Player Matchup

Hou Yi
Hou Yi
ANAKIN2432
Hou Yi
Level 28
God Stats
4W - 6L
1,440 SR
Queue Stats
118W - 147L
1,377 Elo+
Solo
Fenrir
Fenrir
N0t M0
Fenrir
Level 21
God Stats
0W - 4L
1,437 SR
Queue Stats
26W - 39L
1,418 Elo+
Solo
Zeus
Zeus
TheRealAtho
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
Wormsplicer
Cthulhu
Level 27
God Stats
1W - 2L
1,527 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 1
Fafnir
Fafnir
mylittlegoblin
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,431 Elo+
Party 1
Team Averages
Level 28
1,481 SR
1,342 Elo+

VS

Team Averages
Level 28
1,433 SR
1,370 Elo+
Agni
Agni
Gosley
Agni
Level 18
God Stats
3W - 3L
1,097 SR
Queue Stats
13W - 16L
1,375 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sployd
Tsukuyomi
Level 26
God Stats
4W - 4L
1,529 SR
Queue Stats
22W - 27L
1,402 Elo+
Party 3
Loki
Loki
SteeeLaaad
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,365 Elo+
Party 2
Skadi
Skadi
iceblood77
Skadi
Level 33
God Stats
16W - 25L
1,329 SR
Queue Stats
59W - 80L
1,384 Elo+
Party 3
Bacchus
Bacchus
xICasaru
Bacchus
Level 57
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 19L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANAKIN2432
Hou Yi
18
4 / 10 / 9
12,849
918
14,643
25,260
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
N0t M0
Fenrir
18
3 / 4 / 8
12,628
902
11,806
15,904
7,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 10 / 4
13,374
955
13,009
16,961
5,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Wormsplicer
Cthulhu
19
3 / 7 / 12
13,148
939
19,638
24,558
25,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 4 / 12
12,321
880
6,044
18,514
33,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gosley
Agni
19
4 / 4 / 12
13,143
939
10,476
11,073
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Sployd
Tsukuyomi
20
15 / 4 / 9
15,655
1,118
31,273
12,959
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 9 / 11
12,113
865
8,674
15,100
5,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
20
11 / 1 / 11
15,066
1,076
27,699
16,356
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
xICasaru
Bacchus
20
3 / 2 / 23
15,421
1,102
14,627
19,872
23,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
20
Kills
35
35
Deaths
20
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ANAKIN2432
Hou Yi
4
10
9
0.85
W
Agni
Gosley
Agni
4
4
12
2.5
L
Fenrir
N0t M0
Fenrir
3
4
8
1.75
W
Tsukuyomi
Sployd
Tsukuyomi
15
4
9
4.88
W
2
9
11
0.83
L
9
10
4
1.1
L
Cthulhu
Wormsplicer
Cthulhu
3
7
12
1.29
W
Skadi
11
1
11
16.5
L
1
4
12
1.75
W
Bacchus
xICasaru
Bacchus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,140
Damage
92,749
101,197
Taken
75,360
83,792
Mitigated
44,220
6,414
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ANAKIN2432
Hou Yi
14,643
7,081
84
2,578
25,260
12,027
0
9,085
16,175
0
39,422
W
Agni
Gosley
Agni
10,476
827
0
724
11,073
3,870
0
7,227
3,846
32,214
0
L
Fenrir
N0t M0
Fenrir
11,806
3,567
0
28
15,904
7,215
0
1,761
14,143
0
24,508
W
Tsukuyomi
Sployd
Tsukuyomi
31,273
7,761
0
831
12,959
4,798
0
7,784
4,821
0
53,087
W
8,674
2,749
0
0
15,100
5,903
0
5,758
9,342
0
12,907
L
13,009
3,748
0
0
16,961
5,289
0
3,297
13,664
27,746
0
L
Cthulhu
Wormsplicer
Cthulhu
19,638
837
920
1,186
24,558
25,706
0
5,475
19,083
43,922
0
W
Skadi
27,699
19,014
0
2,546
16,356
6,608
0
8,993
7,363
0
56,693
L
6,044
2,342
0
1,618
18,514
33,555
0
5,485
12,197
14,618
0
W
Bacchus
xICasaru
Bacchus
14,627
1,769
906
8,063
19,872
23,041
0
8,929
10,436
31,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,320
Gold Earned
71,398
189
Minions Killed
219
5
Camps Cleared
4
1,136,145
Distance Traveled
1,283,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,849
918
52
4
2
216,914
0
W
Agni
13,143
939
64
5
1
248,173
0
L
Fenrir
12,628
902
35
3
2
274,555
0
W
Tsukuyomi
15,655
1,118
38
3
0
271,500
0
W
Loki
12,113
865
9
1
1
254,736
0
L
Zeus
13,374
955
34
2
0
175,535
0
L
Cthulhu
13,148
939
46
3
1
238,687
0
W
Skadi
15,066
1,076
78
6
0
227,234
0
L
Fafnir
12,321
880
22
2
0
230,454
0
W
Bacchus
15,421
1,102
30
2
2
282,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role