Player Matchup

Khepri
Khepri
Alfreed-89
Khepri
Level 98
God Stats
0W - 2L
1,724 SR
Queue Stats
84W - 105L
1,461 Elo+
Party 2
Rama
Rama
RoxStylee_
Rama
Level 84
God Stats
15W - 19L
1,452 SR
Queue Stats
46W - 70L
1,439 Elo+
Party 2
Skadi
Skadi
TheFrostyFlakes
Skadi
Level 89
God Stats
10W - 5L
1,585 SR
Queue Stats
188W - 172L
1,472 Elo+
Solo
Sylvanus
Sylvanus
dyingtolife
Sylvanus
Level 69
God Stats
40W - 28L
1,594 SR
Queue Stats
768W - 809L
1,421 Elo+
Solo
Awilix
Awilix
warpigm11
Awilix
Level 69
God Stats
13W - 10L
1,604 SR
Queue Stats
107W - 119L
1,396 Elo+
Solo
Team Averages
Level 82
1,592 SR
1,438 Elo+

VS

Team Averages
Level 88
1,403 SR
1,432 Elo+
Chang'e
Chang'e
BeamSkuLLbeanie
Chang'e
Level 112
God Stats
3W - 0L
1,579 SR
Queue Stats
203W - 226L
1,399 Elo+
Party 1
Fenrir
Fenrir
Beelzeboss Kid
Fenrir
Level 56
God Stats
14W - 10L
1,612 SR
Queue Stats
311W - 286L
1,497 Elo+
Solo
Khepri
Khepri
Roid_Asaurus
Khepri
Level 112
God Stats
14W - 14L
1,492 SR
Queue Stats
131W - 152L
1,424 Elo+
Solo
Ra
Ra
ghost343259
Ra
Level 79
God Stats
6W - 2L
1,103 SR
Queue Stats
304W - 274L
1,437 Elo+
Solo
Chaac
Chaac
temuj94
Chaac
Level 82
God Stats
7W - 9L
1,230 SR
Queue Stats
169W - 183L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alfreed-89
Khepri
11
0 / 7 / 1
7,112
418
6,356
13,762
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 8 / 0
6,959
409
9,378
14,763
5,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 1
9,228
543
9,714
11,631
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
dyingtolife
Sylvanus
15
0 / 0 / 0
8,803
518
10,241
10,698
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
warpigm11
Awilix
9
1 / 2 / 0
6,838
402
3,133
7,602
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,139
479
5,225
8,876
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 2 / 0
9,921
584
8,586
10,212
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
13
3 / 1 / 14
8,488
499
7,005
12,845
9,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 1 / 6
9,731
572
11,944
10,426
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
temuj94
Chaac
16
0 / 0 / 0
9,103
535
7,601
18,285
12,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
22
22
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alfreed-89
Khepri
0
7
1
0.07
W
2
2
4
2
W
8
2
0
4
W
Khepri
3
1
14
10
L
1
8
0
0.13
L
4
5
1
0.9
L
Sylvanus
dyingtolife
Sylvanus
0
0
0
0
W
9
1
6
12
W
Chaac
temuj94
Chaac
0
0
0
0
L
Awilix
warpigm11
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
40,361
58,456
Taken
60,644
28,737
Mitigated
33,906
15,671
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alfreed-89
Khepri
6,356
1,589
369
2,137
13,762
9,294
0
9,031
4,731
27,915
0
W
5,225
644
734
3,341
8,876
3,019
0
449
8,427
38,954
0
W
8,586
2,489
0
662
10,212
4,546
0
0
10,212
0
72,767
W
Khepri
7,005
1,211
959
3,645
12,845
9,227
444
3,005
9,840
27,708
0
L
9,378
8,605
222
5,004
14,763
5,120
0
8,524
6,239
0
46,889
L
9,714
5,184
0
979
11,631
3,777
2,025
4,812
6,819
0
58,693
L
Sylvanus
dyingtolife
Sylvanus
10,241
3,598
124
5,248
10,698
8,396
664
3
10,695
54,830
6,333
W
11,944
3,417
1,948
4,310
10,426
4,425
2,293
2,626
7,800
67,363
0
W
Chaac
temuj94
Chaac
7,601
2,299
0
10,672
18,285
12,689
699
9,836
8,449
10
66,251
L
Awilix
warpigm11
Awilix
3,133
916
0
1,588
7,602
2,150
0
1,807
5,795
0
23,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
45,382
392
Minions Killed
485
0
Camps Cleared
0
1,309,225
Distance Traveled
1,502,214
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,112
418
34
2
0
303,374
3
W
Chang'e
8,139
479
71
4
0
266,970
1
W
Fenrir
9,921
584
119
7
0
349,841
3
W
Khepri
8,488
499
41
2
0
300,920
1
L
Rama
6,959
409
73
4
0
229,301
0
L
Skadi
9,228
543
105
6
0
285,338
4
L
Sylvanus
8,803
518
128
8
0
216,069
0
W
Ra
9,731
572
116
7
0
287,326
2
W
Chaac
9,103
535
138
8
0
297,157
2
L
Awilix
6,838
402
52
3
0
275,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role