Player Matchup

Fenrir
Fenrir
SinkWater
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 31L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
TheEmo1
Baron Samedi
Level 14
God Stats
5W - 2L
1,980 SR
Queue Stats
16W - 16L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
xxTheBigBadxx
Erlang Shen
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,636 Elo+
Party 2
Team Averages
Level 32
1,660 SR
1,622 Elo+

VS

Team Averages
Level 73
1,629 SR
1,572 Elo+
Cupid
Cupid
CoffinNailed
Cupid
Level 29
God Stats
3W - 3L
1,702 SR
Queue Stats
150W - 127L
1,563 Elo+
Party 1
Tyr
Tyr
CooperDawgGamer
Tyr
Level 47
God Stats
17W - 15L
1,607 SR
Queue Stats
74W - 62L
1,555 Elo+
Party 1
Nox
Nox
TiltedAjax
Nox
Level 142
God Stats
0W - 2L
1,579 SR
Queue Stats
128W - 123L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SinkWater
Fenrir
18
6 / 6 / 7
15,180
690
9,245
24,027
12,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TheEmo1
Baron Samedi
20
5 / 7 / 10
15,309
696
21,321
19,438
9,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
xxTheBigBadxx
Erlang Shen
18
5 / 7 / 4
14,457
657
14,078
23,167
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
13,990
636
16,654
17,724
7,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 3 / 11
13,781
626
12,920
18,035
21,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 7 / 7
15,577
708
18,164
15,749
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
16
Kills
20
20
Deaths
16
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
14
1.83
L
4
3
11
3.17
W
Fenrir
SinkWater
Fenrir
6
6
7
1.58
W
Baron Samedi
TheEmo1
Baron Samedi
5
7
10
1.43
L
12
7
7
2.21
W
Erlang Shen
xxTheBigBadxx
Erlang Shen
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
47,738
66,632
Taken
51,508
38,687
Mitigated
34,514
19,968
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,654
9,579
362
3,434
17,724
7,130
1,332
5,562
11,491
0
58,607
L
12,920
2,311
0
3,776
18,035
21,291
392
5,239
12,384
511
49,134
W
Fenrir
SinkWater
Fenrir
9,245
3,224
0
7,332
24,027
12,349
364
6,345
17,682
0
66,233
W
Baron Samedi
TheEmo1
Baron Samedi
21,321
614
958
7,015
19,438
9,280
1,221
5,653
13,785
91,136
0
L
18,164
2,207
0
3,355
15,749
6,093
1,306
9,532
5,596
75,498
0
W
Erlang Shen
xxTheBigBadxx
Erlang Shen
14,078
5,386
0
4,663
23,167
17,058
110
7,064
16,103
0
59,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
43,348
253
Minions Killed
241
0
Camps Cleared
0
1,163,387
Distance Traveled
1,217,152
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,990
636
79
4
0
391,693
3
L
Tyr
13,781
626
44
2
0
440,948
17
W
Fenrir
15,180
690
64
3
0
418,249
4
W
Baron Samedi
15,309
696
124
6
0
348,476
2
L
Nox
15,577
708
118
5
0
384,511
8
W
Erlang Shen
14,457
657
65
3
0
396,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role