Player Matchup

Cthulhu
Cthulhu
Jamal-2d
Cthulhu
Level 113
God Stats
7W - 18L
1,410 SR
Queue Stats
538W - 615L
1,327 Elo+
Party 3
Ymir
Ymir
Jaro-fragger
Ymir
Level 29
God Stats
5W - 3L
1,474 SR
Queue Stats
154W - 181L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Jutsaj
Nu Wa
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 132L
1,532 Elo+
Party 3
Arachne
Arachne
MagM3d3llin
Arachne
Level 57
God Stats
38W - 11L
1,770 SR
Queue Stats
78W - 69L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Patria-O-Vida
Danzaburou
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
78W - 92L
1,406 Elo+
Party 1
Team Averages
Level 55
1,556 SR
1,439 Elo+

VS

Team Averages
Level 88
1,466 SR
1,328 Elo+
Zhong Kui
Zhong Kui
DaGreatRaymondo
Zhong Kui
Level 41
God Stats
18W - 24L
1,563 SR
Queue Stats
161W - 206L
1,420 Elo+
Solo
Awilix
Awilix
EfficientTag4
Awilix
Level 128
God Stats
8W - 6L
1,633 SR
Queue Stats
18W - 33L
1,322 Elo+
Party 2
Neith
Neith
ServerCalatraba
Neith
Level 18
God Stats
5W - 13L
1,385 SR
Queue Stats
5W - 15L
1,293 Elo+
Party 2
Xing Tian
Xing Tian
Str0bigas
Xing Tian
Level 128
God Stats
6W - 19L
1,312 SR
Queue Stats
10W - 27L
1,276 Elo+
Party 2
Bellona
Bellona
fonsecjp
Bellona
Level 125
God Stats
8W - 14L
1,439 SR
Queue Stats
8W - 19L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamal-2d
Cthulhu
20
5 / 1 / 14
14,838
530
18,541
25,557
28,823
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 2 / 16
13,546
484
7,283
22,663
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Jutsaj
Nu Wa
20
6 / 6 / 17
15,464
552
32,936
18,644
7,691
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MagM3d3llin
Arachne
20
16 / 4 / 7
18,180
649
25,464
26,965
19,190
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Patria-O-Vida
Danzaburou
20
10 / 2 / 8
16,840
601
21,172
20,614
8,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaGreatRaymondo
Zhong Kui
20
7 / 7 / 3
14,263
509
25,025
30,948
20,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 8 / 3
12,905
461
17,800
21,844
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 1
9,691
346
3,503
18,057
6,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Str0bigas
Xing Tian
17
1 / 6 / 3
12,157
434
10,799
28,779
31,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
fonsecjp
Bellona
19
1 / 10 / 3
12,745
455
15,468
31,525
32,220
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
38
Kills
15
15
Deaths
38
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DaGreatRaymondo
Zhong Kui
7
7
3
1.21
L
6
8
3
0.94
W
Cthulhu
Jamal-2d
Cthulhu
5
1
14
12
W
1
2
16
4.5
W
Nu Wa
Jutsaj
Nu Wa
6
6
17
2.42
W
Arachne
MagM3d3llin
Arachne
16
4
7
4.88
W
Danzaburou
Patria-O-Vida
Danzaburou
10
2
8
7
L
0
7
1
0.07
L
Xing Tian
Str0bigas
Xing Tian
1
6
3
0.42
L
Bellona
fonsecjp
Bellona
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,396
Damage
72,595
114,443
Taken
131,153
80,199
Mitigated
98,409
42,846
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DaGreatRaymondo
Zhong Kui
25,025
2,700
0
11,174
30,948
20,638
1,145
15,748
14,490
104,607
0
L
17,800
6,412
1,461
4,351
21,844
8,052
0
10,320
11,011
0
81,160
W
Cthulhu
Jamal-2d
Cthulhu
18,541
953
1,196
8,214
25,557
28,823
84
3,759
21,073
77,108
0
W
7,283
445
481
5,820
22,663
15,835
566
13,851
8,791
29,056
0
W
Nu Wa
Jutsaj
Nu Wa
32,936
9,177
0
3,480
18,644
7,691
2,038
7,381
11,217
129,214
0
W
Arachne
MagM3d3llin
Arachne
25,464
18,367
0
11,524
26,965
19,190
291
5,113
21,777
0
216,038
W
Danzaburou
Patria-O-Vida
Danzaburou
21,172
14,787
0
12,131
20,614
8,660
7,292
9,239
11,375
0
120,058
L
3,503
1,033
0
3,486
18,057
6,076
563
5,447
12,401
0
49,274
L
Xing Tian
Str0bigas
Xing Tian
10,799
605
815
2,441
28,779
31,423
155
9,406
18,969
59,950
0
L
Bellona
fonsecjp
Bellona
15,468
7,027
0
2,261
31,525
32,220
589
14,700
15,522
0
82,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,868
Gold Earned
61,761
725
Minions Killed
596
0
Camps Cleared
0
2,591,196
Distance Traveled
2,427,915
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,263
509
195
7
0
474,395
4
L
Awilix
12,905
461
98
4
0
538,790
0
W
Cthulhu
14,838
530
116
4
0
560,945
1
W
Ymir
13,546
484
45
2
0
519,554
5
W
Nu Wa
15,464
552
169
6
0
444,417
5
W
Arachne
18,180
649
219
8
0
601,186
3
W
Danzaburou
16,840
601
176
6
0
465,094
1
L
Neith
9,691
346
91
3
0
408,983
4
L
Xing Tian
12,157
434
77
3
0
567,363
5
L
Bellona
12,745
455
135
5
0
438,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role