Player Matchup

Scylla
Scylla
KingCorr_
Scylla
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Razer_Malik56
Cthulhu
Level 14
God Stats
0W - 2L
1,744 SR
Queue Stats
0W - 8L
1,207 Elo+
Party 1
Tsukuyomi
Tsukuyomi
indiasmells___
Tsukuyomi
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 35L
1,433 Elo+
Party 1
Team Averages
Level 30
1,581 SR
1,349 Elo+

VS

Team Averages
Level 27
1,547 SR
1,543 Elo+
Artemis
Artemis
Aitorvidal30
Artemis
Level 26
God Stats
2W - 0L
1,672 SR
Queue Stats
25W - 30L
1,532 Elo+
Solo
Mercury
Mercury
Frostyy9040
Mercury
Level 25
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 0L
1,631 Elo+
Solo
Janus
Janus
Knowyei
Janus
Level 29
God Stats
5W - 8L
1,265 SR
Queue Stats
160W - 186L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingCorr_
Scylla
17
7 / 4 / 6
13,314
740
13,183
11,433
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
3 / 4 / 7
11,946
664
5,960
19,269
18,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
indiasmells___
Tsukuyomi
16
11 / 13 / 3
13,237
735
16,273
19,263
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aitorvidal30
Artemis
17
9 / 2 / 8
13,541
752
14,183
10,861
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Frostyy9040
Mercury
15
7 / 10 / 7
12,755
709
12,412
17,381
6,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Knowyei
Janus
16
4 / 9 / 13
12,963
720
13,317
12,683
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
21
Kills
20
21
Deaths
21
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aitorvidal30
Artemis
9
2
8
6.5
W
Mercury
Frostyy9040
Mercury
7
10
7
1.05
L
Scylla
KingCorr_
Scylla
7
4
6
2.5
W
Janus
Knowyei
Janus
4
9
13
1.17
L
Cthulhu
3
4
7
1.63
L
Tsukuyomi
indiasmells___
Tsukuyomi
11
13
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
39,912
49,965
Taken
40,925
29,602
Mitigated
14,344
2,932
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aitorvidal30
Artemis
14,183
6,308
0
3,606
10,861
4,147
1,547
5,952
4,675
0
45,694
W
Mercury
Frostyy9040
Mercury
12,412
6,811
0
722
17,381
6,554
206
8,151
8,872
0
43,224
L
Scylla
KingCorr_
Scylla
13,183
272
0
2,500
11,433
3,982
900
2,625
8,588
48,159
0
W
Janus
Knowyei
Janus
13,317
910
0
894
12,683
3,643
1,085
4,378
8,107
65,485
0
L
Cthulhu
5,960
350
0
0
19,269
18,251
512
4,012
14,992
31,773
0
L
Tsukuyomi
indiasmells___
Tsukuyomi
16,273
3,731
0
432
19,263
7,369
0
5,931
13,028
0
46,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
39,259
158
Minions Killed
209
0
Camps Cleared
0
905,212
Distance Traveled
941,931
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,541
752
58
3
0
321,441
2
W
Mercury
12,755
709
45
3
0
328,831
0
L
Scylla
13,314
740
83
5
0
317,986
3
W
Janus
12,963
720
106
6
0
291,659
3
L
Cthulhu
11,946
664
37
2
0
306,325
1
L
Tsukuyomi
13,237
735
38
2
0
280,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role