuSama
Tsukuyomi
Level 27
God Stats
27W - 24L
1,556 SR
Queue Stats
71W - 77L
1,447 Elo+
Party 1
Erlang Shen
Erlang Shen
fathergooch
Erlang Shen
Level 29
God Stats
22W - 23L
1,335 SR
Queue Stats
173W - 161L
1,410 Elo+
Party 1
King Arthur
King Arthur
oOKidBuuOo
King Arthur
Level 25
God Stats
2W - 2L
1,301 SR
Queue Stats
140W - 106L
1,528 Elo+
Party 1
Team Averages
Level 28
1,442 SR
1,488 Elo+

VS

Team Averages
Level 19
1,538 SR
1,429 Elo+
Sobek
Sobek
F1rstplace7147
Sobek
Level 11
God Stats
0W - 1L
1,118 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Freya
Freya
Fjallerus
Freya
Level 24
God Stats
6W - 3L
1,726 SR
Queue Stats
82W - 89L
1,396 Elo+
Solo
Olorun
Olorun
SweetTea039257
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Loki
Loki
ValleyedBarrel
Loki
Level 29
God Stats
12W - 11L
1,809 SR
Queue Stats
119W - 145L
1,529 Elo+
Solo
Ra
Ra
eltarkas41
Ra
Level 29
God Stats
13W - 18L
1,536 SR
Queue Stats
464W - 502L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 2 / 12
7,718
551
7,777
4,641
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
LET-ME-PLAY-101
Danzaburou
14
9 / 1 / 4
8,980
641
5,669
5,900
2,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LordFuuSama
Tsukuyomi
13
8 / 2 / 12
7,939
567
6,990
7,625
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
fathergooch
Erlang Shen
12
2 / 1 / 14
8,013
572
4,300
8,983
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
oOKidBuuOo
King Arthur
15
15 / 0 / 9
9,897
707
10,233
13,961
8,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 12 / 1
5,435
388
4,764
15,296
11,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Fjallerus
Freya
11
0 / 8 / 2
6,718
480
2,953
8,485
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 13 / 1
4,959
354
1,760
11,310
2,387
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
4 / 4 / 0
7,294
521
3,325
8,609
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
7,068
505
3,054
7,027
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
39
Kills
6
6
Deaths
41
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
12
5.5
L
1
12
1
0.13
L
Freya
Fjallerus
Freya
0
8
2
0.13
W
Danzaburou
LET-ME-PLAY-101
Danzaburou
9
1
4
11
W
Tsukuyomi
LordFuuSama
Tsukuyomi
8
2
12
7
L
0
13
1
0.04
L
4
4
0
1
L
1
4
2
0.5
W
Erlang Shen
fathergooch
Erlang Shen
2
1
14
9
W
King Arthur
oOKidBuuOo
King Arthur
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
15,856
41,110
Taken
50,727
18,571
Mitigated
22,489
14,544
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,777
1,359
0
1,252
4,641
1,393
1,430
1,465
3,142
28,330
0
L
4,764
923
0
402
15,296
11,087
66
3,618
11,486
12,261
0
L
Freya
Fjallerus
Freya
2,953
1,074
0
1,309
8,485
3,356
2,084
220
8,265
24,085
2,107
W
Danzaburou
LET-ME-PLAY-101
Danzaburou
5,669
3,004
0
3,230
5,900
2,395
3,334
1,490
4,400
0
45,954
W
Tsukuyomi
LordFuuSama
Tsukuyomi
6,990
1,623
0
2,081
7,625
2,654
1,373
1,956
5,619
0
34,088
L
1,760
579
70
512
11,310
2,387
36
1,166
10,058
9,599
0
L
3,325
541
0
1,750
8,609
3,255
0
1,844
6,509
0
28,103
L
3,054
137
18
1,888
7,027
2,404
0
455
6,500
40,894
0
W
Erlang Shen
fathergooch
Erlang Shen
4,300
2,015
0
3,102
8,983
3,844
1,718
3,432
5,459
0
20,857
W
King Arthur
oOKidBuuOo
King Arthur
10,233
1,927
0
4,879
13,961
8,285
187
3,739
10,209
0
50,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
31,474
321
Minions Killed
240
0
Camps Cleared
0
1,279,503
Distance Traveled
1,135,637
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,718
551
55
4
0
215,614
1
L
Sobek
5,435
388
16
1
0
217,471
1
L
Freya
6,718
480
72
5
0
238,455
0
W
Danzaburou
8,980
641
85
6
0
238,247
0
W
Tsukuyomi
7,939
567
58
4
0
292,390
0
L
Olorun
4,959
354
9
1
0
233,504
0
L
Loki
7,294
521
55
4
0
244,695
0
L
Ra
7,068
505
88
6
0
201,512
2
W
Erlang Shen
8,013
572
29
2
0
258,909
2
W
King Arthur
9,897
707
94
7
0
274,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role