Player Matchup

Danzaburou
Danzaburou
Silver I
DaddyMilkers
Danzaburou
Silver I
Level 113
God Stats
22W - 11L
1,676 SR
Queue Stats
178W - 185L
1,148 MMR
Solo
Ares
Ares
Silver III
RobertoMan97
Ares
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
Smakel15
Tiamat
Silver I
Level 158
God Stats
14W - 16L
1,484 SR
Queue Stats
110W - 117L
1,145 MMR
Solo
Hun Batz
Hun Batz
Silver IV
XxBreyerxX
Hun Batz
Silver IV
Level 128
God Stats
7W - 12L
1,452 SR
Queue Stats
352W - 360L
658 MMR
Solo
Sol
Sol
Silver V
rosfer
Sol
Silver V
Level 143
God Stats
22W - 24L
1,382 SR
Queue Stats
521W - 557L
667 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,499 SR
1,024 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,411 SR
876 MMR
Cu Chulainn
Cu Chulainn
Gold V
Drαx
Cu Chulainn
Gold V
Level 159
God Stats
2W - 6L
1,458 SR
Queue Stats
209W - 208L
1,135 MMR
Solo
Ymir
Ymir
Silver V
ItsShuki
Ymir
Silver V
Level 68
God Stats
4W - 8L
1,361 SR
Queue Stats
116W - 133L
478 MMR
Solo
Hou Yi
Hou Yi
Silver I
JulianOdin
Hou Yi
Silver I
Level 149
God Stats
2W - 2L
1,519 SR
Queue Stats
176W - 181L
1,134 MMR
Solo
Nemesis
Nemesis
Silver IV
Skullzxzzz
Nemesis
Silver IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,140 MMR
Solo
Thoth
Thoth
Silver V
nightshadow98
Thoth
Silver V
Level 79
God Stats
3W - 4L
1,217 SR
Queue Stats
73W - 104L
494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyMilkers
Danzaburou
13
4 / 1 / 3
7,881
563
8,084
8,101
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 9
6,663
476
5,299
9,551
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Smakel15
Tiamat
13
10 / 1 / 4
8,639
617
10,901
6,855
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
XxBreyerxX
Hun Batz
13
4 / 3 / 6
7,764
555
5,540
9,049
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
rosfer
Sol
12
0 / 4 / 0
6,827
488
2,870
9,327
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiScyllaApolloAthenaSet

VS

Bans
PersephoneCupidKhepriSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drαx
Cu Chulainn
15
8 / 0 / 1
8,948
639
9,338
11,825
6,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
9
1 / 6 / 2
6,140
439
4,066
11,491
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
JulianOdin
Hou Yi
11
1 / 4 / 0
6,495
464
3,420
8,499
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Skullzxzzz
Nemesis
9
0 / 6 / 3
5,940
424
2,913
10,058
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 3
6,413
458
4,543
9,343
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
11
11
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyMilkers
Danzaburou
4
1
3
5.5
L
Cu Chulainn
Drαx
Cu Chulainn
8
0
1
8.5
L
Ymir
1
6
2
0.33
L
Hou Yi
JulianOdin
Hou Yi
1
4
0
0.25
W
2
2
9
3.25
L
Nemesis
Skullzxzzz
Nemesis
0
6
3
0.25
W
Tiamat
Smakel15
Tiamat
10
1
4
12
W
Hun Batz
XxBreyerxX
Hun Batz
4
3
6
2.33
L
1
4
3
0.63
W
Sol
rosfer
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
24,280
42,883
Taken
51,216
20,526
Mitigated
22,022
17,347
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyMilkers
Danzaburou
8,084
4,406
0
4,497
8,101
2,913
429
1,438
6,645
0
52,452
L
Cu Chulainn
Drαx
Cu Chulainn
9,338
1,641
0
3,492
11,825
6,779
30
3,681
8,110
6,671
54,010
L
Ymir
4,066
1,151
0
2,941
11,491
6,856
0
4,964
6,403
16,008
0
L
Hou Yi
JulianOdin
Hou Yi
3,420
1,371
0
2,858
8,499
2,454
456
1,015
7,434
0
38,522
W
5,299
576
0
2,046
9,551
5,898
269
3,824
5,531
13,165
0
L
Nemesis
Skullzxzzz
Nemesis
2,913
733
0
548
10,058
3,263
0
4,230
5,570
0
33,589
W
Tiamat
Smakel15
Tiamat
10,901
2,279
104
2,835
6,855
5,962
122
812
5,856
41,919
0
W
Hun Batz
XxBreyerxX
Hun Batz
5,540
1,246
0
3,450
9,049
3,307
0
2,296
6,640
0
43,126
L
4,543
634
0
2,235
9,343
2,670
120
4,408
4,629
31,113
0
W
Sol
rosfer
Sol
2,870
498
0
4,415
9,327
2,446
1,251
746
8,535
40,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
33,936
360
Minions Killed
362
0
Camps Cleared
0
1,321,945
Distance Traveled
1,253,232
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,881
563
96
7
0
252,837
2
L
Cu Chulainn
8,948
639
136
10
0
290,414
3
L
Ymir
6,140
439
19
1
0
253,867
0
L
Hou Yi
6,495
464
83
6
0
220,425
1
W
Ares
6,663
476
16
1
0
294,763
6
L
Nemesis
5,940
424
58
4
0
256,523
1
W
Tiamat
8,639
617
85
6
0
275,350
5
W
Hun Batz
7,764
555
79
6
0
282,023
3
L
Thoth
6,413
458
66
5
0
232,003
5
W
Sol
6,827
488
84
6
0
216,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role