Player Matchup

Thor
Thor
Silver I
ART2027
Thor
Silver I
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 116L
1,211 MMR
Solo
Discordia
Discordia
Gold V
Kitsader
Discordia
Gold V
Level 135
God Stats
13W - 11L
1,249 SR
Queue Stats
620W - 634L
1,247 MMR
Solo
Xbalanque
Xbalanque
Bronze III
PrimalSpeer
Xbalanque
Bronze III
Level 73
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 10L
1,217 MMR
Solo
Guan Yu
Guan Yu
Silver I
TheSHV
Guan Yu
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TrueCholo
Cthulhu
Bronze III
Level 46
God Stats
0W - 2L
1,488 SR
Queue Stats
4W - 12L
1,217 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,473 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,637 SR
1,270 MMR
Fenrir
Fenrir
Silver IV
Dabep
Fenrir
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze IV
GamerTrader
Chronos
Bronze IV
Level 84
God Stats
13W - 5L
1,500 SR
Queue Stats
193W - 207L
1,221 MMR
Solo
Athena
Athena
Silver V
GreekPoseidon
Athena
Silver V
Level 148
God Stats
3W - 3L
1,628 SR
Queue Stats
14W - 22L
1,180 MMR
Solo
Nu Wa
Nu Wa
Silver III
maurystreet690
Nu Wa
Silver III
Level 160
God Stats
11W - 6L
1,788 SR
Queue Stats
101W - 101L
1,254 MMR
Solo
Arachne
Arachne
Silver I
ΩZøneΩ
Arachne
Silver I
Level 142
God Stats
6W - 4L
1,769 SR
Queue Stats
205W - 202L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ART2027
Thor
6
1 / 4 / 0
4,563
456
1,858
6,491
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Kitsader
Discordia
9
0 / 2 / 1
5,217
522
4,970
4,104
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
PrimalSpeer
Xbalanque
8
3 / 4 / 1
5,346
535
2,744
5,968
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
TheSHV
Guan Yu
10
1 / 2 / 0
5,269
527
2,484
9,064
3,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TrueCholo
Cthulhu
6
1 / 3 / 2
4,645
465
3,498
5,794
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TsukuyomiScyllaSetBakasuraDanzaburou

VS

Bans
TiamatThanatosApolloLokiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dabep
Fenrir
8
1 / 2 / 3
5,339
534
2,794
6,677
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
GamerTrader
Chronos
11
5 / 1 / 3
6,287
629
5,384
6,805
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 2
6,011
601
7,502
7,657
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 1
5,794
579
4,133
3,987
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ΩZøneΩ
Arachne
10
3 / 0 / 1
5,514
551
3,195
6,392
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
ART2027
Thor
1
4
0
0.25
W
Fenrir
Dabep
Fenrir
1
2
3
1.25
W
Chronos
GamerTrader
Chronos
5
1
3
6.5
W
3
2
2
2
L
Discordia
Kitsader
Discordia
0
2
1
0.25
L
Xbalanque
PrimalSpeer
Xbalanque
3
4
1
0.88
L
Guan Yu
TheSHV
Guan Yu
1
2
0
0.5
L
Cthulhu
TrueCholo
Cthulhu
1
3
2
0.67
W
3
1
1
3.5
W
Arachne
ΩZøneΩ
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
23,008
31,421
Taken
31,518
12,106
Mitigated
12,522
9,423
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ART2027
Thor
1,858
830
0
1,175
6,491
2,705
0
3,201
3,072
0
12,705
W
Fenrir
Dabep
Fenrir
2,794
968
0
2,531
6,677
2,556
0
2,363
4,248
0
12,589
W
Chronos
GamerTrader
Chronos
5,384
1,984
0
3,397
6,805
1,956
1,492
1,092
5,688
33,585
0
W
7,502
2,647
0
3,483
7,657
4,891
172
604
6,948
28,815
0
L
Discordia
Kitsader
Discordia
4,970
176
0
1,188
4,104
1,113
0
1,782
2,131
29,536
0
L
Xbalanque
PrimalSpeer
Xbalanque
2,744
1,420
42
1,607
5,968
1,580
0
3,521
2,334
0
13,800
L
Guan Yu
TheSHV
Guan Yu
2,484
692
0
3,768
9,064
3,904
0
5,229
3,412
0
23,745
L
Cthulhu
TrueCholo
Cthulhu
3,498
664
0
1,643
5,794
2,804
0
2,245
3,453
10,907
0
W
4,133
1,120
0
1,720
3,987
1,149
52
2,279
1,447
31,959
0
W
Arachne
ΩZøneΩ
Arachne
3,195
2,343
0
5,277
6,392
1,970
0
1,676
4,519
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
28,945
205
Minions Killed
271
0
Camps Cleared
0
921,904
Distance Traveled
1,013,218
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,563
456
36
4
0
167,939
4
W
Fenrir
5,339
534
20
2
0
225,307
2
W
Chronos
6,287
629
61
6
0
190,169
3
W
Athena
6,011
601
61
6
0
196,798
3
L
Discordia
5,217
522
75
8
0
174,364
2
L
Xbalanque
5,346
535
28
3
0
167,647
2
L
Guan Yu
5,269
527
48
5
0
210,160
1
L
Cthulhu
4,645
465
18
2
0
201,794
1
W
Nu Wa
5,794
579
78
8
0
187,592
2
W
Arachne
5,514
551
51
5
0
213,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role