Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Chrismillion
He Bo
Level 51
God Stats
0W - 1L
1,474 SR
Queue Stats
28W - 36L
1,444 Elo+
Party 1
Awilix
Awilix
DoNz14WoRtH
Awilix
Level 85
God Stats
1W - 4L
1,549 SR
Queue Stats
27W - 34L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Mythreindeer
Sun Wukong
Level 48
God Stats
11W - 14L
1,395 SR
Queue Stats
373W - 451L
1,477 Elo+
Solo
Bacchus
Bacchus
Red-3_3-
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 1
Team Averages
Level 58
1,484 SR
1,455 Elo+

VS

Team Averages
Level 50
1,479 SR
1,450 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
A Future Saiyan
Cerberus
Level 26
God Stats
1W - 1L
1,187 SR
Queue Stats
62W - 47L
1,464 Elo+
Party 3
Anubis
Anubis
AD3pr3s3dSoul
Anubis
Level 108
God Stats
21W - 18L
1,320 SR
Queue Stats
107W - 115L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
Dp2Lucio
Baron Samedi
Level 47
God Stats
5W - 4L
1,864 SR
Queue Stats
121W - 129L
1,465 Elo+
Solo
Medusa
Medusa
GiNGERViT1S
Medusa
Level 29
God Stats
23W - 17L
1,524 SR
Queue Stats
109W - 113L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 5 / 2
7,879
525
7,454
12,051
3,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 9 / 1
6,726
448
6,219
10,767
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
12
2 / 5 / 4
7,269
485
4,997
10,599
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Mythreindeer
Sun Wukong
13
0 / 3 / 3
7,659
511
8,676
12,628
6,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Red-3_3-
Bacchus
9
1 / 1 / 3
6,230
415
4,460
10,279
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 2
9,002
600
4,413
9,383
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
15
5 / 2 / 6
9,259
617
6,744
10,509
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 1 / 1
9,709
647
10,524
10,542
5,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Dp2Lucio
Baron Samedi
13
0 / 1 / 5
8,201
547
7,016
8,152
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
5 / 3 / 0
7,889
526
7,779
8,101
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
23
23
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
2
0.8
W
Sun Wukong
 
Sun Wukong
2
1
2
3
W
Cerberus
5
2
6
4
W
11
1
1
11.5
L
1
9
1
0.17
L
Awilix
2
5
4
0.8
W
Baron Samedi
Dp2Lucio
Baron Samedi
0
1
5
2.5
W
Medusa
5
3
0
1.67
L
Sun Wukong
Mythreindeer
Sun Wukong
0
3
3
0.5
L
Bacchus
Red-3_3-
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
36,476
56,324
Taken
46,687
23,277
Mitigated
23,226
11,763
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,454
3,369
0
4,176
12,051
3,638
676
3,841
8,210
0
46,322
W
Sun Wukong
 
Sun Wukong
4,413
242
0
1,650
9,383
6,476
1,978
664
8,719
0
51,834
W
Cerberus
6,744
632
0
5,761
10,509
4,386
248
906
9,515
55,103
0
W
10,524
438
0
6,558
10,542
5,225
786
4,795
5,419
46,319
0
L
6,219
444
146
1,196
10,767
2,420
531
8,540
2,227
33,003
0
L
Awilix
4,997
1,531
0
2,791
10,599
2,878
0
5,712
4,887
0
37,628
W
Baron Samedi
Dp2Lucio
Baron Samedi
7,016
1,467
498
2,613
8,152
4,608
1,062
2,127
6,007
45,534
0
W
Medusa
7,779
3,397
0
1,807
8,101
2,531
1,824
1,753
6,348
0
30,376
L
Sun Wukong
Mythreindeer
Sun Wukong
8,676
1,754
0
2,752
12,628
6,672
132
3,294
9,334
0
51,548
L
Bacchus
Red-3_3-
Bacchus
4,460
780
0
702
10,279
7,669
0
2,897
7,382
13,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,763
Gold Earned
44,060
354
Minions Killed
488
0
Camps Cleared
0
1,422,741
Distance Traveled
1,385,321
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,879
525
81
5
0
269,727
2
W
Sun Wukong
9,002
600
108
7
0
281,044
1
W
Cerberus
9,259
617
151
10
0
304,437
1
W
Anubis
9,709
647
90
6
0
235,254
2
L
He Bo
6,726
448
75
5
0
238,698
3
L
Awilix
7,269
485
73
5
0
317,773
0
W
Baron Samedi
8,201
547
85
6
0
269,026
3
W
Medusa
7,889
526
54
4
0
295,560
4
L
Sun Wukong
7,659
511
103
7
0
282,152
4
L
Bacchus
6,230
415
22
1
0
314,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role