Player Matchup

Zeus
Zeus
Denis9736
Zeus
Level 27
God Stats
28W - 32L
1,441 SR
Queue Stats
138W - 201L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
ludniki
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 292L
1,351 Elo+
Party 1
Yemoja
Yemoja
nikoisapotatoe
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xXSei NXx5179
Fenrir
Level 29
God Stats
4W - 0L
1,717 SR
Queue Stats
47W - 89L
1,351 Elo+
Party 2
Artemis
Artemis
yShaDowZy
Artemis
Level 28
God Stats
9W - 10L
1,564 SR
Queue Stats
140W - 195L
1,295 Elo+
Party 2
Team Averages
Level 23
1,544 SR
1,370 Elo+

VS

Team Averages
Level 13
1,426 SR
1,403 Elo+
Nike
Nike
CanivalxF
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
CharlinhoLK
Camazotz
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Nu Wa
Nu Wa
bautistaberazadi
Nu Wa
Level 24
God Stats
11W - 10L
1,487 SR
Queue Stats
84W - 112L
1,345 Elo+
Solo
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 8
God Stats
25W - 26L
1,481 SR
Queue Stats
47W - 52L
1,282 Elo+
Solo
Mercury
Mercury
xXRiusakyXx
Mercury
Level 27
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 1 / 5
11,607
580
15,073
12,956
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ludniki
Guan Yu
12
2 / 1 / 1
8,483
424
4,602
9,673
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 13
10,915
546
4,523
10,386
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 2 / 8
12,336
617
16,371
18,119
13,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
yShaDowZy
Artemis
17
10 / 3 / 3
11,365
568
13,549
14,412
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 7 / 2
9,573
479
9,656
23,051
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
CharlinhoLK
Camazotz
11
0 / 12 / 1
7,497
375
6,350
20,424
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 8 / 4
8,351
418
7,539
11,724
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
gabrielkoga94
Danzaburou
14
4 / 6 / 0
9,675
484
7,516
14,619
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
xXRiusakyXx
Mercury
16
3 / 6 / 2
10,442
522
11,130
14,260
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
38
Kills
9
9
Deaths
39
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
2
7
2
0.43
L
Camazotz
CharlinhoLK
Camazotz
0
12
1
0.04
W
Zeus
9
1
5
11.5
L
0
8
4
0.25
L
Danzaburou
gabrielkoga94
Danzaburou
4
6
0
0.67
W
Guan Yu
ludniki
Guan Yu
2
1
1
2.5
W
3
2
13
4.75
L
Mercury
xXRiusakyXx
Mercury
3
6
2
0.67
W
14
2
8
9
W
Artemis
yShaDowZy
Artemis
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
42,191
65,546
Taken
84,078
42,945
Mitigated
33,633
26,767
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,656
2,220
0
4,339
23,051
13,911
750
5,551
17,030
1,258
46,592
L
Camazotz
CharlinhoLK
Camazotz
6,350
1,307
0
5,735
20,424
6,403
619
4,901
15,267
0
35,426
W
Zeus
15,073
2,443
172
5,025
12,956
5,923
1,756
1,467
11,286
64,303
0
L
7,539
1,915
0
0
11,724
3,398
374
1,206
10,486
39,921
0
L
Danzaburou
gabrielkoga94
Danzaburou
7,516
2,542
0
4,953
14,619
4,755
2,617
3,696
10,839
0
47,936
W
Guan Yu
ludniki
Guan Yu
4,602
986
184
3,043
9,673
7,522
434
550
8,550
0
28,228
W
4,523
1,928
5,376
3,003
10,386
10,019
1,199
1,091
9,082
20,997
0
L
Mercury
xXRiusakyXx
Mercury
11,130
4,896
0
1,754
14,260
5,166
0
3,646
10,435
0
60,302
W
16,371
7,024
0
5,816
18,119
13,220
1,196
2,044
15,700
0
80,866
W
Artemis
yShaDowZy
Artemis
13,549
9,277
0
4,148
14,412
6,261
3,883
2,030
12,163
0
69,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
45,538
439
Minions Killed
402
0
Camps Cleared
0
1,688,786
Distance Traveled
1,650,205
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,573
479
81
4
0
327,790
1
L
Camazotz
7,497
375
60
3
0
308,245
4
W
Zeus
11,607
580
128
6
0
316,594
2
L
Nu Wa
8,351
418
66
3
0
317,595
1
L
Danzaburou
9,675
484
85
4
0
306,338
0
W
Guan Yu
8,483
424
50
3
0
302,913
1
W
Yemoja
10,915
546
29
1
0
298,557
0
L
Mercury
10,442
522
110
6
0
390,237
1
W
Fenrir
12,336
617
120
6
0
435,538
2
W
Artemis
11,365
568
112
6
0
335,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role